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Summary: This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice Script: P137350694 changelog: [internal] internal refactor Reviewed By: fkgozali Differential Revision: D22852139 fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/AccessibilityPrimitives.h>
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#include <react/renderer/core/Props.h>
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/debug/DebugStringConvertible.h>
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namespace facebook {
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namespace react {
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class AccessibilityProps {
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public:
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AccessibilityProps() = default;
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AccessibilityProps(
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AccessibilityProps const &sourceProps,
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RawProps const &rawProps);
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#pragma mark - Props
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bool accessible{false};
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AccessibilityTraits accessibilityTraits{AccessibilityTraits::None};
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AccessibilityState accessibilityState;
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std::string accessibilityLabel{""};
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std::string accessibilityHint{""};
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std::vector<std::string> accessibilityActions{};
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bool accessibilityViewIsModal{false};
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bool accessibilityElementsHidden{false};
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bool accessibilityIgnoresInvertColors{false};
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bool onAccessibilityTap{};
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bool onAccessibilityMagicTap{};
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bool onAccessibilityEscape{};
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bool onAccessibilityAction{};
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ImportantForAccessibility importantForAccessibility{
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ImportantForAccessibility::Auto};
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std::string testId{""};
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#pragma mark - DebugStringConvertible
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#if RN_DEBUG_STRING_CONVERTIBLE
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SharedDebugStringConvertibleList getDebugProps() const;
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#endif
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};
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} // namespace react
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} // namespace facebook
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