Files
react-native/ReactCommon/react/renderer/scheduler/SynchronousEventBeat.h
T
Samuel Susla 3a9e14e8a9 Add synchronous access to the runtime to RuntimeScheduler
Summary:
Changelog: [internal]

Introduces synchronous access to the runtime from RuntimeScheduler.
At the moment, this is not used anywhere.

In case RuntimeScheduler isn't defined (controlled by MC), falls back to RuntimeExecutor.

Reviewed By: mdvacca

Differential Revision: D28024380

fbshipit-source-id: 90be36dd390202540ed51940a4396040f043cd90
2021-05-25 07:42:06 -07:00

48 lines
1.3 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <ReactCommon/RuntimeExecutor.h>
#include <react/renderer/core/EventBeat.h>
#include <react/renderer/runtimescheduler/RuntimeScheduler.h>
#include <react/utils/RunLoopObserver.h>
namespace facebook {
namespace react {
/*
* Event beat associated with main run loop.
* The callback is always called on the main thread.
*/
class SynchronousEventBeat final : public EventBeat,
public RunLoopObserver::Delegate {
public:
SynchronousEventBeat(
RunLoopObserver::Unique uiRunLoopObserver,
RuntimeExecutor runtimeExecutor,
std::shared_ptr<RuntimeScheduler> const &runtimeScheduler);
void induce() const override;
#pragma mark - RunLoopObserver::Delegate
void activityDidChange(
RunLoopObserver::Delegate const *delegate,
RunLoopObserver::Activity activity) const noexcept override;
private:
void lockExecutorAndBeat() const;
RunLoopObserver::Unique uiRunLoopObserver_;
RuntimeExecutor runtimeExecutor_;
std::shared_ptr<RuntimeScheduler> runtimeScheduler_;
};
} // namespace react
} // namespace facebook