Files
react-native/ReactCommon/react/renderer/graphics/Point.h
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

73 lines
1.4 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <folly/Hash.h>
#include <react/renderer/graphics/Float.h>
namespace facebook {
namespace react {
/*
* Contains a point in a two-dimensional coordinate system.
*/
struct Point {
Float x{0};
Float y{0};
Point &operator+=(Point const &point) noexcept {
x += point.x;
y += point.y;
return *this;
}
Point &operator-=(Point const &point) noexcept {
x -= point.x;
y -= point.y;
return *this;
}
Point &operator*=(Point const &point) noexcept {
x *= point.x;
y *= point.y;
return *this;
}
friend Point operator+(Point lhs, Point const &rhs) noexcept {
return lhs += rhs;
}
friend Point operator-(Point lhs, Point const &rhs) noexcept {
return lhs -= rhs;
}
};
inline bool operator==(Point const &rhs, Point const &lhs) noexcept {
return std::tie(lhs.x, lhs.y) == std::tie(rhs.x, rhs.y);
}
inline bool operator!=(Point const &rhs, Point const &lhs) noexcept {
return !(lhs == rhs);
}
} // namespace react
} // namespace facebook
namespace std {
template <>
struct hash<facebook::react::Point> {
size_t operator()(facebook::react::Point const &point) const noexcept {
return folly::hash::hash_combine(0, point.x, point.y);
}
};
} // namespace std