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2016460528
Summary: Changelog: [internal] This is a mechanism that will guess event's React priority based on other events ongoing on the platform. If an event happens within span of ContinuousStart -> ContinuousEnd and its category is unspecified, we deduce it's React priority to be default. All other events are discrete. Special case: `onScroll`, which is always treated as "Default". Reviewed By: JoshuaGross Differential Revision: D28485060 fbshipit-source-id: d2eae63dbcf03271dfed97128a1590dd165a3ce2
37 lines
879 B
C++
37 lines
879 B
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <vector>
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#include <jsi/jsi.h>
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#include <react/renderer/core/EventPipe.h>
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#include <react/renderer/core/RawEvent.h>
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#include <react/renderer/core/StatePipe.h>
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#include <react/renderer/core/StateUpdate.h>
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namespace facebook {
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namespace react {
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class EventQueueProcessor {
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public:
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EventQueueProcessor(EventPipe eventPipe, StatePipe statePipe);
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void flushEvents(jsi::Runtime &runtime, std::vector<RawEvent> &&events) const;
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void flushStateUpdates(std::vector<StateUpdate> &&states) const;
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private:
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EventPipe const eventPipe_;
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StatePipe const statePipe_;
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mutable bool hasContinuousEventStarted_{false};
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};
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} // namespace react
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} // namespace facebook
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