Files
react-native/ReactCommon/react/renderer/timeline/Timeline.h
T
Kevin Gozali fb39d45ed5 C++ - better => butter
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter

Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals

Reviewed By: JoshuaGross

Differential Revision: D33242764

fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
2021-12-20 22:25:14 -08:00

64 lines
1.7 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <vector>
#include <butter/mutex.h>
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/timeline/TimelineSnapshot.h>
#include <react/renderer/uimanager/UIManagerCommitHook.h>
namespace facebook {
namespace react {
class UIManager;
class Timeline final {
friend class TimelineHandler;
friend class TimelineController;
public:
Timeline(ShadowTree const &shadowTree);
private:
#pragma mark - Private methods to be used by `TimelineHandler`.
void pause() const noexcept;
void resume() const noexcept;
bool isPaused() const noexcept;
TimelineFrame::List getFrames() const noexcept;
TimelineFrame getCurrentFrame() const noexcept;
void rewind(TimelineFrame const &frame) const noexcept;
SurfaceId getSurfaceId() const noexcept;
#pragma mark - Private methods to be used by `TimelineController`.
RootShadowNode::Unshared shadowTreeWillCommit(
ShadowTree const &shadowTree,
RootShadowNode::Shared const &oldRootShadowNode,
RootShadowNode::Unshared const &newRootShadowNode) const noexcept;
#pragma mark - Private & Internal
void record(RootShadowNode::Shared const &rootShadowNode) const noexcept;
void rewind(TimelineSnapshot const &snapshot) const noexcept;
mutable std::recursive_mutex mutex_;
mutable ShadowTree const *shadowTree_{nullptr};
mutable int currentSnapshotIndex_{0};
mutable TimelineSnapshot::List snapshots_{};
mutable bool paused_{false};
mutable bool rewinding_{false};
};
} // namespace react
} // namespace facebook