Files
react-native/ReactCommon/react/renderer/core/primitives/ReactPrimitives.h
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

47 lines
1.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <folly/dynamic.h>
#include <react/renderer/core/RawProps.h>
#include <react/renderer/core/RawValue.h>
#include <memory>
#include <string>
namespace facebook {
namespace react {
/*
* `Tag` and `InstanceHandle` are used to address React Native components.
*/
using Tag = int32_t;
using InstanceHandle = struct InstanceHandleDummyStruct {
} *;
/*
* An id of a running Surface instance that is used to refer to the instance.
*/
using SurfaceId = int32_t;
/*
* Universal component handle which allows to refer to `ComponentDescriptor`s
* in maps efficiently.
* Practically, it's something that concrete ShadowNode and concrete
* ComponentDescriptor have in common.
*/
using ComponentHandle = int64_t;
/*
* String identifier for components used for addressing them from
* JavaScript side.
*/
using ComponentName = char const *;
} // namespace react
} // namespace facebook