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1452954c4c
Summary: There are cases where the CallbackWrapper instances were added from different thread, potentially crashing the inner std::unordered_set<> we're using to keep the wrappers alive for extended time. To avoid it, let's just use std::mutex. Reviewed By: shergin Differential Revision: D17631233 fbshipit-source-id: e8f98004e45a68be31f8f0cda118fb67dcb06d45
57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <memory>
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#include <mutex>
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#include <unordered_set>
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namespace facebook {
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namespace react {
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/**
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* A simple wrapper class that can be registered to a collection that keep it
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* alive for extended period of time. This object can be removed from the
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* collection when needed.
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*
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* The subclass of this class must be created using std::make_shared<T>().
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* After creation, add it to the `LongLivedObjectCollection`.
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* When done with the object, call `allowRelease()` to allow the OS to release
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* it.
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*/
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class LongLivedObject {
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public:
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void allowRelease();
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protected:
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LongLivedObject();
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};
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/**
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* A singleton, thread-safe, write-only collection for the `LongLivedObject`s.
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*/
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class LongLivedObjectCollection {
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public:
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static LongLivedObjectCollection &get();
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LongLivedObjectCollection(LongLivedObjectCollection const &) = delete;
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void operator=(LongLivedObjectCollection const &) = delete;
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void add(std::shared_ptr<LongLivedObject> o) const;
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void remove(const LongLivedObject *o) const;
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void clear() const;
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private:
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LongLivedObjectCollection();
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mutable std::unordered_set<std::shared_ptr<LongLivedObject>> collection_;
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mutable std::mutex collectionMutex_;
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};
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} // namespace react
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} // namespace facebook
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