Files
react-native/Libraries/Animated/nodes/AnimatedTransform.js
T
Eric Rozell 4a227ce2ab Add platformConfig to native animations and nodes (#32736)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32736

The ability to pass an additional property bag to further configure NativeAnimated is useful for a few reasons, e.g., experimentation with multiple implementations of the NativeAnimated module.

The specific use case this solves is on react-native-windows, where there are two underlying animation graph options, one "optimized" animation graph that uses UI.Composition, and another similar to the approach to iOS and Android that uses a frame rendering callback.

The platform configuration can be supplied to the animation node when `useNativeDriver` is set to `true`, and we pass the platform configuration object to the connected AnimatedValue and all it's children.

Changelog:
[General][Added] - Option to supply `platformConfig` to NativeAnimated

Reviewed By: yungsters

Differential Revision: D32988285

fbshipit-source-id: ab8a7bbf197573fc9e9a4737c255f124321295ac
2022-01-19 19:45:21 -08:00

124 lines
3.0 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
* @format
*/
'use strict';
const AnimatedNode = require('./AnimatedNode');
const AnimatedWithChildren = require('./AnimatedWithChildren');
const NativeAnimatedHelper = require('../NativeAnimatedHelper');
import type {PlatformConfig} from '../AnimatedPlatformConfig';
class AnimatedTransform extends AnimatedWithChildren {
_transforms: $ReadOnlyArray<Object>;
constructor(transforms: $ReadOnlyArray<Object>) {
super();
this._transforms = transforms;
}
__makeNative(platformConfig: ?PlatformConfig) {
this._transforms.forEach(transform => {
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
value.__makeNative(platformConfig);
}
}
});
super.__makeNative(platformConfig);
}
__getValue(): $ReadOnlyArray<Object> {
return this._transforms.map(transform => {
const result = {};
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
result[key] = value.__getValue();
} else {
result[key] = value;
}
}
return result;
});
}
__getAnimatedValue(): $ReadOnlyArray<Object> {
return this._transforms.map(transform => {
const result = {};
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
result[key] = value.__getAnimatedValue();
} else {
// All transform components needed to recompose matrix
result[key] = value;
}
}
return result;
});
}
__attach(): void {
this._transforms.forEach(transform => {
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
value.__addChild(this);
}
}
});
}
__detach(): void {
this._transforms.forEach(transform => {
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
value.__removeChild(this);
}
}
});
super.__detach();
}
__getNativeConfig(): any {
const transConfigs = [];
this._transforms.forEach(transform => {
for (const key in transform) {
const value = transform[key];
if (value instanceof AnimatedNode) {
transConfigs.push({
type: 'animated',
property: key,
nodeTag: value.__getNativeTag(),
});
} else {
transConfigs.push({
type: 'static',
property: key,
value: NativeAnimatedHelper.transformDataType(value),
});
}
}
});
NativeAnimatedHelper.validateTransform(transConfigs);
return {
type: 'transform',
transforms: transConfigs,
};
}
}
module.exports = AnimatedTransform;