Files
react-native/ReactCommon/react/renderer/components/text/text/TextShadowNode.h
T
David VaccaandFacebook GitHub Bot 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

62 lines
1.5 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <limits>
#include <react/renderer/components/text/BaseTextShadowNode.h>
#include <react/renderer/components/text/TextProps.h>
#include <react/renderer/components/view/ViewEventEmitter.h>
#include <react/renderer/core/ConcreteShadowNode.h>
namespace facebook {
namespace react {
extern const char TextComponentName[];
using TextEventEmitter = TouchEventEmitter;
class TextShadowNode : public ConcreteShadowNode<
TextComponentName,
ShadowNode,
TextProps,
TextEventEmitter>,
public BaseTextShadowNode {
public:
static ShadowNodeTraits BaseTraits() {
auto traits = ConcreteShadowNode::BaseTraits();
#ifdef ANDROID
traits.set(ShadowNodeTraits::Trait::FormsView);
#endif
return traits;
}
using ConcreteShadowNode::ConcreteShadowNode;
#ifdef ANDROID
using BaseShadowNode = ConcreteShadowNode<
TextComponentName,
ShadowNode,
TextProps,
TextEventEmitter>;
TextShadowNode(
ShadowNodeFragment const &fragment,
ShadowNodeFamily::Shared const &family,
ShadowNodeTraits traits)
: BaseShadowNode(fragment, family, traits), BaseTextShadowNode() {
orderIndex_ = std::numeric_limits<decltype(orderIndex_)>::max();
}
#endif
};
} // namespace react
} // namespace facebook