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react-native/ReactCommon/react/renderer/components/view/ViewProps.h
T
Ruslan Shestopalyuk 110b191b14 Refactor ViewPropsMapBuffer -> general MapBuffer props mechanism
Summary:
Previously, ViewPropsMapBuffer conversions were hardcoded deep in Android infrastructrue. I've generalized this into a different mechanism to allow any Props struct to support MapBuffer props.

There are still some things that need to be cleaned up and this should be treated as experimental. One thing we likely want to do is remove the hardcoded IDs (fine for codegen'd code; less so for handwritten) and use compile-time-hashed IDs instead with human-readable string names.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D38708719

fbshipit-source-id: 64603dee7f21828be31346c555d99862dab304ea
2022-10-03 04:11:02 -07:00

117 lines
2.8 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/AccessibilityProps.h>
#include <react/renderer/components/view/YogaStylableProps.h>
#include <react/renderer/components/view/primitives.h>
#include <react/renderer/core/LayoutMetrics.h>
#include <react/renderer/core/Props.h>
#include <react/renderer/core/PropsParserContext.h>
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphics/Geometry.h>
#include <react/renderer/graphics/Transform.h>
#include <optional>
namespace facebook {
namespace react {
class ViewProps;
using SharedViewProps = std::shared_ptr<ViewProps const>;
class ViewProps : public YogaStylableProps, public AccessibilityProps {
public:
ViewProps() = default;
ViewProps(
const PropsParserContext &context,
ViewProps const &sourceProps,
RawProps const &rawProps,
bool shouldSetRawProps = true);
void setProp(
const PropsParserContext &context,
RawPropsPropNameHash hash,
const char *propName,
RawValue const &value);
#ifdef ANDROID
void propsDiffMapBuffer(Props const *oldProps, MapBufferBuilder &builder)
const override;
#endif
#pragma mark - Props
// Color
Float opacity{1.0};
SharedColor foregroundColor{};
SharedColor backgroundColor{};
// Borders
CascadedBorderRadii borderRadii{};
CascadedBorderColors borderColors{};
CascadedBorderCurves borderCurves{}; // iOS only?
CascadedBorderStyles borderStyles{};
// Shadow
SharedColor shadowColor{};
Size shadowOffset{0, -3};
Float shadowOpacity{};
Float shadowRadius{3};
// Transform
Transform transform{};
BackfaceVisibility backfaceVisibility{};
bool shouldRasterize{};
std::optional<int> zIndex{};
// Events
PointerEventsMode pointerEvents{};
EdgeInsets hitSlop{};
bool onLayout{};
ViewEvents events{};
bool collapsable{true};
bool removeClippedSubviews{false};
Float elevation{}; /* Android-only */
#ifdef ANDROID
std::optional<NativeDrawable> nativeBackground{};
std::optional<NativeDrawable> nativeForeground{};
bool focusable{false};
bool hasTVPreferredFocus{false};
bool needsOffscreenAlphaCompositing{false};
bool renderToHardwareTextureAndroid{false};
#endif
#pragma mark - Convenience Methods
BorderMetrics resolveBorderMetrics(LayoutMetrics const &layoutMetrics) const;
bool getClipsContentToBounds() const;
#ifdef ANDROID
bool getProbablyMoreHorizontalThanVertical_DEPRECATED() const;
#endif
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList getDebugProps() const override;
#endif
};
} // namespace react
} // namespace facebook