Files
react-native/ReactCommon/react/renderer/components/image/ImageShadowNode.h
T
Andres Suarez 8bd3edec88 Update copyright headers from Facebook to Meta
Reviewed By: aaronabramov

Differential Revision: D33367752

fbshipit-source-id: 4ce94d184485e5ee0a62cf67ad2d3ba16e285c8f
2021-12-30 15:11:21 -08:00

66 lines
1.8 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/image/ImageEventEmitter.h>
#include <react/renderer/components/image/ImageProps.h>
#include <react/renderer/components/image/ImageState.h>
#include <react/renderer/components/view/ConcreteViewShadowNode.h>
#include <react/renderer/imagemanager/ImageManager.h>
#include <react/renderer/imagemanager/primitives.h>
namespace facebook {
namespace react {
extern const char ImageComponentName[];
/*
* `ShadowNode` for <Image> component.
*/
class ImageShadowNode final : public ConcreteViewShadowNode<
ImageComponentName,
ImageProps,
ImageEventEmitter,
ImageState> {
public:
using ConcreteViewShadowNode::ConcreteViewShadowNode;
static ShadowNodeTraits BaseTraits() {
auto traits = ConcreteViewShadowNode::BaseTraits();
traits.set(ShadowNodeTraits::Trait::LeafYogaNode);
return traits;
}
/*
* Associates a shared `ImageManager` with the node.
*/
void setImageManager(const SharedImageManager &imageManager);
static ImageState initialStateData(
ShadowNodeFragment const &fragment,
ShadowNodeFamilyFragment const &familyFragment,
ComponentDescriptor const &componentDescriptor) {
auto imageSource = ImageSource{ImageSource::Type::Invalid};
return {imageSource, {imageSource, nullptr}, 0};
}
#pragma mark - LayoutableShadowNode
void layout(LayoutContext layoutContext) override;
private:
ImageSource getImageSource() const;
SharedImageManager imageManager_;
void updateStateIfNeeded();
};
} // namespace react
} // namespace facebook