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8cdc9e7f04
Summary: React Native's TS definitions are currently mostly stored in one monolithic file. This change splits the definitions up to correspond to the source files they came from, and are placed next to the source files. I think this should help inform, and make it easy to update the TS declarations when touching the Flow file. I noticed as part of the change that the typings have not yet removed many APIs that were removed from RN. This is bad, since it means using the removed/non-functional API doesn't cause typechecker errors. Locating typings next to source should prevent that from being able to happen. The organization here means individual TS declarations can declare what will be in the RN entrypoint, which is a little confusing. Seems like a good potential next refactor, beyond the literal translation I did. Changelog: [General][Changed] - Place TS Declarations Alongside Source Files Reviewed By: lunaleaps, rshest Differential Revision: D39796598 fbshipit-source-id: b36366466fd1976bdd2d4c8f7a4104a33c457a07
276 lines
8.8 KiB
TypeScript
276 lines
8.8 KiB
TypeScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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export interface PushNotificationPermissions {
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alert?: boolean | undefined;
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badge?: boolean | undefined;
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sound?: boolean | undefined;
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}
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export interface PushNotification {
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/**
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* An alias for `getAlert` to get the notification's main message string
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*/
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getMessage(): string | Object;
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/**
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* Gets the sound string from the `aps` object
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*/
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getSound(): string;
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/**
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* Gets the category string from the `aps` object
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*/
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getCategory(): string;
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/**
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* Gets the notification's main message from the `aps` object
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*/
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getAlert(): string | Object;
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/**
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* Gets the content-available number from the `aps` object
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*/
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getContentAvailable(): number;
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/**
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* Gets the badge count number from the `aps` object
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*/
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getBadgeCount(): number;
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/**
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* Gets the data object on the notif
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*/
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getData(): Object;
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/**
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* iOS Only
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* Signifies remote notification handling is complete
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*/
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finish(result: string): void;
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}
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type PresentLocalNotificationDetails = {
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alertBody: string;
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alertAction: string;
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alertTitle?: string | undefined;
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soundName?: string | undefined;
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category?: string | undefined;
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userInfo?: Object | undefined;
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applicationIconBadgeNumber?: number | undefined;
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};
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type ScheduleLocalNotificationDetails = {
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alertAction?: string | undefined;
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alertBody?: string | undefined;
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alertTitle?: string | undefined;
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applicationIconBadgeNumber?: number | undefined;
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category?: string | undefined;
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fireDate?: number | string | undefined;
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isSilent?: boolean | undefined;
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repeatInterval?:
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| 'year'
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| 'month'
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| 'week'
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| 'day'
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| 'hour'
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| 'minute'
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| undefined;
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soundName?: string | undefined;
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userInfo?: Object | undefined;
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};
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export type PushNotificationEventName =
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| 'notification'
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| 'localNotification'
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| 'register'
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| 'registrationError';
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type FetchResult = {
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NewData: 'UIBackgroundFetchResultNewData';
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NoData: 'UIBackgroundFetchResultNoData';
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ResultFailed: 'UIBackgroundFetchResultFailed';
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};
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/**
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* Handle push notifications for your app, including permission handling and icon badge number.
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* @see https://reactnative.dev/docs/pushnotificationios#content
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*
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* //FIXME: BGR: The documentation seems completely off compared to the actual js implementation. I could never get the example to run
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*/
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export interface PushNotificationIOSStatic {
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/**
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* Schedules the localNotification for immediate presentation.
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* details is an object containing:
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* alertBody : The message displayed in the notification alert.
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* alertAction : The "action" displayed beneath an actionable notification. Defaults to "view";
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* soundName : The sound played when the notification is fired (optional).
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* category : The category of this notification, required for actionable notifications (optional).
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* userInfo : An optional object containing additional notification data.
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* applicationIconBadgeNumber (optional) : The number to display as the app's icon badge. The default value of this property is 0, which means that no badge is displayed.
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*/
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presentLocalNotification(details: PresentLocalNotificationDetails): void;
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/**
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* Schedules the localNotification for future presentation.
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* details is an object containing:
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* fireDate : The date and time when the system should deliver the notification.
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* alertBody : The message displayed in the notification alert.
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* alertAction : The "action" displayed beneath an actionable notification. Defaults to "view";
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* soundName : The sound played when the notification is fired (optional).
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* category : The category of this notification, required for actionable notifications (optional).
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* userInfo : An optional object containing additional notification data.
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* applicationIconBadgeNumber (optional) : The number to display as the app's icon badge. Setting the number to 0 removes the icon badge.
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*/
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scheduleLocalNotification(details: ScheduleLocalNotificationDetails): void;
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/**
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* Cancels all scheduled localNotifications
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*/
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cancelAllLocalNotifications(): void;
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/**
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* Cancel local notifications.
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* Optionally restricts the set of canceled notifications to those notifications whose userInfo fields match the corresponding fields in the userInfo argument.
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*/
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cancelLocalNotifications(userInfo: Object): void;
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/**
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* Sets the badge number for the app icon on the home screen
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*/
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setApplicationIconBadgeNumber(number: number): void;
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/**
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* Gets the current badge number for the app icon on the home screen
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*/
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getApplicationIconBadgeNumber(callback: (badge: number) => void): void;
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/**
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* Gets the local notifications that are currently scheduled.
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*/
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getScheduledLocalNotifications(
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callback: (notifications: ScheduleLocalNotificationDetails[]) => void,
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): void;
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/**
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* Attaches a listener to remote notifications while the app is running in the
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* foreground or the background.
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*
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* The handler will get be invoked with an instance of `PushNotificationIOS`
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*
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* The type MUST be 'notification'
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*/
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addEventListener(
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type: 'notification' | 'localNotification',
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handler: (notification: PushNotification) => void,
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): void;
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/**
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* Fired when the user registers for remote notifications.
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*
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* The handler will be invoked with a hex string representing the deviceToken.
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*
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* The type MUST be 'register'
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*/
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addEventListener(
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type: 'register',
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handler: (deviceToken: string) => void,
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): void;
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/**
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* Fired when the user fails to register for remote notifications.
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* Typically occurs when APNS is having issues, or the device is a simulator.
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*
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* The handler will be invoked with {message: string, code: number, details: any}.
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*
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* The type MUST be 'registrationError'
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*/
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addEventListener(
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type: 'registrationError',
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handler: (error: {message: string; code: number; details: any}) => void,
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): void;
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/**
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* Removes the event listener. Do this in `componentWillUnmount` to prevent
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* memory leaks
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*/
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removeEventListener(
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type: PushNotificationEventName,
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handler:
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| ((notification: PushNotification) => void)
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| ((deviceToken: string) => void)
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| ((error: {message: string; code: number; details: any}) => void),
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): void;
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/**
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* Requests all notification permissions from iOS, prompting the user's
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* dialog box.
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*/
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requestPermissions(permissions?: PushNotificationPermissions[]): void;
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/**
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* Requests all notification permissions from iOS, prompting the user's
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* dialog box.
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*/
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requestPermissions(
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permissions?: PushNotificationPermissions,
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): Promise<PushNotificationPermissions>;
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/**
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* Unregister for all remote notifications received via Apple Push
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* Notification service.
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* You should call this method in rare circumstances only, such as when
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* a new version of the app removes support for all types of remote
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* notifications. Users can temporarily prevent apps from receiving
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* remote notifications through the Notifications section of the
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* Settings app. Apps unregistered through this method can always
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* re-register.
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*/
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abandonPermissions(): void;
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/**
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* See what push permissions are currently enabled. `callback` will be
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* invoked with a `permissions` object:
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*
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* - `alert` :boolean
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* - `badge` :boolean
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* - `sound` :boolean
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*/
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checkPermissions(
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callback: (permissions: PushNotificationPermissions) => void,
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): void;
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/**
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* This method returns a promise that resolves to either the notification
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* object if the app was launched by a push notification, or `null` otherwise.
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*/
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getInitialNotification(): Promise<PushNotification | null>;
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/**
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* iOS fetch results that best describe the result of a finished remote notification handler.
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* For a list of possible values, see `PushNotificationIOS.FetchResult`.
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*/
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FetchResult: FetchResult;
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}
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/**
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* PushNotificationIOS has been extracted from react-native core and will be removed in a future release.
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* It can now be installed and imported from `@react-native-community/push-notification-ios` instead of 'react-native'.
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* @see https://github.com/react-native-community/react-native-push-notification-ios
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* @deprecated
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*/
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export const PushNotificationIOS: PushNotificationIOSStatic;
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/**
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* PushNotificationIOS has been extracted from react-native core and will be removed in a future release.
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* It can now be installed and imported from `@react-native-community/push-notification-ios` instead of 'react-native'.
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* @see https://github.com/react-native-community/react-native-push-notification-ios
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* @deprecated
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*/
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export type PushNotificationIOS = PushNotificationIOSStatic;
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