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Summary: This diff formats the Java class files inside xplat/js/react-native-github. Since google-java-format was enabled in D16071401 we want to codemode the existing code so that users don't have to deal with formatter lint noise at diff-time. ```arc f --paths-cmd 'hg files -I "**/*.java"'``` drop-conflicts Reviewed By: cpojer Differential Revision: D16071725 fbshipit-source-id: fc6e3852e45742c109f0c5ac4065d64201c74204
62 lines
2.0 KiB
Java
62 lines
2.0 KiB
Java
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* <p>This source code is licensed under the MIT license found in the LICENSE file in the root
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* directory of this source tree.
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*/
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package com.facebook.react.tests;
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import android.widget.ScrollView;
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import com.facebook.react.testing.ReactAppInstrumentationTestCase;
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import com.facebook.react.testing.SingleTouchGestureGenerator;
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import com.facebook.react.uimanager.PixelUtil;
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/**
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* Test case to verify that JSResponder flow work correctly.
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*
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* <p>In a single test case scenario we have a view with pan gesture recognizer containing a
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* scrollview We verify that by vertical drags affects a scrollview while horizontal drags are
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* suppose to be recognized by pan responder and setJSResponder should be triggered resulting in
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* scrollview events being intercepted.
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*/
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public class JSResponderTestCase extends ReactAppInstrumentationTestCase {
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@Override
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protected String getReactApplicationKeyUnderTest() {
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return "JSResponderTestApp";
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}
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public void testResponderLocksScrollView() {
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ScrollView scrollView = getViewByTestId("scroll_view");
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assertNotNull(scrollView);
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assertEquals(0, scrollView.getScrollY());
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float inpx40dp = PixelUtil.toPixelFromDIP(40f);
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float inpx100dp = PixelUtil.toPixelFromDIP(100f);
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SingleTouchGestureGenerator gestureGenerator = createGestureGenerator();
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gestureGenerator
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.startGesture(30, 30 + inpx100dp)
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.dragTo(30 + inpx40dp, 30, 10, 1200)
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.endGesture(180, 100);
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waitForBridgeAndUIIdle();
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assertTrue("Expected to scroll by at least 80 dp", scrollView.getScrollY() >= inpx100dp * .8f);
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int previousScroll = scrollView.getScrollY();
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gestureGenerator
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.startGesture(30, 30 + inpx100dp)
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.dragTo(30 + inpx40dp, 30 + inpx100dp, 10, 1200);
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waitForBridgeAndUIIdle();
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gestureGenerator.dragTo(30 + inpx40dp, 30, 10, 1200).endGesture();
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waitForBridgeAndUIIdle();
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assertEquals("Expected not to scroll", scrollView.getScrollY(), previousScroll);
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}
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}
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