Files
react-native/ReactCommon/react/renderer/scheduler/AsynchronousEventBeatV2.h
T
Samuel Susla 1b592631a7 Prevent redundant dispatches onto RuntimeExecutor queue in AsynchronousEventBeat::induce
Summary:
Changelog: [internal]

Current implementation of `AsynchronousEventBeat` dispatches lambdas through `RuntimeExecutor` regardless if it has done so previously.

So if `AsynchronousEventBeat::induce` is called 30 times, it will dispatch 30 lambdas.

In `AsynchronousEventBeatV2`, we make sure only single lambda is dispatched to `RuntimeExecutor` at a time.

Reviewed By: mdvacca

Differential Revision: D27940300

fbshipit-source-id: 2bad25c86315c1712b4a1da8c1d4702734cec70f
2021-04-24 03:21:09 -07:00

42 lines
1.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <ReactCommon/RuntimeExecutor.h>
#include <react/renderer/core/EventBeat.h>
#include <react/utils/RunLoopObserver.h>
namespace facebook::react {
/*
* Event beat associated with JavaScript runtime.
* The beat is called on `RuntimeExecutor`'s thread induced by the UI thread
* event loop.
*/
class AsynchronousEventBeatV2 : public EventBeat,
public RunLoopObserver::Delegate {
public:
AsynchronousEventBeatV2(
RunLoopObserver::Unique uiRunLoopObserver,
RuntimeExecutor runtimeExecutor);
void induce() const override;
#pragma mark - RunLoopObserver::Delegate
void activityDidChange(
RunLoopObserver::Delegate const *delegate,
RunLoopObserver::Activity activity) const noexcept override;
private:
RunLoopObserver::Unique uiRunLoopObserver_;
RuntimeExecutor runtimeExecutor_;
mutable std::atomic<bool> isBeatCallbackScheduled_{false};
};
} // namespace facebook::react