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react-native/ReactCommon/react/renderer/components/view/TouchEventEmitter.h
T
Samuel Susla 2016460528 Pass event priority to React
Summary:
Changelog: [internal]

This is a mechanism that will guess event's React priority based on other events ongoing on the platform.

If an event happens within span of ContinuousStart -> ContinuousEnd and its category is unspecified, we deduce it's React priority to be default. All other events are discrete.

Special case: `onScroll`, which is always treated as "Default".

Reviewed By: JoshuaGross

Differential Revision: D28485060

fbshipit-source-id: d2eae63dbcf03271dfed97128a1590dd165a3ce2
2021-05-25 01:16:04 -07:00

42 lines
1.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/TouchEvent.h>
#include <react/renderer/core/EventEmitter.h>
#include <react/renderer/core/LayoutMetrics.h>
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/debug/DebugStringConvertible.h>
namespace facebook {
namespace react {
class TouchEventEmitter;
using SharedTouchEventEmitter = std::shared_ptr<TouchEventEmitter const>;
class TouchEventEmitter : public EventEmitter {
public:
using EventEmitter::EventEmitter;
void onTouchStart(TouchEvent const &event) const;
void onTouchMove(TouchEvent const &event) const;
void onTouchEnd(TouchEvent const &event) const;
void onTouchCancel(TouchEvent const &event) const;
private:
void dispatchTouchEvent(
std::string const &type,
TouchEvent const &event,
EventPriority priority,
RawEvent::Category category) const;
};
} // namespace react
} // namespace facebook