mirror of
https://github.com/facebook/react-native.git
synced 2025-11-01 09:14:26 +00:00
42d232901c
Summary: This should fix a race condition uncovered by ASAN build that results in `m_shutdown` being referenced after destruction. This mirrors a similar fix made in react-native-macos: https://github.com/microsoft/react-native-macos/commit/ea7767a211e5d1e5b18171c79404553b712539c7 Changelog: [Internal] Reviewed By: shergin Differential Revision: D24263156 fbshipit-source-id: 5fb1e7053c107dfb7050242fce8fcf0435e5592c
41 lines
1.1 KiB
Objective-C
41 lines
1.1 KiB
Objective-C
/*
|
|
* Copyright (c) Facebook, Inc. and its affiliates.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#import <memory>
|
|
#import <string>
|
|
|
|
#import <Foundation/Foundation.h>
|
|
|
|
#import <React/RCTJavaScriptExecutor.h>
|
|
#import <cxxreact/MessageQueueThread.h>
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
class RCTMessageThread : public MessageQueueThread,
|
|
public std::enable_shared_from_this<RCTMessageThread> {
|
|
public:
|
|
RCTMessageThread(NSRunLoop *runLoop, RCTJavaScriptCompleteBlock errorBlock);
|
|
~RCTMessageThread() override;
|
|
void runOnQueue(std::function<void()> &&) override;
|
|
void runOnQueueSync(std::function<void()> &&) override;
|
|
void quitSynchronous() override;
|
|
void setRunLoop(NSRunLoop *runLoop);
|
|
|
|
private:
|
|
void tryFunc(const std::function<void()> &func);
|
|
void runAsync(std::function<void()> func);
|
|
void runSync(std::function<void()> func);
|
|
|
|
CFRunLoopRef m_cfRunLoop;
|
|
RCTJavaScriptCompleteBlock m_errorBlock;
|
|
std::atomic_bool m_shutdown;
|
|
};
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|