Files
react-native/ReactCommon/fabric/mapbuffer/MapBuffer.h
T
Andres Suarez 3b31e69e28 Tidy up license headers [2/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952694

fbshipit-source-id: 17c87de7ebb271fa2ac8d00af72a4d1addef8bd0
2019-10-16 10:06:34 -07:00

38 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
namespace facebook {
namespace react {
/**
* MapBuffer is an optimized map format for transferring data like props between
* C++ and other platforms The implementation of this map is optimized to:
* - be compact to optimize space when sparse (sparse is the common case).
* - be accessible through JNI with zero/minimal copying via ByteBuffer.
* - be Have excellent C++ single-write and many-read performance by maximizing
* CPU cache performance through compactness, data locality, and fixed offsets
* where possible.
* - be optimized for iteration and intersection against other maps, but with
* reasonably good random access as well.
* - Work recursively for nested maps/arrays.
* - Supports dynamic types that map to JSON.
* - Don't require mutability - single-write on creation.
* - have minimal APK size and build time impact.
*/
class MapBuffer {
public:
MapBuffer();
virtual ~MapBuffer();
};
} // namespace react
} // namespace facebook