Files
react-native/ReactCommon/fabric/imagemanager/primitives.h
T
Andres Suarez 3b31e69e28 Tidy up license headers [2/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952694

fbshipit-source-id: 17c87de7ebb271fa2ac8d00af72a4d1addef8bd0
2019-10-16 10:06:34 -07:00

49 lines
882 B
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
#include <vector>
#include <react/graphics/Geometry.h>
namespace facebook {
namespace react {
class ImageSource {
public:
enum class Type { Invalid, Remote, Local };
Type type{};
std::string uri{};
std::string bundle{};
Float scale{3};
Size size{0};
bool operator==(const ImageSource &rhs) const {
return std::tie(this->type, this->uri) == std::tie(rhs.type, rhs.uri);
}
bool operator!=(const ImageSource &rhs) const {
return !(*this == rhs);
}
};
using ImageSources = std::vector<ImageSource>;
enum class ImageResizeMode {
Cover,
Contain,
Stretch,
Center,
Repeat,
};
} // namespace react
} // namespace facebook