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Summary:
Changelog: [Internal]
This allows to block queue until image is fetched.
In paper, the photo of dog will not appear unless the network request is "fast enough".
{F228670428}
Reviewed By: shergin
Differential Revision: D19907906
fbshipit-source-id: 98d68abf1255388f9b97fb9da367d8f583a4220d
46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "ImageManager.h"
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#import <React/RCTImageLoaderWithAttributionProtocol.h>
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#import <React/RCTUtils.h>
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#import <react/utils/ManagedObjectWrapper.h>
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#import "RCTImageManager.h"
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#import "RCTSyncImageManager.h"
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namespace facebook {
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namespace react {
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ImageManager::ImageManager(ContextContainer::Shared const &contextContainer)
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{
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id<RCTImageLoaderWithAttributionProtocol> imageLoader =
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(id<RCTImageLoaderWithAttributionProtocol>)unwrapManagedObject(
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contextContainer->at<std::shared_ptr<void>>("RCTImageLoader"));
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if (RCTRunningInTestEnvironment()) {
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self_ = (__bridge_retained void *)[[RCTSyncImageManager alloc] initWithImageLoader:imageLoader];
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} else {
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self_ = (__bridge_retained void *)[[RCTImageManager alloc] initWithImageLoader:imageLoader];
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}
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}
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ImageManager::~ImageManager()
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{
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CFRelease(self_);
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self_ = nullptr;
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}
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ImageRequest ImageManager::requestImage(const ImageSource &imageSource, SurfaceId surfaceId) const
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{
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RCTImageManager *imageManager = (__bridge RCTImageManager *)self_;
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return [imageManager requestImage:imageSource surfaceId:surfaceId];
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}
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} // namespace react
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} // namespace facebook
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