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c326ec0475
Summary: We figured that android e2e tests are a bit flakier than needed. This change add a retry mechanism to rerun the tests up to 3 times in order to try and reduce the flakyness there. ## Changelog: [Internal] - Add retry to Android e2e tests Pull Request resolved: https://github.com/facebook/react-native/pull/39068 Test Plan: CircleCI stays green Reviewed By: cortinico Differential Revision: D48463517 Pulled By: cipolleschi fbshipit-source-id: cdf3dca047dce89cc5d2dccc9b847283b93bbd36
42 lines
994 B
JavaScript
42 lines
994 B
JavaScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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* @oncall react-native
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*/
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const {spawnSync} = require('child_process');
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async function retry(command, options, maxRetries, delay, args) {
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for (let i = 1; i <= maxRetries; i++) {
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console.log(`Attempt ${i}: ${command}`);
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const result = spawnSync(command, args ? args : [], options);
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if (result.status === 0) {
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console.log(`Command succeeded on attempt ${i}`);
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return true;
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}
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console.warn(`Command failed on attempt ${i}`);
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if (i >= maxRetries) {
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console.log('Maximum retries reached. Exiting.');
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return false;
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}
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if (delay > 0) {
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console.log(`Sleeping for ${delay} seconds...`);
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await new Promise(resolve => setTimeout(resolve, delay));
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}
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console.log('Retrying...\n\n');
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}
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}
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module.exports = {
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retry,
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};
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