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Summary: ## Changelog: [Internal] - Was writing some unit tests, accidentally included `ImageProps.h` twice (once directly and once transitively) and realized that we have a handful of files without `#pragma once`. This fixes it for header files inside `ReactCommon`. Reviewed By: zeyap Differential Revision: D54258058 fbshipit-source-id: 70f4e9935304803187d1affd72ed44157b1d8fb3
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <folly/dynamic.h>
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#include <react/renderer/attributedstring/conversions.h>
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#include <react/renderer/components/text/ParagraphState.h>
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#ifdef ANDROID
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#include <react/renderer/mapbuffer/MapBuffer.h>
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#include <react/renderer/mapbuffer/MapBufferBuilder.h>
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#endif
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namespace facebook::react {
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#ifdef ANDROID
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inline folly::dynamic toDynamic(const ParagraphState& paragraphState) {
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folly::dynamic newState = folly::dynamic::object();
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newState["attributedString"] = toDynamic(paragraphState.attributedString);
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newState["paragraphAttributes"] =
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toDynamic(paragraphState.paragraphAttributes);
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newState["hash"] = newState["attributedString"]["hash"];
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return newState;
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}
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inline MapBuffer toMapBuffer(const ParagraphState& paragraphState) {
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auto builder = MapBufferBuilder();
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auto attStringMapBuffer = toMapBuffer(paragraphState.attributedString);
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builder.putMapBuffer(TX_STATE_KEY_ATTRIBUTED_STRING, attStringMapBuffer);
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auto paMapBuffer = toMapBuffer(paragraphState.paragraphAttributes);
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builder.putMapBuffer(TX_STATE_KEY_PARAGRAPH_ATTRIBUTES, paMapBuffer);
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builder.putInt(TX_STATE_KEY_HASH, attStringMapBuffer.getInt(AS_KEY_HASH));
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return builder.build();
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}
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#endif
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} // namespace facebook::react
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