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Summary: It is possible that race conditions exist in access of scheduler and UIManager in Binding.cpp, such that deallocated or null schedulers/UIManagers could be passed as arguments into various functions, causing strange and exotic crashes down the line once garbage memory (or null pointers) are dereferenced. I think it's possible that navigating away from a Fabric screen while there's high memory pressure could cause things to get deallocated more aggressively and cause scheduler and/or UIManager to disappear while mounting instructions are being created, for instance. Reviewed By: mdvacca Differential Revision: D15863193 fbshipit-source-id: a85cb71d88ea54826b40f44e788931dfc422f045
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