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3824c565bf
Summary: Turns out that ShadowViews that have different LayoutMetrics will have the same hash. Fix that. This helps for debugging LayoutAnimations. Changelog: [Internal] Reviewed By: sammy-SC Differential Revision: D27585133 fbshipit-source-id: f0ac50619115150339089276e34fee5ddd0270bc
54 lines
1.0 KiB
C++
54 lines
1.0 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <functional>
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#include <limits>
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namespace facebook {
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namespace react {
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/*
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* Defines visibility of the shadow node and particular layout
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* engine which should be used for laying out the node.
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*/
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enum class DisplayType {
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None = 0,
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Flex = 1,
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Inline = 2,
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};
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/*
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* User interface layout direction.
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*/
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enum class LayoutDirection {
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Undefined = 0,
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LeftToRight = 1,
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RightToLeft = 2,
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};
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} // namespace react
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} // namespace facebook
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namespace std {
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template <>
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struct hash<facebook::react::LayoutDirection> {
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size_t operator()(const facebook::react::LayoutDirection &v) const {
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return hash<int>()(static_cast<int>(v));
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}
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};
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template <>
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struct hash<facebook::react::DisplayType> {
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size_t operator()(const facebook::react::DisplayType &v) const {
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return hash<int>()(static_cast<int>(v));
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}
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};
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} // namespace std
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