Files
react-native/React/Views/RCTView.m
T
Danilo Bürger 9a35818797 Use trait collection to resolve border colors (#32492)
Summary:
https://github.com/facebook/react-native/commit/c974cbff04a8d90ac0f856dbada3fc5a75c75b49 changed the border colors to be of UIColor instead of CGColor. This allowed working with dark mode to switch the border colors automatically. However, in certain situation the system can't resolve the current trait collection (see https://stackoverflow.com/a/57177411/2525941). This commit resolves the colors with the current trait collection to ensure the right colors are selected. This matches with the behavior of how the background color is resolved (also in displayLayer:).

## Changelog

[iOS] [Fixed] - Resolve border platform color based on current trait collection

Pull Request resolved: https://github.com/facebook/react-native/pull/32492

Test Plan: Same test plan as https://github.com/facebook/react-native/pull/29728

Reviewed By: sammy-SC

Differential Revision: D33819225

Pulled By: cortinico

fbshipit-source-id: 2f8024be7ee7b32d1852373b47fa1437cc569391
2022-02-07 10:24:47 -08:00

958 lines
33 KiB
Objective-C

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "RCTView.h"
#import "RCTAutoInsetsProtocol.h"
#import "RCTBorderDrawing.h"
#import "RCTI18nUtil.h"
#import "RCTLog.h"
#import "RCTViewUtils.h"
#import "UIView+React.h"
UIAccessibilityTraits const SwitchAccessibilityTrait = 0x20000000000001;
@implementation UIView (RCTViewUnmounting)
- (void)react_remountAllSubviews
{
// Normal views don't support unmounting, so all
// this does is forward message to our subviews,
// in case any of those do support it
for (UIView *subview in self.subviews) {
[subview react_remountAllSubviews];
}
}
- (void)react_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView
{
// Even though we don't support subview unmounting
// we do support clipsToBounds, so if that's enabled
// we'll update the clipping
if (self.clipsToBounds && self.subviews.count > 0) {
clipRect = [clipView convertRect:clipRect toView:self];
clipRect = CGRectIntersection(clipRect, self.bounds);
clipView = self;
}
// Normal views don't support unmounting, so all
// this does is forward message to our subviews,
// in case any of those do support it
for (UIView *subview in self.subviews) {
[subview react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
}
- (UIView *)react_findClipView
{
UIView *testView = self;
UIView *clipView = nil;
CGRect clipRect = self.bounds;
// We will only look for a clipping view up the view hierarchy until we hit the root view.
while (testView) {
if (testView.clipsToBounds) {
if (clipView) {
CGRect testRect = [clipView convertRect:clipRect toView:testView];
if (!CGRectContainsRect(testView.bounds, testRect)) {
clipView = testView;
clipRect = CGRectIntersection(testView.bounds, testRect);
}
} else {
clipView = testView;
clipRect = [self convertRect:self.bounds toView:clipView];
}
}
if ([testView isReactRootView]) {
break;
}
testView = testView.superview;
}
return clipView ?: self.window;
}
@end
static NSString *RCTRecursiveAccessibilityLabel(UIView *view)
{
NSMutableString *str = [NSMutableString stringWithString:@""];
for (UIView *subview in view.subviews) {
NSString *label = subview.accessibilityLabel;
if (!label) {
label = RCTRecursiveAccessibilityLabel(subview);
}
if (label && label.length > 0) {
if (str.length > 0) {
[str appendString:@" "];
}
[str appendString:label];
}
}
return str.length == 0 ? nil : str;
}
@implementation RCTView {
UIColor *_backgroundColor;
NSMutableDictionary<NSString *, NSDictionary *> *accessibilityActionsNameMap;
NSMutableDictionary<NSString *, NSDictionary *> *accessibilityActionsLabelMap;
}
- (instancetype)initWithFrame:(CGRect)frame
{
if ((self = [super initWithFrame:frame])) {
_borderWidth = -1;
_borderTopWidth = -1;
_borderRightWidth = -1;
_borderBottomWidth = -1;
_borderLeftWidth = -1;
_borderStartWidth = -1;
_borderEndWidth = -1;
_borderTopLeftRadius = -1;
_borderTopRightRadius = -1;
_borderTopStartRadius = -1;
_borderTopEndRadius = -1;
_borderBottomLeftRadius = -1;
_borderBottomRightRadius = -1;
_borderBottomStartRadius = -1;
_borderBottomEndRadius = -1;
_borderStyle = RCTBorderStyleSolid;
_hitTestEdgeInsets = UIEdgeInsetsZero;
_backgroundColor = super.backgroundColor;
}
return self;
}
RCT_NOT_IMPLEMENTED(-(instancetype)initWithCoder : unused)
- (void)setReactLayoutDirection:(UIUserInterfaceLayoutDirection)layoutDirection
{
if (_reactLayoutDirection != layoutDirection) {
_reactLayoutDirection = layoutDirection;
[self.layer setNeedsDisplay];
}
if ([self respondsToSelector:@selector(setSemanticContentAttribute:)]) {
self.semanticContentAttribute = layoutDirection == UIUserInterfaceLayoutDirectionLeftToRight
? UISemanticContentAttributeForceLeftToRight
: UISemanticContentAttributeForceRightToLeft;
}
}
#pragma mark - Hit Testing
- (void)setPointerEvents:(RCTPointerEvents)pointerEvents
{
_pointerEvents = pointerEvents;
self.userInteractionEnabled = (pointerEvents != RCTPointerEventsNone);
if (pointerEvents == RCTPointerEventsBoxNone) {
self.accessibilityViewIsModal = NO;
}
}
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
{
BOOL canReceiveTouchEvents = ([self isUserInteractionEnabled] && ![self isHidden]);
if (!canReceiveTouchEvents) {
return nil;
}
// `hitSubview` is the topmost subview which was hit. The hit point can
// be outside the bounds of `view` (e.g., if -clipsToBounds is NO).
UIView *hitSubview = nil;
BOOL isPointInside = [self pointInside:point withEvent:event];
BOOL needsHitSubview = !(_pointerEvents == RCTPointerEventsNone || _pointerEvents == RCTPointerEventsBoxOnly);
if (needsHitSubview && (![self clipsToBounds] || isPointInside)) {
// Take z-index into account when calculating the touch target.
NSArray<UIView *> *sortedSubviews = [self reactZIndexSortedSubviews];
// The default behaviour of UIKit is that if a view does not contain a point,
// then no subviews will be returned from hit testing, even if they contain
// the hit point. By doing hit testing directly on the subviews, we bypass
// the strict containment policy (i.e., UIKit guarantees that every ancestor
// of the hit view will return YES from -pointInside:withEvent:). See:
// - https://developer.apple.com/library/ios/qa/qa2013/qa1812.html
for (UIView *subview in [sortedSubviews reverseObjectEnumerator]) {
CGPoint convertedPoint = [subview convertPoint:point fromView:self];
hitSubview = [subview hitTest:convertedPoint withEvent:event];
if (hitSubview != nil) {
break;
}
}
}
UIView *hitView = (isPointInside ? self : nil);
switch (_pointerEvents) {
case RCTPointerEventsNone:
return nil;
case RCTPointerEventsUnspecified:
return hitSubview ?: hitView;
case RCTPointerEventsBoxOnly:
return hitView;
case RCTPointerEventsBoxNone:
return hitSubview;
default:
RCTLogError(@"Invalid pointer-events specified %lld on %@", (long long)_pointerEvents, self);
return hitSubview ?: hitView;
}
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
if (UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets, UIEdgeInsetsZero)) {
return [super pointInside:point withEvent:event];
}
CGRect hitFrame = UIEdgeInsetsInsetRect(self.bounds, self.hitTestEdgeInsets);
return CGRectContainsPoint(hitFrame, point);
}
#pragma mark - Accessibility
- (NSString *)accessibilityLabel
{
NSString *label = super.accessibilityLabel;
if (label) {
return label;
}
return RCTRecursiveAccessibilityLabel(self);
}
- (NSArray<UIAccessibilityCustomAction *> *)accessibilityCustomActions
{
if (!self.accessibilityActions.count) {
return nil;
}
accessibilityActionsNameMap = [NSMutableDictionary new];
accessibilityActionsLabelMap = [NSMutableDictionary new];
NSMutableArray *actions = [NSMutableArray array];
for (NSDictionary *action in self.accessibilityActions) {
if (action[@"name"]) {
accessibilityActionsNameMap[action[@"name"]] = action;
}
if (action[@"label"]) {
accessibilityActionsLabelMap[action[@"label"]] = action;
[actions addObject:[[UIAccessibilityCustomAction alloc]
initWithName:action[@"label"]
target:self
selector:@selector(didActivateAccessibilityCustomAction:)]];
}
}
return [actions copy];
}
- (BOOL)didActivateAccessibilityCustomAction:(UIAccessibilityCustomAction *)action
{
if (!_onAccessibilityAction || !accessibilityActionsLabelMap) {
return NO;
}
// iOS defines the name as the localized label, so use our map to convert this back to the non-localized action name
// when passing to JS. This allows for standard action names across platforms.
NSDictionary *actionObject = accessibilityActionsLabelMap[action.name];
if (actionObject) {
_onAccessibilityAction(@{@"actionName" : actionObject[@"name"], @"actionTarget" : self.reactTag});
}
return YES;
}
- (NSString *)accessibilityValue
{
static dispatch_once_t onceToken;
static NSDictionary<NSString *, NSString *> *rolesAndStatesDescription = nil;
dispatch_once(&onceToken, ^{
NSString *bundlePath = [[NSBundle mainBundle] pathForResource:@"AccessibilityResources" ofType:@"bundle"];
NSBundle *bundle = [NSBundle bundleWithPath:bundlePath];
if (bundle) {
NSURL *url = [bundle URLForResource:@"Localizable" withExtension:@"strings"];
rolesAndStatesDescription = [NSDictionary dictionaryWithContentsOfURL:url error:nil];
}
if (rolesAndStatesDescription == nil) {
// Falling back to hardcoded English list.
NSLog(@"Cannot load localized accessibility strings.");
rolesAndStatesDescription = @{
@"alert" : @"alert",
@"checkbox" : @"checkbox",
@"combobox" : @"combo box",
@"menu" : @"menu",
@"menubar" : @"menu bar",
@"menuitem" : @"menu item",
@"progressbar" : @"progress bar",
@"radio" : @"radio button",
@"radiogroup" : @"radio group",
@"scrollbar" : @"scroll bar",
@"spinbutton" : @"spin button",
@"switch" : @"switch",
@"tab" : @"tab",
@"tablist" : @"tab list",
@"timer" : @"timer",
@"toolbar" : @"tool bar",
@"checked" : @"checked",
@"unchecked" : @"not checked",
@"busy" : @"busy",
@"expanded" : @"expanded",
@"collapsed" : @"collapsed",
@"mixed" : @"mixed",
};
}
});
// Handle Switch.
if ((self.accessibilityTraits & SwitchAccessibilityTrait) == SwitchAccessibilityTrait) {
for (NSString *state in self.accessibilityState) {
id val = self.accessibilityState[state];
if (!val) {
continue;
}
if ([state isEqualToString:@"checked"] && [val isKindOfClass:[NSNumber class]]) {
return [val boolValue] ? @"1" : @"0";
}
}
}
NSMutableArray *valueComponents = [NSMutableArray new];
NSString *roleDescription = self.accessibilityRole ? rolesAndStatesDescription[self.accessibilityRole] : nil;
if (roleDescription) {
[valueComponents addObject:roleDescription];
}
// Handle states which haven't already been handled in RCTViewManager.
for (NSString *state in self.accessibilityState) {
id val = self.accessibilityState[state];
if (!val) {
continue;
}
if ([state isEqualToString:@"checked"]) {
if ([val isKindOfClass:[NSNumber class]]) {
[valueComponents addObject:rolesAndStatesDescription[[val boolValue] ? @"checked" : @"unchecked"]];
} else if ([val isKindOfClass:[NSString class]] && [val isEqualToString:@"mixed"]) {
[valueComponents addObject:rolesAndStatesDescription[@"mixed"]];
}
}
if ([state isEqualToString:@"expanded"] && [val isKindOfClass:[NSNumber class]]) {
[valueComponents addObject:rolesAndStatesDescription[[val boolValue] ? @"expanded" : @"collapsed"]];
}
if ([state isEqualToString:@"busy"] && [val isKindOfClass:[NSNumber class]] && [val boolValue]) {
[valueComponents addObject:rolesAndStatesDescription[@"busy"]];
}
}
// Handle accessibilityValue.
if (self.accessibilityValueInternal) {
id min = self.accessibilityValueInternal[@"min"];
id now = self.accessibilityValueInternal[@"now"];
id max = self.accessibilityValueInternal[@"max"];
id text = self.accessibilityValueInternal[@"text"];
if (text && [text isKindOfClass:[NSString class]]) {
[valueComponents addObject:text];
} else if (
[min isKindOfClass:[NSNumber class]] && [now isKindOfClass:[NSNumber class]] &&
[max isKindOfClass:[NSNumber class]] && ([min intValue] < [max intValue]) &&
([min intValue] <= [now intValue] && [now intValue] <= [max intValue])) {
int val = ([now intValue] * 100) / ([max intValue] - [min intValue]);
[valueComponents addObject:[NSString stringWithFormat:@"%d percent", val]];
}
}
if (valueComponents.count > 0) {
return [valueComponents componentsJoinedByString:@", "];
}
return nil;
}
- (UIView *)reactAccessibilityElement
{
return self;
}
- (BOOL)isAccessibilityElement
{
if (self.reactAccessibilityElement == self) {
return [super isAccessibilityElement];
}
return NO;
}
- (BOOL)performAccessibilityAction:(NSString *)name
{
if (_onAccessibilityAction && accessibilityActionsNameMap[name]) {
_onAccessibilityAction(@{@"actionName" : name, @"actionTarget" : self.reactTag});
return YES;
}
return NO;
}
- (BOOL)accessibilityActivate
{
if ([self performAccessibilityAction:@"activate"]) {
return YES;
} else if (_onAccessibilityTap) {
_onAccessibilityTap(nil);
return YES;
} else {
return NO;
}
}
- (BOOL)accessibilityPerformMagicTap
{
if ([self performAccessibilityAction:@"magicTap"]) {
return YES;
} else if (_onMagicTap) {
_onMagicTap(nil);
return YES;
} else {
return NO;
}
}
- (BOOL)accessibilityPerformEscape
{
if ([self performAccessibilityAction:@"escape"]) {
return YES;
} else if (_onAccessibilityEscape) {
_onAccessibilityEscape(nil);
return YES;
} else {
return NO;
}
}
- (void)accessibilityIncrement
{
[self performAccessibilityAction:@"increment"];
}
- (void)accessibilityDecrement
{
[self performAccessibilityAction:@"decrement"];
}
- (NSString *)description
{
NSString *superDescription = super.description;
NSRange semicolonRange = [superDescription rangeOfString:@";"];
NSString *replacement = [NSString stringWithFormat:@"; reactTag: %@;", self.reactTag];
return [superDescription stringByReplacingCharactersInRange:semicolonRange withString:replacement];
}
#pragma mark - Statics for dealing with layoutGuides
+ (void)autoAdjustInsetsForView:(UIView<RCTAutoInsetsProtocol> *)parentView
withScrollView:(UIScrollView *)scrollView
updateOffset:(BOOL)updateOffset
{
UIEdgeInsets baseInset = parentView.contentInset;
CGFloat previousInsetTop = scrollView.contentInset.top;
CGPoint contentOffset = scrollView.contentOffset;
if (parentView.automaticallyAdjustContentInsets) {
UIEdgeInsets autoInset = RCTContentInsets(parentView);
baseInset.top += autoInset.top;
baseInset.bottom += autoInset.bottom;
baseInset.left += autoInset.left;
baseInset.right += autoInset.right;
}
scrollView.contentInset = baseInset;
scrollView.scrollIndicatorInsets = baseInset;
if (updateOffset) {
// If we're adjusting the top inset, then let's also adjust the contentOffset so that the view
// elements above the top guide do not cover the content.
// This is generally only needed when your views are initially laid out, for
// manual changes to contentOffset, you can optionally disable this step
CGFloat currentInsetTop = scrollView.contentInset.top;
if (currentInsetTop != previousInsetTop) {
contentOffset.y -= (currentInsetTop - previousInsetTop);
scrollView.contentOffset = contentOffset;
}
}
}
#pragma mark - View Unmounting
- (void)react_remountAllSubviews
{
if (_removeClippedSubviews) {
for (UIView *view in self.reactSubviews) {
if (view.superview != self) {
[self addSubview:view];
[view react_remountAllSubviews];
}
}
} else {
// If _removeClippedSubviews is false, we must already be showing all subviews
[super react_remountAllSubviews];
}
}
- (void)react_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView
{
// TODO (#5906496): for scrollviews (the primary use-case) we could
// optimize this by only doing a range check along the scroll axis,
// instead of comparing the whole frame
if (!_removeClippedSubviews) {
// Use default behavior if unmounting is disabled
return [super react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
if (self.reactSubviews.count == 0) {
// Do nothing if we have no subviews
return;
}
if (CGSizeEqualToSize(self.bounds.size, CGSizeZero)) {
// Do nothing if layout hasn't happened yet
return;
}
// Convert clipping rect to local coordinates
clipRect = [clipView convertRect:clipRect toView:self];
clipRect = CGRectIntersection(clipRect, self.bounds);
clipView = self;
// Mount / unmount views
for (UIView *view in self.reactSubviews) {
if (!CGSizeEqualToSize(CGRectIntersection(clipRect, view.frame).size, CGSizeZero)) {
// View is at least partially visible, so remount it if unmounted
[self addSubview:view];
// Then test its subviews
if (CGRectContainsRect(clipRect, view.frame)) {
// View is fully visible, so remount all subviews
[view react_remountAllSubviews];
} else {
// View is partially visible, so update clipped subviews
[view react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
} else if (view.superview) {
// View is completely outside the clipRect, so unmount it
[view removeFromSuperview];
}
}
}
- (void)setRemoveClippedSubviews:(BOOL)removeClippedSubviews
{
if (!removeClippedSubviews && _removeClippedSubviews) {
[self react_remountAllSubviews];
}
_removeClippedSubviews = removeClippedSubviews;
}
- (void)didUpdateReactSubviews
{
if (_removeClippedSubviews) {
[self updateClippedSubviews];
} else {
[super didUpdateReactSubviews];
}
}
- (void)updateClippedSubviews
{
// Find a suitable view to use for clipping
UIView *clipView = [self react_findClipView];
if (clipView) {
[self react_updateClippedSubviewsWithClipRect:clipView.bounds relativeToView:clipView];
}
}
- (void)layoutSubviews
{
// TODO (#5906496): this a nasty performance drain, but necessary
// to prevent gaps appearing when the loading spinner disappears.
// We might be able to fix this another way by triggering a call
// to updateClippedSubviews manually after loading
[super layoutSubviews];
if (_removeClippedSubviews) {
[self updateClippedSubviews];
}
}
- (void)traitCollectionDidChange:(UITraitCollection *)previousTraitCollection
{
[super traitCollectionDidChange:previousTraitCollection];
#if defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && __IPHONE_OS_VERSION_MAX_ALLOWED >= 130000
if (@available(iOS 13.0, *)) {
if ([self.traitCollection hasDifferentColorAppearanceComparedToTraitCollection:previousTraitCollection]) {
[self.layer setNeedsDisplay];
}
}
#endif
}
#pragma mark - Borders
- (UIColor *)backgroundColor
{
return _backgroundColor;
}
- (void)setBackgroundColor:(UIColor *)backgroundColor
{
if ([_backgroundColor isEqual:backgroundColor]) {
return;
}
_backgroundColor = backgroundColor;
[self.layer setNeedsDisplay];
}
static CGFloat RCTDefaultIfNegativeTo(CGFloat defaultValue, CGFloat x)
{
return x >= 0 ? x : defaultValue;
};
- (UIEdgeInsets)bordersAsInsets
{
const CGFloat borderWidth = MAX(0, _borderWidth);
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
const CGFloat borderStartWidth = RCTDefaultIfNegativeTo(_borderLeftWidth, _borderStartWidth);
const CGFloat borderEndWidth = RCTDefaultIfNegativeTo(_borderRightWidth, _borderEndWidth);
const CGFloat directionAwareBorderLeftWidth = isRTL ? borderEndWidth : borderStartWidth;
const CGFloat directionAwareBorderRightWidth = isRTL ? borderStartWidth : borderEndWidth;
return (UIEdgeInsets){
RCTDefaultIfNegativeTo(borderWidth, _borderTopWidth),
RCTDefaultIfNegativeTo(borderWidth, directionAwareBorderLeftWidth),
RCTDefaultIfNegativeTo(borderWidth, _borderBottomWidth),
RCTDefaultIfNegativeTo(borderWidth, directionAwareBorderRightWidth),
};
}
const CGFloat directionAwareBorderLeftWidth = isRTL ? _borderEndWidth : _borderStartWidth;
const CGFloat directionAwareBorderRightWidth = isRTL ? _borderStartWidth : _borderEndWidth;
return (UIEdgeInsets){
RCTDefaultIfNegativeTo(borderWidth, _borderTopWidth),
RCTDefaultIfNegativeTo(borderWidth, RCTDefaultIfNegativeTo(_borderLeftWidth, directionAwareBorderLeftWidth)),
RCTDefaultIfNegativeTo(borderWidth, _borderBottomWidth),
RCTDefaultIfNegativeTo(borderWidth, RCTDefaultIfNegativeTo(_borderRightWidth, directionAwareBorderRightWidth)),
};
}
- (RCTCornerRadii)cornerRadii
{
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
const CGFloat radius = MAX(0, _borderRadius);
CGFloat topLeftRadius;
CGFloat topRightRadius;
CGFloat bottomLeftRadius;
CGFloat bottomRightRadius;
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
const CGFloat topStartRadius = RCTDefaultIfNegativeTo(_borderTopLeftRadius, _borderTopStartRadius);
const CGFloat topEndRadius = RCTDefaultIfNegativeTo(_borderTopRightRadius, _borderTopEndRadius);
const CGFloat bottomStartRadius = RCTDefaultIfNegativeTo(_borderBottomLeftRadius, _borderBottomStartRadius);
const CGFloat bottomEndRadius = RCTDefaultIfNegativeTo(_borderBottomRightRadius, _borderBottomEndRadius);
const CGFloat directionAwareTopLeftRadius = isRTL ? topEndRadius : topStartRadius;
const CGFloat directionAwareTopRightRadius = isRTL ? topStartRadius : topEndRadius;
const CGFloat directionAwareBottomLeftRadius = isRTL ? bottomEndRadius : bottomStartRadius;
const CGFloat directionAwareBottomRightRadius = isRTL ? bottomStartRadius : bottomEndRadius;
topLeftRadius = RCTDefaultIfNegativeTo(radius, directionAwareTopLeftRadius);
topRightRadius = RCTDefaultIfNegativeTo(radius, directionAwareTopRightRadius);
bottomLeftRadius = RCTDefaultIfNegativeTo(radius, directionAwareBottomLeftRadius);
bottomRightRadius = RCTDefaultIfNegativeTo(radius, directionAwareBottomRightRadius);
} else {
const CGFloat directionAwareTopLeftRadius = isRTL ? _borderTopEndRadius : _borderTopStartRadius;
const CGFloat directionAwareTopRightRadius = isRTL ? _borderTopStartRadius : _borderTopEndRadius;
const CGFloat directionAwareBottomLeftRadius = isRTL ? _borderBottomEndRadius : _borderBottomStartRadius;
const CGFloat directionAwareBottomRightRadius = isRTL ? _borderBottomStartRadius : _borderBottomEndRadius;
topLeftRadius =
RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderTopLeftRadius, directionAwareTopLeftRadius));
topRightRadius =
RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderTopRightRadius, directionAwareTopRightRadius));
bottomLeftRadius =
RCTDefaultIfNegativeTo(radius, RCTDefaultIfNegativeTo(_borderBottomLeftRadius, directionAwareBottomLeftRadius));
bottomRightRadius = RCTDefaultIfNegativeTo(
radius, RCTDefaultIfNegativeTo(_borderBottomRightRadius, directionAwareBottomRightRadius));
}
// Get scale factors required to prevent radii from overlapping
const CGSize size = self.bounds.size;
const CGFloat topScaleFactor = RCTZeroIfNaN(MIN(1, size.width / (topLeftRadius + topRightRadius)));
const CGFloat bottomScaleFactor = RCTZeroIfNaN(MIN(1, size.width / (bottomLeftRadius + bottomRightRadius)));
const CGFloat rightScaleFactor = RCTZeroIfNaN(MIN(1, size.height / (topRightRadius + bottomRightRadius)));
const CGFloat leftScaleFactor = RCTZeroIfNaN(MIN(1, size.height / (topLeftRadius + bottomLeftRadius)));
// Return scaled radii
return (RCTCornerRadii){
topLeftRadius * MIN(topScaleFactor, leftScaleFactor),
topRightRadius * MIN(topScaleFactor, rightScaleFactor),
bottomLeftRadius * MIN(bottomScaleFactor, leftScaleFactor),
bottomRightRadius * MIN(bottomScaleFactor, rightScaleFactor),
};
}
- (RCTBorderColors)borderColorsWithTraitCollection:(UITraitCollection *)traitCollection
{
const BOOL isRTL = _reactLayoutDirection == UIUserInterfaceLayoutDirectionRightToLeft;
UIColor *directionAwareBorderLeftColor = nil;
UIColor *directionAwareBorderRightColor = nil;
if ([[RCTI18nUtil sharedInstance] doLeftAndRightSwapInRTL]) {
UIColor *borderStartColor = _borderStartColor ?: _borderLeftColor;
UIColor *borderEndColor = _borderEndColor ?: _borderRightColor;
directionAwareBorderLeftColor = isRTL ? borderEndColor : borderStartColor;
directionAwareBorderRightColor = isRTL ? borderStartColor : borderEndColor;
} else {
directionAwareBorderLeftColor = (isRTL ? _borderEndColor : _borderStartColor) ?: _borderLeftColor;
directionAwareBorderRightColor = (isRTL ? _borderStartColor : _borderEndColor) ?: _borderRightColor;
}
UIColor *borderColor = _borderColor;
UIColor *borderTopColor = _borderTopColor;
UIColor *borderBottomColor = _borderBottomColor;
#if defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && __IPHONE_OS_VERSION_MAX_ALLOWED >= 130000
if (@available(iOS 13.0, *)) {
borderColor = [borderColor resolvedColorWithTraitCollection:self.traitCollection];
borderTopColor = [borderTopColor resolvedColorWithTraitCollection:self.traitCollection];
directionAwareBorderLeftColor =
[directionAwareBorderLeftColor resolvedColorWithTraitCollection:self.traitCollection];
borderBottomColor = [borderBottomColor resolvedColorWithTraitCollection:self.traitCollection];
directionAwareBorderRightColor =
[directionAwareBorderRightColor resolvedColorWithTraitCollection:self.traitCollection];
}
#endif
return (RCTBorderColors){
(borderTopColor ?: borderColor).CGColor,
(directionAwareBorderLeftColor ?: borderColor).CGColor,
(borderBottomColor ?: borderColor).CGColor,
(directionAwareBorderRightColor ?: borderColor).CGColor,
};
}
- (void)reactSetFrame:(CGRect)frame
{
// If frame is zero, or below the threshold where the border radii can
// be rendered as a stretchable image, we'll need to re-render.
// TODO: detect up-front if re-rendering is necessary
CGSize oldSize = self.bounds.size;
[super reactSetFrame:frame];
if (!CGSizeEqualToSize(self.bounds.size, oldSize)) {
[self.layer setNeedsDisplay];
}
}
- (void)displayLayer:(CALayer *)layer
{
if (CGSizeEqualToSize(layer.bounds.size, CGSizeZero)) {
return;
}
RCTUpdateShadowPathForView(self);
const RCTCornerRadii cornerRadii = [self cornerRadii];
const UIEdgeInsets borderInsets = [self bordersAsInsets];
const RCTBorderColors borderColors = [self borderColorsWithTraitCollection:self.traitCollection];
BOOL useIOSBorderRendering = RCTCornerRadiiAreEqual(cornerRadii) && RCTBorderInsetsAreEqual(borderInsets) &&
RCTBorderColorsAreEqual(borderColors) && _borderStyle == RCTBorderStyleSolid &&
// iOS draws borders in front of the content whereas CSS draws them behind
// the content. For this reason, only use iOS border drawing when clipping
// or when the border is hidden.
(borderInsets.top == 0 || (borderColors.top && CGColorGetAlpha(borderColors.top) == 0) || self.clipsToBounds);
// iOS clips to the outside of the border, but CSS clips to the inside. To
// solve this, we'll need to add a container view inside the main view to
// correctly clip the subviews.
CGColorRef backgroundColor;
#if defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && __IPHONE_OS_VERSION_MAX_ALLOWED >= 130000
if (@available(iOS 13.0, *)) {
backgroundColor = [_backgroundColor resolvedColorWithTraitCollection:self.traitCollection].CGColor;
} else {
backgroundColor = _backgroundColor.CGColor;
}
#else
backgroundColor = _backgroundColor.CGColor;
#endif
if (useIOSBorderRendering) {
layer.cornerRadius = cornerRadii.topLeft;
layer.borderColor = borderColors.left;
layer.borderWidth = borderInsets.left;
layer.backgroundColor = backgroundColor;
layer.contents = nil;
layer.needsDisplayOnBoundsChange = NO;
layer.mask = nil;
return;
}
UIImage *image = RCTGetBorderImage(
_borderStyle, layer.bounds.size, cornerRadii, borderInsets, borderColors, backgroundColor, self.clipsToBounds);
layer.backgroundColor = NULL;
if (image == nil) {
layer.contents = nil;
layer.needsDisplayOnBoundsChange = NO;
return;
}
CGRect contentsCenter = ({
CGSize size = image.size;
UIEdgeInsets insets = image.capInsets;
CGRectMake(
insets.left / size.width, insets.top / size.height, (CGFloat)1.0 / size.width, (CGFloat)1.0 / size.height);
});
layer.contents = (id)image.CGImage;
layer.contentsScale = image.scale;
layer.needsDisplayOnBoundsChange = YES;
layer.magnificationFilter = kCAFilterNearest;
const BOOL isResizable = !UIEdgeInsetsEqualToEdgeInsets(image.capInsets, UIEdgeInsetsZero);
if (isResizable) {
layer.contentsCenter = contentsCenter;
} else {
layer.contentsCenter = CGRectMake(0.0, 0.0, 1.0, 1.0);
}
[self updateClippingForLayer:layer];
}
static BOOL RCTLayerHasShadow(CALayer *layer)
{
return layer.shadowOpacity * CGColorGetAlpha(layer.shadowColor) > 0;
}
static void RCTUpdateShadowPathForView(RCTView *view)
{
if (RCTLayerHasShadow(view.layer)) {
if (CGColorGetAlpha(view.backgroundColor.CGColor) > 0.999) {
// If view has a solid background color, calculate shadow path from border
const RCTCornerRadii cornerRadii = [view cornerRadii];
const RCTCornerInsets cornerInsets = RCTGetCornerInsets(cornerRadii, UIEdgeInsetsZero);
CGPathRef shadowPath = RCTPathCreateWithRoundedRect(view.bounds, cornerInsets, NULL);
view.layer.shadowPath = shadowPath;
CGPathRelease(shadowPath);
} else {
// Can't accurately calculate box shadow, so fall back to pixel-based shadow
view.layer.shadowPath = nil;
RCTLogAdvice(
@"View #%@ of type %@ has a shadow set but cannot calculate "
"shadow efficiently. Consider setting a background color to "
"fix this, or apply the shadow to a more specific component.",
view.reactTag,
[view class]);
}
}
}
- (void)updateClippingForLayer:(CALayer *)layer
{
CALayer *mask = nil;
CGFloat cornerRadius = 0;
if (self.clipsToBounds) {
const RCTCornerRadii cornerRadii = [self cornerRadii];
if (RCTCornerRadiiAreEqual(cornerRadii)) {
cornerRadius = cornerRadii.topLeft;
} else {
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
CGPathRef path =
RCTPathCreateWithRoundedRect(self.bounds, RCTGetCornerInsets(cornerRadii, UIEdgeInsetsZero), NULL);
shapeLayer.path = path;
CGPathRelease(path);
mask = shapeLayer;
}
}
layer.cornerRadius = cornerRadius;
layer.mask = mask;
}
#pragma mark Border Color
#define setBorderColor(side) \
-(void)setBorder##side##Color : (UIColor *)color \
{ \
if ([_border##side##Color isEqual:color]) { \
return; \
} \
_border##side##Color = color; \
[self.layer setNeedsDisplay]; \
}
setBorderColor() setBorderColor(Top) setBorderColor(Right) setBorderColor(Bottom) setBorderColor(Left)
setBorderColor(Start) setBorderColor(End)
#pragma mark - Border Width
#define setBorderWidth(side) \
-(void)setBorder##side##Width : (CGFloat)width \
{ \
if (_border##side##Width == width) { \
return; \
} \
_border##side##Width = width; \
[self.layer setNeedsDisplay]; \
}
setBorderWidth() setBorderWidth(Top) setBorderWidth(Right) setBorderWidth(Bottom) setBorderWidth(Left)
setBorderWidth(Start) setBorderWidth(End)
#pragma mark - Border Radius
#define setBorderRadius(side) \
-(void)setBorder##side##Radius : (CGFloat)radius \
{ \
if (_border##side##Radius == radius) { \
return; \
} \
_border##side##Radius = radius; \
[self.layer setNeedsDisplay]; \
}
setBorderRadius() setBorderRadius(TopLeft) setBorderRadius(TopRight) setBorderRadius(TopStart)
setBorderRadius(TopEnd) setBorderRadius(BottomLeft) setBorderRadius(BottomRight)
setBorderRadius(BottomStart) setBorderRadius(BottomEnd)
#pragma mark - Border Style
#define setBorderStyle(side) \
-(void)setBorder##side##Style : (RCTBorderStyle)style \
{ \
if (_border##side##Style == style) { \
return; \
} \
_border##side##Style = style; \
[self.layer setNeedsDisplay]; \
}
setBorderStyle()
@end