Files
react-native/ReactCommon/cxxreact/JSExecutor.cpp
T
Ruslan Shestopalyuk ad953f6f4b Unify native performanceNow implementation across platforms
Summary:
[Changelog][Internal]

Both iOS and Android platforms are at this point using the same native implementation of `performanceNow`, based on `std::chrono` (it used to be different some time ago).

This diff unifies the implementations, so it comes from one place in C++ code for all platforms.

The context is that I am developing event timing instrumentation and need a consistent way to get current timestamp from either JS or native (C++) side. The latter is now possible via calling `JSExecutor::performanceNow()`, which is guaranteed to be the same as called from JS.

Reviewed By: christophpurrer

Differential Revision: D42267898

fbshipit-source-id: dcb592f37d6567340ea59faddbf3b6d2b8507d50
2022-12-28 11:03:14 -08:00

40 lines
976 B
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "JSExecutor.h"
#include "RAMBundleRegistry.h"
#include <folly/Conv.h>
#include <chrono>
namespace facebook {
namespace react {
std::string JSExecutor::getSyntheticBundlePath(
uint32_t bundleId,
const std::string &bundlePath) {
if (bundleId == RAMBundleRegistry::MAIN_BUNDLE_ID) {
return bundlePath;
}
return folly::to<std::string>("seg-", bundleId, ".js");
}
double JSExecutor::performanceNow() {
auto time = std::chrono::steady_clock::now();
auto duration = std::chrono::duration_cast<std::chrono::nanoseconds>(
time.time_since_epoch())
.count();
constexpr double NANOSECONDS_IN_MILLISECOND = 1000000.0;
return duration / NANOSECONDS_IN_MILLISECOND;
}
} // namespace react
} // namespace facebook