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Summary: Since we were not busting the `surfaceActiveForExecution` cache, it is very possible (likely, even!) that a surfaceId is invalidated in between UI ticks but we keep executing items for that surface at the next tick. Changelog: [Internal] Reviewed By: mdvacca Differential Revision: D22055303 fbshipit-source-id: 351c13535e85b30e00684fe35fc4aa79ccb5961c
Building React Native for Android
See the docs on the website.
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