Files
react-native/ReactCommon/react/renderer/components/view/ViewProps.h
T
Andrei Shikov 1953f6f02e Exclude raw props from view shadow nodes
Summary:
With the `MapBuffer`-based props calculated from C++ props, there's no need to keep `rawProps` around for Android views.

This change makes sure that the `rawProps` field is only initialized under the feature flag that is responsible for enabling `MapBuffer` for prop diffing, potentially decreasing memory footprint and speeding up node initialization as JS props don't have to be converted to `folly::dynamic` anymore.

For layout animations, props rely on C++ values, so there's no need to update `rawProps` values either.

Changelog: [Internal][Android] - Do not init `rawProps` when mapbuffer serialization is used for ViewProps.

Reviewed By: mdvacca

Differential Revision: D33793044

fbshipit-source-id: 35873b10d3ca8b152b25344ef2c27aff9641846f
2022-02-22 17:23:05 -08:00

103 lines
2.5 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/AccessibilityProps.h>
#include <react/renderer/components/view/YogaStylableProps.h>
#include <react/renderer/components/view/primitives.h>
#include <react/renderer/core/LayoutMetrics.h>
#include <react/renderer/core/Props.h>
#include <react/renderer/core/PropsParserContext.h>
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphics/Geometry.h>
#include <react/renderer/graphics/Transform.h>
namespace facebook {
namespace react {
class ViewProps;
using SharedViewProps = std::shared_ptr<ViewProps const>;
class ViewProps : public YogaStylableProps, public AccessibilityProps {
public:
ViewProps() = default;
ViewProps(
const PropsParserContext &context,
ViewProps const &sourceProps,
RawProps const &rawProps,
bool shouldSetRawProps = true);
#pragma mark - Props
// Color
Float opacity{1.0};
SharedColor foregroundColor{};
SharedColor backgroundColor{};
// Borders
CascadedBorderRadii borderRadii{};
CascadedBorderColors borderColors{};
CascadedBorderStyles borderStyles{};
// Shadow
SharedColor shadowColor{};
Size shadowOffset{0, -3};
Float shadowOpacity{};
Float shadowRadius{3};
// Transform
Transform transform{};
BackfaceVisibility backfaceVisibility{};
bool shouldRasterize{};
butter::optional<int> zIndex{};
// Events
PointerEventsMode pointerEvents{};
EdgeInsets hitSlop{};
bool onLayout{};
ViewEvents events{};
bool collapsable{true};
bool removeClippedSubviews{false};
Float elevation{}; /* Android-only */
#ifdef ANDROID
butter::optional<NativeDrawable> nativeBackground{};
butter::optional<NativeDrawable> nativeForeground{};
bool focusable{false};
bool hasTVPreferredFocus{false};
bool needsOffscreenAlphaCompositing{false};
bool renderToHardwareTextureAndroid{false};
#endif
#pragma mark - Convenience Methods
BorderMetrics resolveBorderMetrics(LayoutMetrics const &layoutMetrics) const;
bool getClipsContentToBounds() const;
#ifdef ANDROID
bool getProbablyMoreHorizontalThanVertical_DEPRECATED() const;
#endif
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList getDebugProps() const override;
#endif
};
} // namespace react
} // namespace facebook