Files
react-native/ReactCommon/fabric/core/layout/LayoutContext.h
T
Valentin Shergin ea8a57116f Fabric: A new way to compute nodes for onLayout event
Summary:
Previously we computed the list of nodes that need to be notified about layout changes using a list of mutation instructions. That was fine, but that's not really compatible with some other changes that I plan to make, so I decided to change it (make it better).

Besides the better design (debatable; fewer dependencies to unrelated moving pieces), here is why I believe the new way is more performant:

* The new approach has no `dynamic_casts`, whereas the previous has tons of them (two per a mutation). If a `dynamic_cast` takes 10 ns, for 500 nodes it can take up to 5ms only for casts. (Non-scientific assumption.)
* After removing dependency to mutation instruction, we can enable flattening for views which have `onLayout` event.

Reviewed By: mdvacca

Differential Revision: D15110725

fbshipit-source-id: 31a657ccfd02441734ad1d71a833653223163289
2019-05-01 16:27:55 -07:00

48 lines
1.3 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <vector>
#include <react/core/LayoutableShadowNode.h>
#include <react/graphics/Geometry.h>
namespace facebook {
namespace react {
/*
* LayoutContext: Additional contextual information useful for particular
* layout approaches.
*/
struct LayoutContext {
/*
* Compound absolute position of the node relative to the root node.
*/
Point absolutePosition{0, 0};
/*
* Reflects the scale factor needed to convert from the logical coordinate
* space into the device coordinate space of the physical screen.
* Some layout systems *might* use this to round layout metric values
* to `pixel value`.
*/
Float pointScaleFactor{1.0};
/*
* A raw pointer to list of raw pointers to `LayoutableShadowNode`s that were
* affected by the re-layout pass. If the field is not `nullptr`, a particular
* `LayoutableShadowNode` implementation should add mutated nodes to this
* list. The order is not specified. Nothing in this collection is owing (on
* purpose), make sure the memory is managed responsibly.
*/
std::vector<LayoutableShadowNode const *> *affectedNodes{};
};
} // namespace react
} // namespace facebook