mirror of
https://github.com/facebook/react-native.git
synced 2025-11-01 09:14:26 +00:00
39b8233c93
Summary: Changes in following diffs will be gated by this feature flag. The differ in the new file is copied from the current stable implementation and will not be modified until it's deleted. Changelog: [Internal] Reviewed By: sammy-SC, mdvacca Differential Revision: D27775698 fbshipit-source-id: 03d9518ffd2b1f25712386c56a38bd2b4d839fc2
333 lines
11 KiB
C++
333 lines
11 KiB
C++
/*
|
|
* Copyright (c) Facebook, Inc. and its affiliates.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#include "Scheduler.h"
|
|
|
|
#include <glog/logging.h>
|
|
#include <jsi/jsi.h>
|
|
|
|
#include <react/debug/react_native_assert.h>
|
|
#include <react/renderer/componentregistry/ComponentDescriptorRegistry.h>
|
|
#include <react/renderer/core/Constants.h>
|
|
#include <react/renderer/core/LayoutContext.h>
|
|
#include <react/renderer/debug/SystraceSection.h>
|
|
#include <react/renderer/mounting/MountingOverrideDelegate.h>
|
|
#include <react/renderer/mounting/ShadowViewMutation.h>
|
|
#include <react/renderer/runtimescheduler/RuntimeSchedulerBinding.h>
|
|
#include <react/renderer/templateprocessor/UITemplateProcessor.h>
|
|
#include <react/renderer/uimanager/UIManager.h>
|
|
#include <react/renderer/uimanager/UIManagerBinding.h>
|
|
|
|
#ifdef RN_SHADOW_TREE_INTROSPECTION
|
|
#include <react/renderer/mounting/stubs.h>
|
|
#include <iostream>
|
|
#endif
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
Scheduler::Scheduler(
|
|
SchedulerToolbox schedulerToolbox,
|
|
UIManagerAnimationDelegate *animationDelegate,
|
|
SchedulerDelegate *delegate) {
|
|
runtimeExecutor_ = schedulerToolbox.runtimeExecutor;
|
|
|
|
reactNativeConfig_ =
|
|
schedulerToolbox.contextContainer
|
|
->at<std::shared_ptr<const ReactNativeConfig>>("ReactNativeConfig");
|
|
|
|
// Creating a container for future `EventDispatcher` instance.
|
|
eventDispatcher_ =
|
|
std::make_shared<better::optional<EventDispatcher const>>();
|
|
|
|
auto uiManager = std::make_shared<UIManager>(
|
|
runtimeExecutor_,
|
|
schedulerToolbox.backgroundExecutor,
|
|
schedulerToolbox.garbageCollectionTrigger);
|
|
auto eventOwnerBox = std::make_shared<EventBeat::OwnerBox>();
|
|
eventOwnerBox->owner = eventDispatcher_;
|
|
|
|
auto eventPipe = [uiManager](
|
|
jsi::Runtime &runtime,
|
|
const EventTarget *eventTarget,
|
|
const std::string &type,
|
|
const ValueFactory &payloadFactory) {
|
|
uiManager->visitBinding(
|
|
[&](UIManagerBinding const &uiManagerBinding) {
|
|
uiManagerBinding.dispatchEvent(
|
|
runtime, eventTarget, type, payloadFactory);
|
|
},
|
|
runtime);
|
|
};
|
|
|
|
auto statePipe = [uiManager](StateUpdate const &stateUpdate) {
|
|
uiManager->updateState(stateUpdate);
|
|
};
|
|
|
|
// Creating an `EventDispatcher` instance inside the already allocated
|
|
// container (inside the optional).
|
|
eventDispatcher_->emplace(
|
|
eventPipe,
|
|
statePipe,
|
|
schedulerToolbox.synchronousEventBeatFactory,
|
|
schedulerToolbox.asynchronousEventBeatFactory,
|
|
eventOwnerBox);
|
|
|
|
// Casting to `std::shared_ptr<EventDispatcher const>`.
|
|
auto eventDispatcher =
|
|
EventDispatcher::Shared{eventDispatcher_, &eventDispatcher_->value()};
|
|
|
|
componentDescriptorRegistry_ = schedulerToolbox.componentRegistryFactory(
|
|
eventDispatcher, schedulerToolbox.contextContainer);
|
|
|
|
uiManager->setDelegate(this);
|
|
uiManager->setComponentDescriptorRegistry(componentDescriptorRegistry_);
|
|
|
|
#ifdef ANDROID
|
|
auto enableRuntimeScheduler = reactNativeConfig_->getBool(
|
|
"react_fabric:enable_runtime_scheduler_android");
|
|
#else
|
|
auto enableRuntimeScheduler =
|
|
reactNativeConfig_->getBool("react_fabric:enable_runtime_scheduler_ios");
|
|
#endif
|
|
|
|
runtimeExecutor_([=](jsi::Runtime &runtime) {
|
|
auto uiManagerBinding = UIManagerBinding::createAndInstallIfNeeded(runtime);
|
|
uiManagerBinding->attach(uiManager);
|
|
if (enableRuntimeScheduler) {
|
|
RuntimeSchedulerBinding::createAndInstallIfNeeded(
|
|
runtime, runtimeExecutor_);
|
|
}
|
|
});
|
|
|
|
auto componentDescriptorRegistryKey =
|
|
"ComponentDescriptorRegistry_DO_NOT_USE_PRETTY_PLEASE";
|
|
schedulerToolbox.contextContainer->erase(componentDescriptorRegistryKey);
|
|
schedulerToolbox.contextContainer->insert(
|
|
componentDescriptorRegistryKey,
|
|
std::weak_ptr<ComponentDescriptorRegistry const>(
|
|
componentDescriptorRegistry_));
|
|
|
|
delegate_ = delegate;
|
|
commitHooks_ = schedulerToolbox.commitHooks;
|
|
uiManager_ = uiManager;
|
|
|
|
for (auto commitHook : commitHooks_) {
|
|
uiManager->registerCommitHook(*commitHook);
|
|
}
|
|
|
|
if (animationDelegate != nullptr) {
|
|
animationDelegate->setComponentDescriptorRegistry(
|
|
componentDescriptorRegistry_);
|
|
}
|
|
uiManager_->setAnimationDelegate(animationDelegate);
|
|
|
|
#ifdef ANDROID
|
|
removeOutstandingSurfacesOnDestruction_ = reactNativeConfig_->getBool(
|
|
"react_fabric:remove_outstanding_surfaces_on_destruction_android");
|
|
enableNewDiffer_ = reactNativeConfig_->getBool(
|
|
"react_fabric:enable_new_differ_h1_2021_android");
|
|
Constants::setPropsForwardingEnabled(reactNativeConfig_->getBool(
|
|
"react_fabric:enable_props_forwarding_android"));
|
|
#else
|
|
removeOutstandingSurfacesOnDestruction_ = reactNativeConfig_->getBool(
|
|
"react_fabric:remove_outstanding_surfaces_on_destruction_ios");
|
|
enableNewDiffer_ =
|
|
reactNativeConfig_->getBool("react_fabric:enable_new_differ_h1_2021_ios");
|
|
#endif
|
|
|
|
uiManager->extractUIManagerBindingOnDemand_ = reactNativeConfig_->getBool(
|
|
"react_fabric:extract_uimanagerbinding_on_demand");
|
|
}
|
|
|
|
Scheduler::~Scheduler() {
|
|
LOG(WARNING) << "Scheduler::~Scheduler() was called (address: " << this
|
|
<< ").";
|
|
|
|
for (auto commitHook : commitHooks_) {
|
|
uiManager_->unregisterCommitHook(*commitHook);
|
|
}
|
|
|
|
// All Surfaces must be explicitly stopped before destroying `Scheduler`.
|
|
// The idea is that `UIManager` is allowed to call `Scheduler` only if the
|
|
// corresponding `ShadowTree` instance exists.
|
|
|
|
// The thread-safety of this operation is guaranteed by this requirement.
|
|
uiManager_->setDelegate(nullptr);
|
|
uiManager_->setAnimationDelegate(nullptr);
|
|
|
|
// Then, let's verify that the requirement was satisfied.
|
|
auto surfaceIds = std::vector<SurfaceId>{};
|
|
uiManager_->getShadowTreeRegistry().enumerate(
|
|
[&](ShadowTree const &shadowTree, bool &stop) {
|
|
surfaceIds.push_back(shadowTree.getSurfaceId());
|
|
});
|
|
|
|
// TODO(T88046056): Fix Android memory leak before uncommenting changes
|
|
// react_native_assert(
|
|
// surfaceIds.empty() &&
|
|
// "Scheduler was destroyed with outstanding Surfaces.");
|
|
|
|
if (surfaceIds.empty()) {
|
|
return;
|
|
}
|
|
|
|
LOG(ERROR) << "Scheduler was destroyed with outstanding Surfaces.";
|
|
|
|
// If we are here, that means assert didn't fire which indicates that we in
|
|
// production.
|
|
|
|
// Now we have still-running surfaces, which is no good, no good.
|
|
// That's indeed a sign of a severe issue on the application layer.
|
|
// At this point, we don't have much to lose, so we are trying to unmount all
|
|
// outstanding `ShadowTree`s to prevent all stored JSI entities from
|
|
// overliving the `Scheduler`. (Unmounting `ShadowNode`s disables
|
|
// `EventEmitter`s which destroys JSI objects.)
|
|
for (auto surfaceId : surfaceIds) {
|
|
uiManager_->getShadowTreeRegistry().visit(
|
|
surfaceId,
|
|
[](ShadowTree const &shadowTree) { shadowTree.commitEmptyTree(); });
|
|
|
|
// Removing surfaces is gated because it acquires mutex waiting for commits
|
|
// in flight; in theory, it can deadlock.
|
|
if (removeOutstandingSurfacesOnDestruction_) {
|
|
uiManager_->getShadowTreeRegistry().remove(surfaceId);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scheduler::registerSurface(
|
|
SurfaceHandler const &surfaceHandler) const noexcept {
|
|
surfaceHandler.setUIManager(uiManager_.get());
|
|
surfaceHandler.setEnableNewDiffer(enableNewDiffer_);
|
|
}
|
|
|
|
void Scheduler::unregisterSurface(
|
|
SurfaceHandler const &surfaceHandler) const noexcept {
|
|
surfaceHandler.setUIManager(nullptr);
|
|
}
|
|
|
|
void Scheduler::renderTemplateToSurface(
|
|
SurfaceId surfaceId,
|
|
const std::string &uiTemplate) {
|
|
SystraceSection s("Scheduler::renderTemplateToSurface");
|
|
try {
|
|
if (uiTemplate.empty()) {
|
|
return;
|
|
}
|
|
NativeModuleRegistry nMR;
|
|
auto tree = UITemplateProcessor::buildShadowTree(
|
|
uiTemplate,
|
|
surfaceId,
|
|
folly::dynamic::object(),
|
|
*componentDescriptorRegistry_,
|
|
nMR,
|
|
reactNativeConfig_);
|
|
|
|
uiManager_->getShadowTreeRegistry().visit(
|
|
surfaceId, [=](const ShadowTree &shadowTree) {
|
|
return shadowTree.tryCommit(
|
|
[&](RootShadowNode const &oldRootShadowNode) {
|
|
return std::make_shared<RootShadowNode>(
|
|
oldRootShadowNode,
|
|
ShadowNodeFragment{
|
|
/* .props = */ ShadowNodeFragment::propsPlaceholder(),
|
|
/* .children = */
|
|
std::make_shared<SharedShadowNodeList>(
|
|
SharedShadowNodeList{tree}),
|
|
});
|
|
});
|
|
});
|
|
} catch (const std::exception &e) {
|
|
LOG(ERROR) << " >>>> EXCEPTION <<< rendering uiTemplate in "
|
|
<< "Scheduler::renderTemplateToSurface: " << e.what();
|
|
}
|
|
}
|
|
|
|
ComponentDescriptor const *
|
|
Scheduler::findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(
|
|
ComponentHandle handle) const {
|
|
return componentDescriptorRegistry_
|
|
->findComponentDescriptorByHandle_DO_NOT_USE_THIS_IS_BROKEN(handle);
|
|
}
|
|
|
|
#pragma mark - Delegate
|
|
|
|
void Scheduler::setDelegate(SchedulerDelegate *delegate) {
|
|
delegate_ = delegate;
|
|
}
|
|
|
|
SchedulerDelegate *Scheduler::getDelegate() const {
|
|
return delegate_;
|
|
}
|
|
|
|
#pragma mark - UIManagerAnimationDelegate
|
|
|
|
void Scheduler::animationTick() const {
|
|
uiManager_->animationTick();
|
|
}
|
|
|
|
#pragma mark - UIManagerDelegate
|
|
|
|
void Scheduler::uiManagerDidFinishTransaction(
|
|
MountingCoordinator::Shared const &mountingCoordinator) {
|
|
SystraceSection s("Scheduler::uiManagerDidFinishTransaction");
|
|
|
|
if (delegate_) {
|
|
delegate_->schedulerDidFinishTransaction(mountingCoordinator);
|
|
}
|
|
}
|
|
void Scheduler::uiManagerDidCreateShadowNode(
|
|
const ShadowNode::Shared &shadowNode) {
|
|
SystraceSection s("Scheduler::uiManagerDidCreateShadowNode");
|
|
|
|
if (delegate_) {
|
|
auto shadowView = ShadowView(*shadowNode);
|
|
delegate_->schedulerDidRequestPreliminaryViewAllocation(
|
|
shadowNode->getSurfaceId(), shadowView);
|
|
}
|
|
}
|
|
|
|
void Scheduler::uiManagerDidDispatchCommand(
|
|
const ShadowNode::Shared &shadowNode,
|
|
std::string const &commandName,
|
|
folly::dynamic const args) {
|
|
SystraceSection s("Scheduler::uiManagerDispatchCommand");
|
|
|
|
if (delegate_) {
|
|
auto shadowView = ShadowView(*shadowNode);
|
|
delegate_->schedulerDidDispatchCommand(shadowView, commandName, args);
|
|
}
|
|
}
|
|
|
|
void Scheduler::uiManagerDidSendAccessibilityEvent(
|
|
const ShadowNode::Shared &shadowNode,
|
|
std::string const &eventType) {
|
|
SystraceSection s("Scheduler::uiManagerDidSendAccessibilityEvent");
|
|
|
|
if (delegate_) {
|
|
auto shadowView = ShadowView(*shadowNode);
|
|
delegate_->schedulerDidSendAccessibilityEvent(shadowView, eventType);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Set JS responder for a view.
|
|
*/
|
|
void Scheduler::uiManagerDidSetIsJSResponder(
|
|
ShadowNode::Shared const &shadowNode,
|
|
bool isJSResponder,
|
|
bool blockNativeResponder) {
|
|
if (delegate_) {
|
|
delegate_->schedulerDidSetIsJSResponder(
|
|
ShadowView(*shadowNode), isJSResponder, blockNativeResponder);
|
|
}
|
|
}
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|