Files
react-native/ReactCommon/react/renderer/components/text/BaseTextShadowNode.cpp
T
David Vacca 2d8fe89784 Move Text C++ out of inner folders
Summary:
This diff flattens the hierarchy of Text C++ files.
This is required to integrate Text into RN OSS

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D23173556

fbshipit-source-id: ce90000cae147460aa4ddad55b7c90369fa734a2
2020-08-18 19:55:50 -07:00

79 lines
2.7 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BaseTextShadowNode.h"
#include <react/renderer/components/text/RawTextProps.h>
#include <react/renderer/components/text/RawTextShadowNode.h>
#include <react/renderer/components/text/TextProps.h>
#include <react/renderer/components/text/TextShadowNode.h>
#include <react/renderer/mounting/ShadowView.h>
namespace facebook {
namespace react {
inline ShadowView shadowViewFromShadowNode(ShadowNode const &shadowNode) {
auto shadowView = ShadowView{shadowNode};
// Clearing `props` and `state` (which we don't use) allows avoiding retain
// cycles.
shadowView.props = nullptr;
shadowView.state = nullptr;
return shadowView;
}
void BaseTextShadowNode::buildAttributedString(
TextAttributes const &baseTextAttributes,
ShadowNode const &parentNode,
AttributedString &outAttributedString,
Attachments &outAttachments) {
for (auto const &childNode : parentNode.getChildren()) {
// RawShadowNode
auto rawTextShadowNode =
std::dynamic_pointer_cast<RawTextShadowNode const>(childNode);
if (rawTextShadowNode) {
auto fragment = AttributedString::Fragment{};
fragment.string = rawTextShadowNode->getConcreteProps().text;
fragment.textAttributes = baseTextAttributes;
// Storing a retaining pointer to `ParagraphShadowNode` inside
// `attributedString` causes a retain cycle (besides that fact that we
// don't need it at all). Storing a `ShadowView` instance instead of
// `ShadowNode` should properly fix this problem.
fragment.parentShadowView = shadowViewFromShadowNode(parentNode);
outAttributedString.appendFragment(fragment);
continue;
}
// TextShadowNode
auto textShadowNode =
std::dynamic_pointer_cast<TextShadowNode const>(childNode);
if (textShadowNode) {
auto localTextAttributes = baseTextAttributes;
localTextAttributes.apply(
textShadowNode->getConcreteProps().textAttributes);
buildAttributedString(
localTextAttributes,
*textShadowNode,
outAttributedString,
outAttachments);
continue;
}
// Any *other* kind of ShadowNode
auto fragment = AttributedString::Fragment{};
fragment.string = AttributedString::Fragment::AttachmentCharacter();
fragment.parentShadowView = shadowViewFromShadowNode(*childNode);
fragment.textAttributes = baseTextAttributes;
outAttributedString.appendFragment(fragment);
outAttachments.push_back(Attachment{
childNode.get(), outAttributedString.getFragments().size() - 1});
}
}
} // namespace react
} // namespace facebook