Files
react-native/ReactCommon/react/renderer/components/inputaccessory/InputAccessoryComponentDescriptor.h
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

49 lines
1.5 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/inputaccessory/InputAccessoryShadowNode.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
namespace facebook {
namespace react {
/*
* Descriptor for <InputAccessoryView> component.
*/
class InputAccessoryComponentDescriptor final
: public ConcreteComponentDescriptor<InputAccessoryShadowNode> {
public:
using ConcreteComponentDescriptor::ConcreteComponentDescriptor;
void adopt(UnsharedShadowNode shadowNode) const override {
assert(std::dynamic_pointer_cast<InputAccessoryShadowNode>(shadowNode));
auto concreteShadowNode =
std::static_pointer_cast<InputAccessoryShadowNode>(shadowNode);
assert(std::dynamic_pointer_cast<YogaLayoutableShadowNode>(
concreteShadowNode));
auto layoutableShadowNode =
std::static_pointer_cast<YogaLayoutableShadowNode>(concreteShadowNode);
auto state =
std::static_pointer_cast<const InputAccessoryShadowNode::ConcreteState>(
shadowNode->getState());
auto stateData = state->getData();
layoutableShadowNode->setSize(
Size{stateData.screenSize.width, stateData.screenSize.height});
layoutableShadowNode->setPositionType(YGPositionTypeAbsolute);
ConcreteComponentDescriptor::adopt(shadowNode);
}
};
} // namespace react
} // namespace facebook