Files
react-native/ReactCommon/fabric/scheduler/SynchronousEventBeat.cpp
T
Valentin Shergin 025b6a74c8 Fabric: Cross-platform implementation of SynchronousEventBeat and AsynchronousEventBeat
Summary:
`SynchronousEventBeat` and `AsynchronousEventBeat` are a cross-platform re-implementation of run loop related parts of `MainRunLoopEventBeat` and `RuntimeEventBeat` (iOS specific classes for now). In the future, they will replace iOS- and Android-specifc event beat classes.

Changelog: [Internal] Fabric-specific internal change.

Reviewed By: sammy-SC

Differential Revision: D21341996

fbshipit-source-id: 8eda9a5df537cd666b7728e32212a8bb5ddb3ab7
2020-05-06 18:28:52 -07:00

51 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "SynchronousEventBeat.h"
namespace facebook {
namespace react {
SynchronousEventBeat::SynchronousEventBeat(
RunLoopObserver::Unique uiRunLoopObserver,
RuntimeExecutor runtimeExecutor)
: EventBeat({}),
uiRunLoopObserver_(std::move(uiRunLoopObserver)),
runtimeExecutor_(std::move(runtimeExecutor)) {
uiRunLoopObserver_->setDelegate(this);
uiRunLoopObserver_->enable();
}
void SynchronousEventBeat::activityDidChange(
RunLoopObserver::Delegate const *delegate,
RunLoopObserver::Activity activity) const noexcept {
assert(delegate == this);
lockExecutorAndBeat();
}
void SynchronousEventBeat::induce() const {
if (!this->isRequested_) {
return;
}
if (uiRunLoopObserver_->isOnRunLoopThread()) {
this->lockExecutorAndBeat();
}
}
void SynchronousEventBeat::lockExecutorAndBeat() const {
if (!this->isRequested_) {
return;
}
executeSynchronouslyOnSameThread_CAN_DEADLOCK(
runtimeExecutor_, [this](jsi::Runtime &runtime) { beat(runtime); });
}
} // namespace react
} // namespace facebook