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8993ffc82e
Summary: <!-- Explain the **motivation** for making this change. What existing problem does the pull request solve? --> NOTE: PR is based on https://github.com/facebook/react-native/pull/32017 which went stale for quite a long time but can now safely be closed  Since iOS 13+, it is possible to change the corner curve property on iOS in order to smoothen border radius and make it more "rounded" (also called "squircle") Here's an [article](https://medium.com/arthurofbabylon/a-smooth-corner-radius-in-ios-54b80aa2d372) explaining in details what it is. This property is also built in figma, but currently there is no way to implement this directly with react-native despite it being available natively on iOS. Many open source react-native libraries were created in order to simulate this behaviour: [react-native-super-ellipse-mask](https://github.com/everdrone/react-native-super-ellipse-mask) [react-native-squircle-view](https://github.com/everdrone/react-native-squircle-view) [react-native-figma-squircle](https://github.com/tienphaw/react-native-figma-squircle) But they rely on creating an SVG shape with the smoothed corners and masking the view behind. This makes it not very performant (flickering on mounting was a common side-effect) This PR aims at implementing the property natively. PR for the docs update: https://github.com/facebook/react-native-website/pull/2785 ## Changelog <!-- Help reviewers and the release process by writing your own changelog entry. For an example, see: https://github.com/facebook/react-native/wiki/Changelog --> [iOS] [Added] - Added `borderCurve` style prop for smooth border radius (squircle effect) Pull Request resolved: https://github.com/facebook/react-native/pull/33783 Test Plan: We used the RNTester app and added an example with `cornerCurve ` set to `'continuous'` (only on iOS). As the difference is quite subtle, we also made some more tests to better illustrate the difference (these are not in the RN-tester app):  We overlapped two views with `position: absolute`, the one in the background has a red background and has `cornerRadius` set to `false`, and the one in the foreground is set to `true`. We can clearly see where the borders differs on the corners. Reviewed By: sammy-SC Differential Revision: D37883631 Pulled By: cipolleschi fbshipit-source-id: 09f06de9628fa326323eba63875de30102c4a59e
112 lines
2.6 KiB
C++
112 lines
2.6 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/AccessibilityProps.h>
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#include <react/renderer/components/view/YogaStylableProps.h>
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#include <react/renderer/components/view/primitives.h>
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#include <react/renderer/core/LayoutMetrics.h>
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#include <react/renderer/core/Props.h>
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#include <react/renderer/core/PropsParserContext.h>
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#include <react/renderer/graphics/Color.h>
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#include <react/renderer/graphics/Geometry.h>
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#include <react/renderer/graphics/Transform.h>
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#include <optional>
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namespace facebook {
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namespace react {
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class ViewProps;
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using SharedViewProps = std::shared_ptr<ViewProps const>;
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class ViewProps : public YogaStylableProps, public AccessibilityProps {
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public:
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ViewProps() = default;
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ViewProps(
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const PropsParserContext &context,
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ViewProps const &sourceProps,
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RawProps const &rawProps,
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bool shouldSetRawProps = true);
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void setProp(
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const PropsParserContext &context,
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RawPropsPropNameHash hash,
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const char *propName,
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RawValue const &value);
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#pragma mark - Props
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// Color
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Float opacity{1.0};
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SharedColor foregroundColor{};
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SharedColor backgroundColor{};
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// Borders
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CascadedBorderRadii borderRadii{};
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CascadedBorderColors borderColors{};
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CascadedBorderCurves borderCurves{};
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CascadedBorderStyles borderStyles{};
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// Shadow
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SharedColor shadowColor{};
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Size shadowOffset{0, -3};
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Float shadowOpacity{};
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Float shadowRadius{3};
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// Transform
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Transform transform{};
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BackfaceVisibility backfaceVisibility{};
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bool shouldRasterize{};
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std::optional<int> zIndex{};
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// Events
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PointerEventsMode pointerEvents{};
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EdgeInsets hitSlop{};
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bool onLayout{};
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ViewEvents events{};
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bool collapsable{true};
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bool removeClippedSubviews{false};
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Float elevation{}; /* Android-only */
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#ifdef ANDROID
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std::optional<NativeDrawable> nativeBackground{};
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std::optional<NativeDrawable> nativeForeground{};
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bool focusable{false};
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bool hasTVPreferredFocus{false};
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bool needsOffscreenAlphaCompositing{false};
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bool renderToHardwareTextureAndroid{false};
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#endif
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#pragma mark - Convenience Methods
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BorderMetrics resolveBorderMetrics(LayoutMetrics const &layoutMetrics) const;
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bool getClipsContentToBounds() const;
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#ifdef ANDROID
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bool getProbablyMoreHorizontalThanVertical_DEPRECATED() const;
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#endif
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#pragma mark - DebugStringConvertible
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#if RN_DEBUG_STRING_CONVERTIBLE
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SharedDebugStringConvertibleList getDebugProps() const override;
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#endif
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};
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} // namespace react
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} // namespace facebook
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