Files
Riccardo Cipolleschi 9bf7aff882 Fix code to record and upload videos (#48444)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/48444

While debugging why the Debug variant was failing, I realised that the code to store video artifacts and the code to record the videos were not working properly.

This diff fixes that

## Context

While looking at the recent failures of the E2E tests, I realized that the Hermes, NewArch, Debug variant often fails to build, not to test, for some misconfiguration.

I also realized that we are already building that varaint successfully once, so why not reuse it? To reuse prebuilds, we need a few steps:

1. make sure we build all the variants we need
2. store the .app file as an artifact
3. download the artifact and use it in the E2E tests

## Changelog:
[Internal] - Build release variant for RNTester

Reviewed By: mdvacca

Differential Revision: D67760436

fbshipit-source-id: ee4b034f7c54cbf0b46c0afc16c31389b11353fe
2025-01-04 09:02:17 -08:00

177 lines
4.9 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
const childProcess = require('child_process');
const fs = require('fs');
const usage = `
=== Usage ===
node maestro-android.js <path to app> <app_id> <maestro_flow> <flavor> <working_directory>
@param {string} appPath - Path to the app APK
@param {string} appId - App ID that needs to be launched
@param {string} maestroFlow - Path to the maestro flow to be executed
@param {string} jsengine - The JSEngine to use for the test
@param {string} flavor - Flavor of the app to be launched. Can be 'Release' or 'Debug'
@param {string} workingDirectory - Working directory from where to run Metro
==============
`;
const args = process.argv.slice(2);
if (args.length !== 6) {
throw new Error(`Invalid number of arguments.\n${usage}`);
}
const APP_PATH = args[0];
const APP_ID = args[1];
const MAESTRO_FLOW = args[2];
const JS_ENGINE = args[3];
const IS_DEBUG = args[4] === 'Debug';
const WORKING_DIRECTORY = args[5];
const MAX_ATTEMPTS = 5;
function launchSimulator(simulatorName) {
console.log(`Launching simulator ${simulatorName}`);
try {
childProcess.execSync(`xcrun simctl boot "${simulatorName}"`);
} catch (error) {
if (
!error.message.includes('Unable to boot device in current state: Booted')
) {
throw error;
}
}
}
function installAppOnSimulator(appPath) {
console.log(`Installing app at path ${appPath}`);
childProcess.execSync(`xcrun simctl install booted "${appPath}"`);
}
function extractSimulatorUDID() {
console.log('Retrieving device UDID');
const command = `xcrun simctl list devices booted -j | jq -r '[.devices[]] | add | first | .udid'`;
const udid = String(childProcess.execSync(command)).trim();
console.log(`UDID is ${udid}`);
return udid;
}
function bringSimulatorInForeground() {
console.log('Bringing simulator in foreground');
childProcess.execSync('open -a simulator');
}
function sleep(ms) {
return new Promise(resolve => {
setTimeout(resolve, ms);
});
}
async function launchAppOnSimulator(appId, udid, isDebug) {
console.log('Launch the app');
childProcess.execSync(`xcrun simctl launch "${udid}" "${appId}"`);
if (isDebug) {
console.log('Wait for metro to warm');
await sleep(20 * 1000);
}
}
function startVideoRecording(jsengine, currentAttempt) {
console.log(
`Start video record using pid: video_record_${jsengine}_${currentAttempt}.pid`,
);
const recordingArgs =
`simctl io booted recordVideo video_record_${jsengine}_${currentAttempt}.mov`.split(
' ',
);
const recordingProcess = childProcess.spawn('xcrun', recordingArgs, {
detached: true,
stdio: 'ignore',
});
return recordingProcess;
}
function stopVideoRecording(recordingProcess) {
if (!recordingProcess) {
console.log("Passed a null recording process. Can't kill it");
return;
}
console.log(`Stop video record using pid: ${recordingProcess.pid}`);
recordingProcess.kill('SIGINT');
}
function executeTestsWithRetries(
appId,
udid,
maestroFlow,
jsengine,
currentAttempt,
) {
const recProcess = startVideoRecording(jsengine, currentAttempt);
try {
const timeout = 1000 * 60 * 10; // 10 minutes
const command = `$HOME/.maestro/bin/maestro --udid="${udid}" test "${maestroFlow}" --format junit -e APP_ID="${appId}"`;
console.log(command);
childProcess.execSync(`MAESTRO_DRIVER_STARTUP_TIMEOUT=1500000 ${command}`, {
stdio: 'inherit',
timeout,
});
stopVideoRecording(recProcess);
} catch (error) {
// Can't put this in the finally block because it will be executed after the
// recursive call of executeTestsWithRetries
stopVideoRecording(recProcess);
if (currentAttempt < MAX_ATTEMPTS) {
executeTestsWithRetries(
appId,
udid,
maestroFlow,
jsengine,
currentAttempt + 1,
);
} else {
console.error(`Failed to execute flow after ${MAX_ATTEMPTS} attempts.`);
throw error;
}
}
}
async function main() {
console.info('\n==============================');
console.info('Running tests for iOS with the following parameters:');
console.info(`APP_PATH: ${APP_PATH}`);
console.info(`APP_ID: ${APP_ID}`);
console.info(`MAESTRO_FLOW: ${MAESTRO_FLOW}`);
console.info(`JS_ENGINE: ${JS_ENGINE}`);
console.info(`IS_DEBUG: ${IS_DEBUG}`);
console.info(`WORKING_DIRECTORY: ${WORKING_DIRECTORY}`);
console.info('==============================\n');
const simulatorName = 'iPhone 15 Pro';
launchSimulator(simulatorName);
installAppOnSimulator(APP_PATH);
const udid = extractSimulatorUDID();
bringSimulatorInForeground();
await launchAppOnSimulator(APP_ID, udid, IS_DEBUG);
executeTestsWithRetries(APP_ID, udid, MAESTRO_FLOW, JS_ENGINE, 1);
console.log('Test finished');
process.exit(0);
}
main();