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c5cb707ba8
Summary: Changelog: [Internal] Add basic onPointerEnter/Leave event emitting to iOS Reviewed By: lunaleaps Differential Revision: D35414116 fbshipit-source-id: dd62cf7736c466e328b9ebbf51bf010610f4bd92
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/PointerEvent.h>
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#include <react/renderer/components/view/TouchEvent.h>
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#include <react/renderer/core/EventEmitter.h>
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#include <react/renderer/core/LayoutMetrics.h>
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/debug/DebugStringConvertible.h>
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namespace facebook {
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namespace react {
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class TouchEventEmitter;
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using SharedTouchEventEmitter = std::shared_ptr<TouchEventEmitter const>;
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class TouchEventEmitter : public EventEmitter {
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public:
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using EventEmitter::EventEmitter;
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void onTouchStart(TouchEvent const &event) const;
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void onTouchMove(TouchEvent const &event) const;
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void onTouchEnd(TouchEvent const &event) const;
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void onTouchCancel(TouchEvent const &event) const;
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void onPointerCancel(PointerEvent const &event) const;
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void onPointerDown(PointerEvent const &event) const;
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void onPointerMove2(PointerEvent const &event) const;
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void onPointerUp(PointerEvent const &event) const;
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void onPointerEnter2(PointerEvent const &event) const;
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void onPointerLeave2(PointerEvent const &event) const;
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private:
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void dispatchTouchEvent(
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std::string type,
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TouchEvent const &event,
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EventPriority priority,
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RawEvent::Category category) const;
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void dispatchPointerEvent(
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std::string type,
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PointerEvent const &event,
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EventPriority priority,
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RawEvent::Category category) const;
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};
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} // namespace react
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} // namespace facebook
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