Summary:
folly_futures was compiled with and exported -DFOLLY_MOBILE=1, while
folly_json did not. This flag disables fancy F14 data structures for
folly::dynamic in favor of a simple std::unordered_map.
This caused inlined/templated code from modules depending on
folly_futures to disagree with the implementations in folly_json,
leading to a crash.
The only such libraries were libhermes-inspector and (transitively)
libhermes-executor-debug, and these only use folly::dynamic for CDP
serialization, which is why the problem was not more apparent.
Changelog: [Internal] Fix crash when attaching a Hermes debugger
Reviewed By: mhorowitz
Differential Revision: D21193307
fbshipit-source-id: 2b795bb6f4f7f991e2adaacec62d62616117322b
Summary:
This diff renames the analyticsTag prop for the intenral_analyticsTag in ImageView component
changelog: [internal] Creation of internal_analyticTag prop in ImageView, for now this prop is meant to be used internally.
Reviewed By: TheSavior
Differential Revision: D20904497
fbshipit-source-id: 2a28f746772ee0f9d657ec71549020c1f3e9d674
Summary:
Changelog: [Internal]
The cause of crash was `NullPointerException`, which happened because of `mReactContextForRootTag.get(rootTag)` returning `null`. This is solved by checking whether it returns `null` before passing it to `I18nUtil`.
Reviewed By: mdvacca
Differential Revision: D20890623
fbshipit-source-id: c884c6838b83b944a5438375a4c060c1f5b1dc6e
Summary:
This diff extends the Android Image View manager to support the new analyticsTag prop. this prop is going to be used to track performance for images in android
changelog: [Android][Added] Add analyticsTag prop into ImageView component
Reviewed By: JoshuaGross
Differential Revision: D20880602
fbshipit-source-id: e302e8fa83706e6517b228d44a3094a1686830f7
Summary: According to our logs, 80% of these warnings are coming from AppStateModule. It's not particularly interesting or surprising that the CatalystInstance would be torn down when there's some app event, so let's stop taking up DB space with a useless message.
Reviewed By: ejanzer, mdvacca
Differential Revision: D20879426
fbshipit-source-id: b1182461aed4a66d82cb34bbd4b12782af6ed7b3
Summary:
In bridgeless mode, the CatalystInstance doesn't exist, but we still need to be able to access the sourceURL in SourceCodeModule (which is needed to render the images in LogBox warnings and errors). This diff adds a new API for getting the sourceURL directly from ReactContext, instead of having to call context.getCatalystInstance().getSourceURL(), and updates SourceCodeModule to use it.
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D20848700
fbshipit-source-id: 3ecda81a17121178b76bbb3e9b0f27f103c1961a
Summary:
NativeModules can be created from any number of threads. In the legacy system, `ModuleHolder`, the class responsible for creating NativeModules, has built-in concurrency control to ensure that NativeModule creation is thread-safe. This diff introduces that thread-safety to the TurboModule infra. Basically, after this diff, if `n` threads race to create a TurboModule x, only the first thread will create x. All other threads will wait until x is created.
Changelog:
[Android][Fixed] - Make TurboModule creation thread-safe
Reviewed By: mdvacca
Differential Revision: D20659799
fbshipit-source-id: 2b720fe1ea49e40ae0d6dae50d422f23a6f45520
Summary:
We'll be using a native CallInvoker to dispatch sync and async method calls to ObjC NativeModules. This native CallInvoker will hold a reference to the ObjC NativeModule's method queue.
**Why is the native CallInvoker required for ObjC NativeModules?**
In the case where the ObjC NativeModule neither provides nor requests a method queue, we must create a method queue for it. When we go to invoke a method from JS, for these NativeModules specifically, there is no way to access this method queue. A native CallInvoker is a convenient abstraction that holds on to that method queue. For async calls, we'll just call `CallInvoker::invokeAsync`, and for sync calls, we'll just call `CallInvoker::invokeSync`.
**Why do we need sync call support for native `CallInvoker`?**
In ObjC, sync NativeModule method calls block the JS thread, then execute synchronously on the NativeModule's method queue, and then unblock the JS thread. This is what'll be implemented by `CallInvoker::invokeSync`.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D20829955
fbshipit-source-id: efb9d5408a1ade81069a943c865f232d4d10acfe
Summary:
Now, instead of accepting a `std::function` that schedules work, and returning a `CallInvoker`, `Instance::getDecoratedNativeCallInvoker` will accept a `CallInvoker` that schedules work, and return a decorated `CallInvoker`.
I think this change will help with readability. It also clarifies that the bridge is adding additional behaviour to the native `CallInvoker`.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20826885
fbshipit-source-id: a2c5681d10a4544ee3d2a0d1f1cbd386ef06d0e6
Summary:
This diff adds a temporary Feature Flag to control a fix in TextInlineView (see previous diffs of the stack)
changelog: [internal]
Reviewed By: JoshuaGross
Differential Revision: D20812920
fbshipit-source-id: 90fece9b29ba173546d96e4d9baf1ccabb3031b2
Summary:
This diff cleans the variable NativeViewHierarchyOptimizer.mTagsWithLayoutVisited right after all the view updates for a rootShadowNode have been processed by the UIImplementation class.
This intends to fix the bug reported in the task: T61185028, which root cause seems related to the fact that the variable NativeViewHierarchyOptimizer.mTagsWithLayoutVisited is not cleaned up when updating multiple rootShadowNodes as part of the same batch
changelog: [Android][internal] internal bug fix
Reviewed By: JoshuaGross
Differential Revision: D20812921
fbshipit-source-id: 28067ee29a931d7a9e9c33c90aceb4e3512dac1a
Summary:
This is the first of three PRs related to enabling multi-bundle support in React Native. More details, motivation and reasoning behind it can be found in RFC [here](https://github.com/react-native-community/discussions-and-proposals/issues/152).
Logic responsible for installing globals was pulled out from `loadApplicationScript` to `initializeRuntime` since it should be ran only once, what was left was renamed to `loadBundle`.
It's based on dratwas work from [here](https://github.com/callstack/react-native/tree/feat/multibundle/split-load-application), but applied to current `master` to avoid rebasing 3-months old branch and issues that come with that.
## Changelog
[Internal] [Changed] - split `loadApplicationScript` into `initializeRuntime` and `loadBundle` to enable multi-bundle support in the future
Pull Request resolved: https://github.com/facebook/react-native/pull/27844
Test Plan: Initialized new RN app with CLI, set RN to build from source and verified the still app builds and runs OK using code from this branch.
Reviewed By: rickhanlonii
Differential Revision: D19888605
Pulled By: ejanzer
fbshipit-source-id: 24ace48ffe8978796591fe7c6cf53a61b127cce6
Summary:
Hard-coded to false everywhere, and write-only. We never read from this.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20788252
fbshipit-source-id: ae117ebc51db7045947b9713602527ff4220833e
Summary:
Remove unused feature flag. This is not used within Facebook and I'm not aware of usage outside of FB.
Changelog: [Removed] Removing Android feature flag: lazilyLoadViewManagers
Reviewed By: mdvacca
Differential Revision: D20788210
fbshipit-source-id: 435316e3de7830d7cb7f14537351883e4fc6eeaa
Summary:
## Overview
This diff is an RFC to port a logging feature from iOS to Android.
Changelog: [Internal]
## Motivation
On iOS we have the following log functions and behaviors available for logging native warnings and errors:
- **Warnings** (`RCTLogWarn`)
- Log level 'warn' to console
- Display warning in LogBox
- **Errors** (`RCTLogError`)
- Log level 'error' to console
- Display a native RedBox (needs converted to show a LogBox if available)
- **Logs**
- We also have `RCTLog`, `RCTTrace`, `RCTAdvice`, `RCTInfo`, which just log to the console.
In Java, we have:
- **Warnings**
- **None**, added in this diff
- **Errors** (`DevSupportManager.showNewJavaError`)
- Log level 'error' to console with `FLog.e`
- Display a native RedBox (needs converted to show a LogBox if available
- **Logs**
- `ReactSoftException` (crashes the app??)
- `ReactNoCrashSoftException` (only logs??)
- Others?
## Details
This diff adds a method to pair with `RCTLogWarn`, `DevSupportManager.showNewJavaWarning`, which will log to the console and show a LogBox warning if LogBox is available.
## Concerns
I have a few concerns/questions about the state of logging on Android:
- Should/can we move all of the logging to it's own class, like how RCTLog works?
- Why does some logging happen on DevSupportManager and some in other classes?
- If we moved it all to it's own class, how could we access the reactContext to call the RCTLog JS module
Reviewed By: JoshuaGross
Differential Revision: D20056394
fbshipit-source-id: 32d57e300685e46da8039fc77cb22b4084acf81a
Summary:
## Context
For now, assume TurboModules doesn't exist.
**What happens when we call an async NativeModule method?**
Everytime JS calls an async NativeModule method, we don't immediately execute it. The legacy infra pushes the call into some queue managed by `MessageQueue.js`. This queue is "flushed" or "emptied" by the following events:
- **Flushed:** A C++ -> JS call. NativeModule async methods can called with an `onSuccess` and/or `onFail` callback(s). Calling `NativeToJsBridge::invokeCallback` to invoke one of these callbacks is one way for ObjC++/C++/Java to call into JS. Another way is via JSModule method calls, which are initiated by `NativeToJsBridge::callFunction`.
- **Flushed:** When `JSIExecutor::flush` is called. Since TurboModules don't exist, this only happens when we call `JSIExecutor::loadApplicationScript`.
- **Emptied:** When more than 5 ms have passed, and the queue hasn't been flushed/emptied, on the next async NativeModule method call, we add to the queue. Afterwards, we empty it, and invoke all the NativeModule method calls.
**So, what's the difference between flushed and emptied?**
> Note: These are two terms I just made up, but the distinction is important.
If the queue was "flushed", and it contained at least one NativeModule method call, `JsToNativeBridge` dispatches the `onBatchComplete` event. On Android, the UIManager module is the only module that listens to this event. This `onBatchComplete` event doesn't fire if the queue was "emptied".
**Why does any of this matter?**
1. TurboModules exist.
2. We need the TurboModules infra to have `JsToNativeBridge` dispatch `onBatchComplete`, which depends on:
- **Problem 1:** The queue being flushed on calls into JS from Java/C++/ObjC++.
- **Problem 2:** There being queued up NativeModule async method calls when the queue is flushed.
In D14656466, fkgozali fixed Problem 1 by making every C++/Java/Obj -> JS call from TurboModules also execute `JSIExecutor::flush()`. This means that, with TurboModules, we flush the NativeModule async method call queue as often as we do without TurboModules. So far, so good. However, we still have one big problem: As we convert more NativeModules to TurboModules, the average size of the queue of NativeModule method calls will become smaller and smaller, because more NativeModule method calls will be TurboModule method calls. This queue will more often be empty than not. Therefore, we'll end up dispatching the `onBatchComplete` event less often with TurboModules enabled. So, somehow, when we're about to flush the NativeModule method call queue, we need `JsToNativeBridge` to understand that we've executed TurboModule method calls in the batch. These calls would have normally been queued, which would have led the queue size to be non-zero. So if, during a batch, some TurboModule async method calls were executed, `JsToNativeBridge` should dispatch `onBatchComplete`.
**So, what does this diff do?**
1. Make `Instance` responsible for creating the JS `CallInvoker`.
2. Make `NativeToJsBridge` responsible for creating the native `CallInvoker`. `Instance` calls into `NativeToJsBridge` to get the native `CallInvoker`.
3. Hook up `CatalystInstanceImpl`, the Android bridge, with the new JS `CallInvoker`, and the new native `CallInvoker`. This fixes `onBatchComplete` on Android. iOS work is pending.
Changelog:
[Android][Fixed] - Ensure `onBatchComplete` is dispatched correctly with TurboModules
Reviewed By: mdvacca
Differential Revision: D20717931
fbshipit-source-id: bc3ccbd6c135b7f084edbc6ddb4d1e3c0c7e0875
Summary:
There's (potentially) a lot of expensive reflection calls here that, as best I can tell, end up being ignored if the supplied color is null. Better to early return.
Changelog: [General] [Internal] Preclude reflection when setting cursor color if color is null
Reviewed By: JoshuaGross
Differential Revision: D20670594
fbshipit-source-id: 480a988355bbd79008002c4326d4b35035ec2a95
Summary:
Accessing this field via reflection is explicitly blacklisted by Google in Android 10 and higher. They have provided a new API to change the color, which I have implemented here. [The old setColorFilter is deprecated](https://developer.android.com/reference/android/graphics/drawable/Drawable#setColorFilter(int,%20android.graphics.PorterDuff.Mode)) so I also updated that method call as well.
Changelog: [General] [Fixed] Use new setTextCursorDrawable API for Android 10
Reviewed By: JoshuaGross
Differential Revision: D20656068
fbshipit-source-id: 58a92b57c0a892c7c87fc5d735e4ceaa4e987ec7
Summary:
An evolution of D20633188 but more performant.
There are three optimized paths before the slow path.
The first optimized path tries to pair identical nodes from old/new tree, and generate Update mutations, until we hit nodes that are different (indicating either a remove or an insert). This already existed.
The next two optimizations, introduced by Tim in his JS pseudocode, were inspired by ReactJS's diffing algorithm. They work in cases where the rest of the nodes are (1) all removals/deletes or (2) all creates+inserts.
Finally, if those final two optimized paths can't run, it's because there is a mix of delete+remove, create+insert, and "move" operations, mixed at the beginning, middle, and/or end of the list.
This has slightly better average/best-case complexity as the previous implementation.
In particularly pathological cases where all nodes are arbitrarily reordered, or reversed, for instance (ABCDE->EDCBA) the algorithm has the same complexity as the previous algorithm (quadratic).
For now iOS is pinned to the older differ
Changelog: [Internal] Experiment to optimize diffing algorithm in Fabric
Reviewed By: shergin
Differential Revision: D20684094
fbshipit-source-id: d29fba95a0328156c023e1c87804f23770ee1d91
Summary:
`fbsource//xplat` and `//xplat` are equivalent for FB BUCK targets. Removing extra prefix for consistency.
Changelog: [Internal]
Reviewed By: scottrice
Differential Revision: D20495655
fbshipit-source-id: a57b72f694c533e2e16dffe74eccb8fdec1f55f5
Summary:
This gets us on the latest Prettier 2.x:
https://prettier.io/blog/2020/03/21/2.0.0.html
Notably, this adds support for TypeScript 3.8,
which introduces new syntax, such as `import type`.
Reviewed By: zertosh
Differential Revision: D20636268
fbshipit-source-id: fca5833d003804333a05ba16325bbbe0e06d6c8a
Summary:
Changelog: [Android] [Updated]
mOverrideColorScheme should be assigned before the first colorSchemeForCurrentConfiguration call, so the initial setting of mColorScheme will reflect the override
Reviewed By: zackargyle
Differential Revision: D20630173
fbshipit-source-id: a2a2d174d3fc40c14f27dce6a7fa8e67203480c9
Summary:
Changelog: [Internal]
Removing historic layout animations index adjustment (D20323928) broke the Dating Secret Crush screen.
Since flushing animations (D20319824) had to be reverted due to issues with Saved + Privacy Shortcuts (https://fburl.com/tasks/eijtmifu) we need to track pending deletions across `manageChildren` operations.
Reviewed By: JoshuaGross
Differential Revision: D20601079
fbshipit-source-id: c6f116683750e97abe7f988cf361d2a6449e90e6
Summary:
add support to the android implementation of the Picker component for setting the background color.
Changelog: [Android] [Added] - Support item background color in Dialog Picker
Differential Revision: D20566131
fbshipit-source-id: d693b40803fa1051ec955c5728994c820fecd9e9
Summary:
Fixes https://github.com/facebook/react-native/issues/28361.
## Changelog
[Internal] [CI] - Fix test_android
Pull Request resolved: https://github.com/facebook/react-native/pull/28363
Test Plan:
Prior to fix:
```
react-native $ ./scripts/circleci/buck_fetch.sh
Guessing 168a69309928ba16065cdb33b1775a4af9f924a6 as the last one used version.
Using additional configuration options from /Users/hramos/.buckconfig.d/experiments, /etc/buckconfig.d/fb_chef.ini, /etc/buckconfig.d/fb_chef_override.ini
Invalidating internal cached state: Watchman failed to start. This may cause slower builds.
Parsing buck files: finished in 1.5 sec
Buck wasn't able to parse /Users/hramos/git/react-native/ReactAndroid/src/main/java/com/facebook/fbreact/specs/BUCK:
IOError: [Errno 2] No such file or directory: '/Users/hramos/git/react-native/tools/build_defs/platform_defs.bzl'
Call stack:
File "/Users/hramos/git/react-native/.buckd/resources/168a69309928ba16065cdb33b1775a4af9f924a6/buck_server/buck_parser/profiler.py", line 507, in wrapped
return func(*args, **kwargs)
File "/Users/hramos/git/react-native/ReactAndroid/src/main/java/com/facebook/fbreact/specs/BUCK", line 1
load("//tools/build_defs:platform_defs.bzl", "ANDROID")
File "/Users/hramos/git/react-native/.buckd/resources/168a69309928ba16065cdb33b1775a4af9f924a6/buck_server/buck_parser/profiler.py", line 507, in wrapped
return func(*args, **kwargs)
This error happened while trying to get dependency '//ReactAndroid/src/main/java/com/facebook/fbreact/specs:FBReactNativeSpec' of target '//ReactAndroid/src/main/java/com/facebook/react/devsupport:devsupport'
```
After fix:
```
react-native $ ./scripts/circleci/buck_fetch.sh
+ buck fetch ReactAndroid/src/test/java/com/facebook/react/modules
Guessing 168a69309928ba16065cdb33b1775a4af9f924a6 as the last one used version.
Using additional configuration options from /Users/hramos/.buckconfig.d/experiments, /etc/buckconfig.d/fb_chef.ini, /etc/buckconfig.d/fb_chef_override.ini
Invalidating internal cached state: Watchman failed to start. This may cause slower builds.
Parsing buck files: finished in 1.1 sec
Configuration 'ANDROID_SDK' points to an invalid directory '/opt/android_sdk'.
When creating rule //ReactAndroid/src/main/java/com/facebook/hermes/instrumentation:instrumentation.
```
> Note: I don't have the Android SDK configured in this machine.
Verified on Circle CI. `test_android` is now green: https://circleci.com/gh/facebook/react-native/140682?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link
Reviewed By: cpojer
Differential Revision: D20564934
Pulled By: hramos
fbshipit-source-id: 5d843b8f113c4db5391ee39addc3ff259d962290
Summary:
Earlier this week I introduced a change in the old, non-Fabric renderer (D20378633 D20427803) that (gated behind a feature-flag) executes ViewCommands before all other types of commands, as a perf optimization and (I think) a potential fix for a category of race conditions.
I've added more details in comments here.
The Fabric renderer uses the same feature-flag that I introduced for the non-Fabric renderer.
Changelog: [Internal] Fabric
Reviewed By: mdvacca
Differential Revision: D20449186
fbshipit-source-id: bb3649f565f32c417a6247369902333989a043aa
Summary:
Instead of just blindly retrying all ViewCommands if they fail - which could be dangerous, since it's arbitrary imperative commands we'd be executing twice, potentially with bad app state - we only retry if the ViewCommand throws a "RetryableMountingLayerException".
Changelog: [Internal] Optimization to ViewCommands
Reviewed By: mdvacca
Differential Revision: D20529985
fbshipit-source-id: 0217b43f4bf92442bcc7ca48c8ae2b9a9e543dc9
Summary:
Simplifying the dispatchMountItems reentrance and retry logic.
Motivation: cleanup so I can work on dispatching ViewCommands before anything else.
Importantly, this gives us the properties that:
1) Only one function is responsible for calling dispatchMountItems
2) Only one function is responsible for deciding if we shouldn't call dispatchMountItems due to reentrance
3) Only one function is responsible for all cleanup
4) Only one function maintains all of the relevant flags (except dispatchPreMountItems... two total now, instead of 4 before)
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20437035
fbshipit-source-id: 5370366790eb25f653bee6c1950e747458374a61
Summary:
Original commit changeset: b594d0e6e9b6
D20319824 introduced a problem in LayoutAnimations, which makes surfaced as the problem in T63911344. This diff reverts D20319824.
Changelog: [Internal]
Reviewed By: lunaleaps
Differential Revision: D20541918
fbshipit-source-id: ff72b839f57d39051122920a38b2632cbb5ec362
Summary:
Patch for T63997094.
Will still crash in debug mode, and log soft errors, so as not to entirely hide errors.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20473855
fbshipit-source-id: 8b052b1ae3c886f83d6a7922feb158172cdcd33d