Summary: This is pure cleanup so that we can make sure that all events are living in the same time space (currently nano seconds).
Reviewed By: foghina
Differential Revision: D3593884
fbshipit-source-id: 71b084362008f1c93c21880630acf11f5c058355
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: davidaurelio
fbshipit-source-id: d81732e50a5ece2168e8347309d8d52a0db42951
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: dmmiller
fbshipit-source-id: cbd25bb7e7bb87fa77b661a057643a6ea97bc3f1
Summary:It didn't work for a few reason. First, the drawer view NEEDS to have a background color or no shadow will ever render. Second, we need to use the `setDrawerElevation` method instead of `setElevation` for DrawerLayout. Finally we need to actually pass the style value (maybe we could just pass elevation but I don't really think it can cause any issues) down to the native component as it is not the case at the moment.
I also added a default style to elevation of 16 which is the standard for material design according to https://www.google.com/design/spec/patterns/navigation-drawer.html#navigation-drawer-specs. I could also default it to 0 so it keeps the same appearance as before but I think it looks better this way.
Closes#6022
**Test plan**
Tested using the DrawerLayout in the UIExplorer app.
Before, elevation 0
<img width="420" alt="screen shot 2016-02-23 at 1 55 42 am" src="https://cloud.githubusercontent.com/assets/2677334/13244000/008afdb2-d9d1-11e5-95b8-9c345ea0ea8d.png">
After, elevation
Closes https://github.com/facebook/react-native/pull/6100
Reviewed By: bestander
Differential Revision: D3012242
Pulled By: lexs
fb-gh-sync-id: 4967d7ec920f0229d823032ba95c8a3cace329c6
shipit-source-id: 4967d7ec920f0229d823032ba95c8a3cace329c6
Summary:
Moves ReactProp and ReactPropGroup to `com.facebook.react.uimanager.annotations`. This is needed
so that future annotation processor can run on code inside the com.facebook.react.uimanager package.
public
Reviewed By: astreet
Differential Revision: D2754842
fb-gh-sync-id: 3808c3e3f6c45e5897ecab88cd4175573c0c24e6
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.