Commit Graph
715 Commits
Author SHA1 Message Date
Joshua Gross ca4bac5534 EZ: Fix debug mode NPE in non-Fabric
Summary:
Fixes a NPE in debug mode. This will only impact developers who have explicitly turned this debug flag on, so it's a very low-pri fix.

Changelog: [Internal]

Reviewed By: makovkastar

Differential Revision: D24410825

fbshipit-source-id: 08c8a0c6d0e0fb7c132725ad6af9460b91a7edf3
2020-10-20 05:20:26 -07:00
Joshua Gross 3aa4de7912 Add debugging mode to non-Fabric NativeViewHierarchyManager
Summary:
Just helpful for debugging sessions.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D24207622

fbshipit-source-id: 904cbaa4512c03581d6a5c3efd69ebfca7972d42
2020-10-09 12:16:50 -07:00
Joshua Gross 78b42d7fb7 Take viewport offset into account in UIManager.measureInWindow
Summary:
D23021903 (https://github.com/facebook/react-native/commit/154ce789723f6e65785bcfc00da399ad9184bdfb) but for Android.

Changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D23640968

fbshipit-source-id: 7a743ebd0ea2b573d6ef17b418ad98ec616b11d3
2020-09-11 13:43:26 -07:00
David Vacca fe79abb32c Introduce TransparentImmersiveReactActivity in FB4A
Summary:
This diff creates the new TransparentImmersiveReactActivity in FB4A, the intention is to help integrate TransparentReactActivity with Fb4A

Changelog: [Deprecated][Android] Deprecated method UIManagerModule.getUIImplementation. This method will not be part of the new architecture of React Native.

Reviewed By: stashuk

Differential Revision: D23324543

fbshipit-source-id: 35395fe410790a9611a4637361b888678eb0a836
2020-08-28 17:01:07 -07:00
Joshua Gross e60564215d ReactModalHostView: Prevent infinite SetState/UpdateState loop
Summary:
Make sure to check incoming state values before calling SetState, or we call back and forth forever.

Changelog: [internal]

Reviewed By: mdvacca

Differential Revision: D23389355

fbshipit-source-id: 9cf6110cf654fe93f555a6fbfd9b20f112214e0a
2020-08-27 20:00:02 -07:00
David Vacca 0e442d1c02 Build RN Tester with fabric enabled in sandcastle
Summary:
This diff extends test-react-native-oss-android-legocastle to test the build of RNTester with fabric enabled in Sandcastle

changelog: [internal] internal

Reviewed By: fkgozali

Differential Revision: D23141524

fbshipit-source-id: 396dae1c0a23ce03db1053de1627eacb09a6df94
2020-08-17 16:40:00 -07:00
Joshua Gross 0af275e3be Diagnostics for non-Fabric ViewCommand crash
Summary:
Add additional logging.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22980132

fbshipit-source-id: ab98d9aebe47dc65780ffbf6648e9341e1750121
2020-08-09 01:39:29 -07:00
Joshua Gross 0713246e7b Switch to using safer UpdateState mechanism
Summary:
Update FabricViewStateManager so that the caller can bail out of updates by returning null.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22966024

fbshipit-source-id: 31cd9ec8a9a9918fbb94844e30ed1a2fcc61997d
2020-08-05 22:01:19 -07:00
Joshua Gross 774dec1e17 Introduce general API for setting C++ State from the View layer and getting a notification if it fails, with Android impl
Summary:
iOS will need to be implemented separately, but the shared C++ bits are in place.

Explanation: there is currently no way for the View layer to /know/ if an UpdateState call has succeeded or failed. Generally we just assume it succeeds, but if it fails we have no way of knowing or retrying.

This can cause some UI bugs. To mitigate this, I'm introducing a "failure" notification callback mechanism. The JNI bridging for this is a little complicated to avoid passing Runnable across the JNI, but it
should be much simpler on iOS.

In development this seems to make View components much more reliable.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22940187

fbshipit-source-id: 917f2932ae22d421f91fe8f4fca3f07dc089f820
2020-08-05 06:35:41 -07:00
Joshua Gross c8f571fdad Build ViewGroup mechanism for repeatedly retrying UpdateState until it succeeds
Summary:
With BackgroundExecutor+State Reconciliation, it is pretty common to have races where View layer UpdateState calls are thrown away.

Theoretically this is /always/ possible since C++ doesn't retry failed UpdateStates, we just try once and then bail. This is part 1 of improving our mechanisms for ensuring that State stays up-to-date from the View layer.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22933927

fbshipit-source-id: 77b3b87402f772e3f149be0f9200e673bbed7b57
2020-08-04 17:12:41 -07:00
David Vacca 35128f45d1 Fix NoSuchMethodException when calling DisplayMetricsHolder.initDisplayMetrics in Android API level <= 16
Summary:
This diff fixex a NoSuchMethodException when calling DisplayMetricsHolder.initDisplayMetrics in Android API level <= 16.

changelog: [Android][Fixed] Fix NoSuchMethodException when calling DisplayMetricsHolder.initDisplayMetrics in Android API level <= 16

Reviewed By: fkgozali

Differential Revision: D22630603

fbshipit-source-id: d2a95445beb5745a89ee1eefdf0d24ce3e0b8893
2020-07-20 12:24:32 -07:00
Valentin Shergin ec60ebe792 Introducing YGPositionTypeStatic
Summary:
Changelog: [Internal] Fabric-specific internal change.
This diff introduces a new value for `YGPositionType`: `YGPositionTypeStatic`.
No part of Yoga, RN, Litho or CK uses this value yet. `relative` and `static` values behave the same way for now. We also do not change any defaults. So, it should be fine.

Reviewed By: SidharthGuglani

Differential Revision: D22386732

fbshipit-source-id: 39cd9e818458ac2a91efb175f24a74c8c303ff08
2020-07-20 00:33:22 -07:00
David Vacca ee8a0cfa5a Fix ConcurrentModificationException while registering events
Summary:
This diff fixes a ConcurrentModificationException that is thrown when registering events in React Native.
This bug was introduced by D22483508 (https://github.com/facebook/react-native/commit/80f13412e548c8666b6ad770e6d3d5c54a717bc2), before event listeners were registered in the NativeModule Thread, now they are registered in the UI Thread.

As part of this diff I change the type of mListeners variable to use CopyOnWriteArrayList instead of ArrayList because this variable is accessed from different threads. This will prevent the exception to happen, but additionally we need to verify if the change of threading made in D22483508 (https://github.com/facebook/react-native/commit/80f13412e548c8666b6ad770e6d3d5c54a717bc2) will cause any other issue (e.g. events not being delivered becuase the listeners are registered too late in the UI Thread)

changelog:[Internal]

Reviewed By: JoshuaGross

Differential Revision: D22599747

fbshipit-source-id: 5c5e46710c4a559badbd713f536e6e6e464fda23
2020-07-17 11:51:22 -07:00
Emily Janzer fc285f2f06 Add support for bridgeless mode to UIManagerHelper.getUIManager()
Summary:
`UIManagerHelper.getUIManager()` relies on the bridge (CatalystInstance) to get the proper UIManager depending on which renderer is being used. Unfortunately, this means it will always return null in bridgeless mode, where the CatalystInstance doesn't exist. This diff replaces the implementation of `BridgelessReactContext.getJSIModule()` to return the FabricUIManager from the ReactHost/Instance.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22480968

fbshipit-source-id: 640e3f22a5b39b315ed2f0397be3cba39e80529a
2020-07-15 19:34:49 -07:00
Joshua Gross 80f13412e5 Expose resolveCustomDirectEventName from UIManager interface
Summary:
Expose `resolveCustomDirectEventName` from UIManager interface for Bridgeless Mode+NativeAnimatedModule.

We cannot remove the interface from the Non-Fabric UIManagerModule yet, as it would break downstream open-source dependencies, so I just marked it deprecated.

Note that this still doesn't totally fix issues with Bridgeless mode: generally I have to navigate to a Bridgeless surface, exit it, and then navigate back, and only on the 2nd navigation does everything seem to work properly...

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22483508

fbshipit-source-id: 685126e7e51aa5d0fd60ad5d4ecc44e8c6c3029d
2020-07-10 23:34:47 -07:00
Joshua Gross 95d05fc415 NativeAnimatedModule: subscribe to Fabric lifecycle events in more cases
Summary:
The previous assumption was that any animations would result in `addAnimatedEventToView` being called. That's not true in all cases, so sometimes we never subscribed to Fabric lifecycle events, preventing animations from working on some screens and for Venice.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22483509

fbshipit-source-id: c97576675902b4b9e1d4e659c7c1e24c5fe92946
2020-07-10 23:34:47 -07:00
Hein Rutjes cfa4260598 Add support for shadowColor on Android (API >= 28) (#28650)
Summary:
This PR adds support for the `shadowColor` style on Android.

This is possible as of Android P using the `setOutlineAmbientShadowColor` and `setOutlineSpotShadowColor` View methods. The actual rendered color is a multiplication of the color-alpha, shadow-effect and elevation-value.

## Changelog

`[Android] [Added] - Add support for shadowColor on API level >= 28`
Pull Request resolved: https://github.com/facebook/react-native/pull/28650

Test Plan:
- Only execute code on Android P
- Added Android `BoxShadow` tests to RNTester app

![image](https://user-images.githubusercontent.com/6184593/79457137-fe627c80-7fef-11ea-8e88-3d9423a4f264.png)

Reviewed By: mdvacca

Differential Revision: D21125479

Pulled By: shergin

fbshipit-source-id: 14dcc023977d7a9d304fabcd3c90bcf34482f137
2020-07-07 23:32:38 -07:00
Joshua Gross c6b9cc36da Document early ViewCommand dispatch, since it is no longer gated
Summary:
In https://github.com/facebook/react-native/commit/0b63c9464872fed9ff3eb388e32850f2f8c69561, I shipped "Early ViewCommand Dispatch" everywhere but didn't provide a good summary in the commit message.

Here it is:

The "Early ViewCommand Dispatch" experiment was a success, leading to improved UI responsiveness and fewer overall crashes.

Ship to all Fabric and non-Fabric users, and clean up the code a bit.

# Context: what?

ViewCommands are now used in React Native to do things like scroll ScrollViews to a certain position; focus or blur a TextInput; control the value of controlled TextInputs; and much more. These used to be done using setNativeProps, but we're moving everything to ViewCommands, and most of that migration has already finished.

# Context: Why?

Because Fabric does not support setNativeProps, there has been an effort to move all setNativeProps callsites to ViewCommands. Since these callsites are in JS where we can't tell if we're running in Paper or Fabric, both Paper and Fabric callsites are being migrated (mostly already done) to ViewCommands. One such example is Android TextInput, which has been using ViewCommands instead of setNativeProps for several months.

This migration was largely without issues, except TheSavior and I noticed early on that certain things were just... slower with ViewCommands. It was definitely noticeable, but we determined it to be acceptable and moved on.

Recently, it became clear to me that the perf regression may not be acceptable, but there might be an "easy" solution.

# Why are ViewCommands slower than SetNativeProps?

So, a couple things. SetNativeProps on Paper would actually cause a layout pass; the same is not true for ViewCommands, so they should actually be much faster. But they're not! The reason is that ViewCommands are treated as regular mount items, and they are queued up /after/ all other mount items. That means if you're trying to interact with the UI while some part of it is updating, your ViewCommands must wait for portions of the screen to finish rendering before they execute.

In some cases, those views may even disappear before the ViewCommand executes, causing increased exceptions as well as speed degredations.

# Proposal

This experiment that ran with successful results was: to execute ViewCommands /before/ all other types of mount instructions (by maintaining a separate queue). That means if you tap on a TextInput to focus it while the screen is doing some heavy rendering, the next time the UIManager executes a batch of instructions, it will execute the focus operation out-of-order, at the very beginning. From a user perspective this is actually quite noticeable, and works much better than the older behavior.

# Why it's Not That Dangerous

* Is it possible that we'll execute instructions after the corresponding view has disappeared? This was already possible, and is actually less likely now, since it's more likely that the ViewCommand will execute before the Delete instructions executes.
* Is it possible we'll execute instructions BEFORE the view is created? Yes, this is possible and I actually found a repro for it. My solution: allow ViewCommands to be retried, exactly once. If they throw an exception the first time, we requeue which will cause the command to be executed after the current batch of mount items. Interestingly, this seems to be unnecessary in Fabric, so the logic there is a bit simpler (probably because on Android we do view preallocation under Fabric, so views are created way before they're inserted into the view hierarchy, and apparently before ViewCommands have a chance to execute).
* ViewCommands are already an imperative feature that exists outside of the normal React commit cycle. So they're already dangerous. This doesn't change that, but it does make dangerous code *faster*, so that's good.

Changelog: [Android][Changed] ViewCommands on Android now execute earlier, as a perf optimization.

Reviewed By: mdvacca

Differential Revision: D22343648

fbshipit-source-id: 310d94977ac8ca3140ee8aa272272f660efafa36
2020-07-01 17:25:32 -07:00
Joshua Gross 0b63c94648 Ship early ViewCommand dispatch everywhere
Summary:
Early ViewCommand dispatch: ship the experiment everywhere on Android.

Since ViewCommands are totally divorced from the commit cycle currently, and since they are inherently unsafe, we can create a separate queue for them
and retry them if they fail with a specific category of exceptions.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22173050

fbshipit-source-id: 494b7c6b5dfd2aec8ba77ae35d0d58d4d727b9b4
2020-06-29 15:45:11 -07:00
David Vacca 6d6268e903 Fix padding flickering visible during initial render of text input
Summary:
This diff fixes a race condition that caused a flicker during initial rendering of TextInput in Fabric

The root cause is that the TextInput's State is sometimes initialized with no information from the Theme, this causes text input to be rendered with 0 padding. Later ReactTextInput manager updates TextInput state with theme data and the TextInput is re-rendered with the correct padding information.

changelog: [Internal]

Reviewed By: sammy-SC

Differential Revision: D22034849

fbshipit-source-id: a2fa91f34a8340878f2ec8d231ef6c86cee08f05
2020-06-13 22:20:04 -07:00
Joshua Gross 86c38739a7 Avoid using ViewManager childCount to detect errors, since it's not reliable
Summary:
Similar to D21756178, we cannot rely on childCount since it can return zero when there are actually valid children. This both causes more exceptions than necessary when the operation would work, and pollutes error messages since the information is not strictly reliable.

Instead, we just try to get a View and thrown an exception when it's null, or in loops, loop until we hit a null child. `getChildAt` doesn't throw exceptions, it just returns null when we're out-of-bounds.

This can impact custom ViewGroups like BottomSheets, and other ViewGroups that might do interesting/weird things with children, including ReactClippingViewManager.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22035569

fbshipit-source-id: 43e98d81178faaf720face98fc84e78743f292c3
2020-06-13 18:31:41 -07:00
David Vacca 95154a6b8b Migrate usages of RCTEventEmitter.class to EventDispatcher
Summary:
This diff migrates usages of RCTEventEmitter.class to EventDispatcher.dispatchEvent.

RCTEventEmitter is not compatible with Fabric, now we need to use EventDispatcher.dispatchEvent instead.

changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D21982549

fbshipit-source-id: 9ea2d9a00f063a03c2e401fc1e328ce26bcf48df
2020-06-10 22:56:02 -07:00
David Vacca a0baba654e Expose receiveEvent as a high level API on UIManager
Summary:
This diff exposes receiveEvent on the UIManager class. This is necessary to support backward compatibility between Fabric and classic RN

changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D21979687

fbshipit-source-id: 1ec75896687d55e699f79c520e21f05fac368ee6
2020-06-10 22:56:01 -07:00
Joshua Gross 03174f1cad Call stopSurface when ReactRootView is unregistered
Summary:
In the past, in Fabric (Android), we never called stopSurface. Ever! This is bad for memory and can cause other issues, so... let's not do that.

Instead, when the ReactRootView is being torn down, we check the View ID to see if it's a Fabric RootView, and if it is, we call Fabric's stopSurface method.

Fabric stopSurface only has impact on (1) Fabric mount instructions being executed after that point and (2) tells JS to stop running the surface, on the JS thread, asynchronously.

Anecdotally it looks like all the MountItems involved in deleting and removing views from the hierarchy are executed before stopSurface is called.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21965837

fbshipit-source-id: 5169c5a1e339fd9e016ae1234d8389b2bd30be70
2020-06-09 23:23:10 -07:00
Luna Wei ceb6c3de54 Fix assertions
Summary:
Changelog:
[Internal][Fixed] - Fix non-null assertions

These assertions weren't asserting that these objects aren't null.

Reviewed By: mdvacca

Differential Revision: D21844260

fbshipit-source-id: 6102fb304ddb6db61411e15c32355e4c3d3effca
2020-06-02 13:43:36 -07:00
Emily Janzer 0a12f3ea77 Always return an EventDispatcher in bridgeless mode
Summary:
This changes how we access the EventDispatcher from the FabricUIManager in bridgeless mode.

Currently, we have implemented a similar API to what we use for Fabric (used in UIManagerHelper): `BridgelessReactContext.getJSIModule(UIManager).getEventDispatcher()`. However, `getJSIModule` does not have a nullable return type, which means that we have to throw an exception if the UIManager can't be found - if, for example, the instance is not initialized yet (or has been destroyed). This is causing crashes when a view tries to access the EventDispatcher before the instance is initialized, which takes longer for Venice because we include JS bundle loading as part of initialization (we may need to revisit that).

Ideally, we'd like to create a first-class API for `getEventDispatcher()`, and make sure that it never crashes if the instance is destroyed, because we don't care if JS events aren't delivered at that point. However, there are some obstacles to making this change for the bridge - mostly related to avoiding circular dependencies between the bridge module and the uimanager module. (Also, this might be a behavior change for the bridge, because I think we currently start queueing events before it's initialized? and product code might be relying on that).

Reviewed By: mdvacca

Differential Revision: D21672949

fbshipit-source-id: a38e96cd40c6f70124b7ca2a5c9722988fe7fcf4
2020-05-27 12:16:21 -07:00
Emily Janzer 68c0eddb71 Split EventDispatcher into interface and impl (#28983)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28983

Creating an interface for EventDispatcher so I can implement it from a dummy/no-op EventDispatcher to use in bridgeless mode when the instance isn't alive.

Changelog: [Android] [Changed] Renamed EventDispatcher to EventDispatcherImpl and created EventDispatcher interface; calls to EventDispatcher contstructor need to be updated

Reviewed By: makovkastar

Differential Revision: D21695401

fbshipit-source-id: 46066a467efcf03a5f484bb9fb58c662d46a2c4e
2020-05-26 14:36:13 -07:00
Joshua Gross 0b00d92514 Android Animated timing: interface-only
Summary:
This is (part of) a rewrite of D15390384.

This implements the lifecycle interface only for Fabric to signal to NativeAnimatedModule when preOperations are about to run / operations are about to be dispatched.

We will likely want to remove this mechanism entirely and rewrite NativeAnimatedModule in C++ for Fabric/Venice, but for now, I'm not sure of a better solution to unblock.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21698193

fbshipit-source-id: a13d445073911fd63d896202a7a1bfbe1167038a
2020-05-26 11:39:28 -07:00
David Vacca 04b8c9c925 Delete local data from Fabric android
Summary:
LocalData was fully replaced by State, this diff removes dead code thas was previously used to update local Data
changelog: [Internal] Internal cleanup on Fabric Android code

Reviewed By: shergin

Differential Revision: D21621481

fbshipit-source-id: a3e38300a54a85adff9145cdeea1e89dad09103f
2020-05-18 17:57:28 -07:00
Kevin Gozali f24b815fe6 use xplat BUCK attribution
Summary:
Internal code attribution update.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21603406

fbshipit-source-id: c3da1823e26beb0092d97e66d731618c0433a2f7
2020-05-15 21:55:52 -07:00
Ram N 4001966fb6 Move Size check before accessing type of transform
Summary:
Changelog:
[Android][Fixed] - Move Size check before accessing type of transform

Reviewed By: JoshuaGross, kacieb

Differential Revision: D21605800

fbshipit-source-id: eb3eb3c3e2992e2e117e6e0af53fbe939e09d971
2020-05-15 21:43:05 -07:00
Joshua Gross eb12cb5bbc Support interpolating transform View property
Summary:
For Fabric LayoutAnimations, we need to support interpolating the Transform property (which really ends up just being interpolation of ScaleX, ScaleY, or ScaleXY transforms - not arbitrary matrices).

To support that, we need to be able to convert Transform back to folly::dynamic, and on the Java side we need to support accepting arbitrary matrices instead of transform maps of properties.

Changelog: [Internal] Fabric-only changes

Reviewed By: sammy-SC

Differential Revision: D21564590

fbshipit-source-id: b137f659b27e4b8fae83921a28ccf46035e18651
2020-05-14 12:38:00 -07:00
David Vacca 0199a0392c Revisit deprecated methods in UIManagerModule and update javadoc
Summary:
Ez diff that revisits deprecated methods in UIManagerModule and update javadoc

Motivation: I'm cleaning up my fabric backlog before lockdown
changelog: [Android] Update documentation of UIManagerModule methods

Reviewed By: JoshuaGross

Differential Revision: D21487609

fbshipit-source-id: 896ae21e02d5b1aa57b7158d714986fd1f8c9c5c
2020-05-13 18:18:31 -07:00
David Vacca d0c4c5eaf9 Delete playTouchSound from UIManagerModule
Summary:
This diff deletes the deprecated PlayTouchSound method from UIManagerModules.

I verified there are no callsites of this method in Facebook sourcecode

changelog: [BREAKING][Android] Deletes the method PlayTouchSound method from UIManagerModule, this method was moved to the SoundManagerModule class.

Motivation: I'm cleaning up my fabric backlog before lockdown

Reviewed By: JoshuaGross, TheSavior

Differential Revision: D21487612

fbshipit-source-id: f630e2b7f927e0b607a30b9f4904feb63a561ab9
2020-05-13 18:18:31 -07:00
David Vacca 6570f7887b Extend ReactShadowNode API to expose flex props
Summary:
This diff extends the ReactShadowNode API to expose flex props, this is going to be used by some components that require access to it

changeLog: [Android][Added] Exposed getFlex method as part of ReactShadowNode API

Reviewed By: JoshuaGross

Differential Revision: D21554663

fbshipit-source-id: 26c9a3fe5f72a84120b16b553ab08231817c0efa
2020-05-13 15:44:24 -07:00
David Vacca e3f4a7ba09 Fix precision of TextInlineViews in Android
Summary:
TextInlineViews in Android was incorrectly converting values to from float to int, this produced to loose precision and to render incomplete texts in some components.
This diff changed the types from int to float, avoiding loose precision.

The impact of this bug is not that high because in the conversion to int we were using Math.ceil(), which was already rounding the result to the next pixel.

changeLog: [Android][Fixed] Fix precision of TextInlineViews in Fabric Android

Reviewed By: JoshuaGross, shergin

Differential Revision: D21541159

fbshipit-source-id: 4741ab96964c35af1c1b7d3e821e505ecef2efce
2020-05-13 00:42:36 -07:00
Lulu Wu 63099c40e6 Migrate Android view managers to type-safe commands generated by JS codegen
Summary:
## Changelog:

[General] [Changed] - Migrate Android view managers to type-safe commands generated by JS codegen.

Reviewed By: JoshuaGross, mdvacca

Differential Revision: D21406461

fbshipit-source-id: 93584b240314254675a36a58c4d0c0880d6889fb
2020-05-12 04:37:44 -07:00
William Candillon 797367c089 Fix skewX on Android and in the JS decomposition (#28862)
Summary:
This issue fixes https://github.com/facebook/react-native/issues/27649.

By using 2d decomposition that transforms a skewX into a rotate/scale/rotate, the skewX issue on Android was still there which made me suspect that the issue came from the decomposition algorithm. Then I noticed that the bug existed in the JavaScript decomposition as well which led me to a fix on the JS and therefore on the Android side most likely.

## Changelog

[Android] [Fixed] skewX transforms
Pull Request resolved: https://github.com/facebook/react-native/pull/28862

Test Plan:
Check that skewX works on Android.
On JS, making sure that processTransform() doesn't skip, you can try the following sequence:

```tsx
  const matrix = processTransform([{ skewX: `${Math.PI / 3}rad` }]);
  const result = MatrixMath.decomposeMatrix(matrix);
  console.log({ result });
```

Differential Revision: D21493021

Pulled By: shergin

fbshipit-source-id: 89f7aca5fbfd0f0f8c6f90a26bd76bf8550acaa5
2020-05-11 09:01:33 -07:00
Kevin Gozali 164d47f30a label react-native-github targets
Summary:
For internal code attribution.

Changelog: [Internal]

Reviewed By: zlern2k

Differential Revision: D21468924

fbshipit-source-id: 59cd2a52e0ae46bedbf54816820a5f40b684da8b
2020-05-08 00:36:17 -07:00
David Vacca 5c48c94f8c Fix measureLayout function for Virtual Nodes
Summary:
This diff fixes a NullPointerException thrown when calling measureLayout function on a virtual node.

changelog: [Android] Fix measureLayout function for VirtualTexts

Reviewed By: JoshuaGross

Differential Revision: D21435030

fbshipit-source-id: aba6d81f333464e49d2d769b111842e7ae8ce769
2020-05-06 16:35:27 -07:00
David Vacca 65d52a59b0 Set layout metrics during initial render of Fabric
Summary:
This diff refactors the initial render of Fabric in order to set the layout metrics as we start the surface.

This prevents to create an additional fabric commit during initial render. Also this migth help fixing T63495589 (I wasn't able to repro T63495589 again when using this diff)

changelog: [Internal][Android] Internal change to reduce the amount of commits during initial render of Fabric

Reviewed By: JoshuaGross

Differential Revision: D21330072

fbshipit-source-id: 758c49b52ea4c12d5623b7c7d68c7318f4a6cd83
2020-05-01 00:19:59 -07:00
David Vacca f82a6d78c9 Reduce exposure of UIManagerModule in the NativeAnimatedNodesManager class
Summary:
This diff reduces exposure of UIManagerModule in the NativeAnimatedNodesManager class, this is necessary to enable NativeDriverAnimations in Venice

changelog: [Internal][Android] Internal change to enable native driver animations in RN bridgless mode

Reviewed By: ejanzer

Differential Revision: D21317629

fbshipit-source-id: 81cd4ade296de4757acefe566e1466154d6b4e4b
2020-05-01 00:19:58 -07:00
Ramanpreet Nara 9263eb5d38 Part 2: Make CatalystInstanceImpl.getNativeModule Nullable
Summary:
This is the codemod portion of the parent diff.

I modified all call-sites to `ReactContext.getNativeModule` to do a null check on the returned NativeModule.

Changelog:
[Android][Fixed] - Check if NativeModules returned from CatalystInstanceImpl.getNativeModule are null before using them.

Reviewed By: JoshuaGross

Differential Revision: D21272028

fbshipit-source-id: 6bd16c6bf30605f2dfdf4c481352063712965342
2020-04-28 12:18:17 -07:00
Jakub Kinst b020e7c440 Fix calculating View position within a Window in split-screen mode on Android (#28449)
Summary:
On Android, when using split-screen mode, the Window-relative position of a native View is not calculated properly when the app is running on the right (or bottom) half of the screen. The coordinates are currently calculated only based on View.getLocationOnScreen() with subtracting status bar height. Scenarios, where the window does not fill the entire screen (such as split-screen mode) are not supported.

We need to use a more general solution to subtract the actual position of the window from position of the view within the screen. This PR fixes the issue by subtracting coordinates of the Window retrieved from View.getWindowVisibleDisplayFrame(), which covers all scenarios when Window can be in a different position than the screen (incl. status bar offset).

## Changelog

[Android] [Fixed] - Calculating view position within the window in split-screen mode
Pull Request resolved: https://github.com/facebook/react-native/pull/28449

Test Plan:
1. Run an app in split-screen mode on the right half of the screen
2. Call UIManagerModule.measureInWindow() from JS to fetch a position of a View within a Window
3. Observe the wrong coordinates returned
4. Try the same with the fix

Reviewed By: mdvacca

Differential Revision: D21246297

Pulled By: shergin

fbshipit-source-id: 1f54b1a5d6610be17bf05521200304db2ba263ab
2020-04-26 22:14:33 -07:00
Samuel Susla a136b34c35 Flip text alignment in case layout direction is RTL
Summary:
Changelog: [Internal]

Flip text alignment in case layout direction is RTL.

Reviewed By: JoshuaGross, mdvacca

Differential Revision: D21130371

fbshipit-source-id: cf56ca052c17a48e321803b0f99f8a4baaa0e67b
2020-04-21 05:42:39 -07:00
David Vacca 854f63701d Easy diff to add a TODO
Summary:
Easy diff to add a TODO to refactor `sendAccessibilityEvent` to use ViewCommands

This was orginally added D17142507

changelog: [Internal] Internal change

Reviewed By: JoshuaGross

Differential Revision: D21137348

fbshipit-source-id: aff38ccad8dfbb222f83161e2bd5da82f543e5db
2020-04-20 13:18:37 -07:00
David Vacca 3ed1b1f4ff Add a React Feature Flag to control TextInlineView fix
Summary:
This diff adds a temporary Feature Flag to control a fix in TextInlineView (see previous diffs of the stack)

changelog: [internal]

Reviewed By: JoshuaGross

Differential Revision: D20812920

fbshipit-source-id: 90fece9b29ba173546d96e4d9baf1ccabb3031b2
2020-04-02 14:11:17 -07:00
David Vacca 21eb540d6e Fix TextInlineViews when UIImplementation processes two roots at the same time
Summary:
This diff cleans the variable NativeViewHierarchyOptimizer.mTagsWithLayoutVisited right after all the view updates for a rootShadowNode have been processed by the UIImplementation class.

This intends to fix the bug reported in the task: T61185028, which root cause seems related to the fact that the variable NativeViewHierarchyOptimizer.mTagsWithLayoutVisited is not cleaned up when updating multiple rootShadowNodes as part of the same batch

changelog: [Android][internal] internal bug fix

Reviewed By: JoshuaGross

Differential Revision: D20812921

fbshipit-source-id: 28067ee29a931d7a9e9c33c90aceb4e3512dac1a
2020-04-02 14:11:17 -07:00
Joshua Gross eab7fc008f Remove unused feature flag: logDroppedViews
Summary:
Remove unused internal feature flag, logDroppedViews.

Changelog: [Internal]

Reviewed By: lunaleaps

Differential Revision: D20797353

fbshipit-source-id: 1bfea7fcce9e80cdb92cda59a89c7dd817d4a581
2020-04-01 17:07:07 -07:00
Joshua Gross 3963f34980 Remove unused Feature Flag: lazilyLoadViewManagers
Summary:
Remove unused feature flag. This is not used within Facebook and I'm not aware of usage outside of FB.

Changelog: [Removed] Removing Android feature flag: lazilyLoadViewManagers

Reviewed By: mdvacca

Differential Revision: D20788210

fbshipit-source-id: 435316e3de7830d7cb7f14537351883e4fc6eeaa
2020-04-01 17:07:06 -07:00