Summary:
Of course if props aren't changing, rawProps won't have paddings anymore and so padding gets reset.
Also, make sure we pay attention to paddingVertical and paddingHorizontal styles.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20269583
fbshipit-source-id: 2903fd0f7e6178f506109467d9a8f67b6d013a25
Summary:
Do we need this? Is it possible for any of these codepaths to execute in production? If so, it would be nice to avoid NPEs or even scheduling work on the UI thread.
Maybe we want to add soft exception logging for if these paths are called?
Changelog: [Internal] make sure LogBox does even less work when it's not hooked up
Reviewed By: rickhanlonii
Differential Revision: D20156812
fbshipit-source-id: ba9faedcb3b0951e6913724ca99549dc2d16237e
Summary:
On Android, when changing the props on TextInput component, there are cases where behavior is incorrect.
ex: there were two other PR requests to fix the following issues:
1) TextInput doesnt respect the autoCapitalize prop when keyboardType is set to "default"
2) Password visibility is broken
But those PRs ended up breaking a transition from phone-pad to default
Root cause
- The issue is that the bits that Android defines to store the InputType flags are reused.
- For example, the previous issue: TYPE_TEXT_FLAG_CAP_WORDS and TYPE_NUMBER_FLAG_DECIMAL are both using 0x00002000 bit. So when switching input types from phone-pad to default (text), it is not known if this bit should be cleared. It could have been set for capitalize or for indicating the num pad should be generic.
the solution is to always unset the TYPE_CLASS flags before setting the keyboardType so the user has the correct keyboard.
Changelog: [Fixed] TextInput transition from phone-pad to default
Reviewed By: JoshuaGross
Differential Revision: D20263334
fbshipit-source-id: 0b283fbd6314bf10b90f760917447d2439aaa147
Summary:
This adds support for 'returnByValue' in Runtime.evaluate invocations.
If the result of the evaluation can't be serialized to JSON, the results
are undefined.
ChangeLog: [Internal] - Hermes Inspector now supports 'returnByValue' in CDP Runtime.evaluate calls
[Facebook]
This is change was made to support debug completion in VSCode for ReactVR.
Reviewed By: ArchDev
Differential Revision: D19961115
fbshipit-source-id: d20af82b35d6bde88ab74b5c5a4c07415122c142
Summary:
Marketplace eagerly initializes a few NativeModules. These NativeModules are TurboModule compatible, and the device/user is in the TurboModule test. So these NativeModuels should be returned from the TurboModule system. However, for some reason, we end up doing a lookup on the `NativeModuleRegistry` for these NativeModules.
This means that either:
1. The TurboModuleManager isn't attached to the CatalystInstance
2. The TurboModuleManager returned null from getModule.
These logs will help us get to the bottom of what's going on.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D20260150
fbshipit-source-id: bb554ead412ad3b0fa7502b77f575365608ebc98
Summary:
Add configuration for [no-response bot](https://probot.github.io/apps/no-response/). This will make it so that issues tagged with the "Needs: Author Feedback" are closed after 21 days of inactivity. More importantly, it will make it so that the label is removed whenever the original author of the issue adds a comment.
## Changelog
[Internal] - N/A
Pull Request resolved: https://github.com/facebook/react-native/pull/28202
Test Plan: Verified no-response is enabled for this repository.
Reviewed By: cpojer
Differential Revision: D20256358
Pulled By: hramos
fbshipit-source-id: 51a11e868081afced9ee26640393f08501a8f103
Summary:
{emoji:26a0} This is a follow up to https://github.com/facebook/react-native/issues/25425 -- which isn't merged yet… See https://github.com/facebook/react-native/pull/25919/files/2a286257a6553a80a34e2b1f1ad94fc7bae36ea3..125aedbedc234c65c8d1b2133b79e926ad6cf145 for actual diff
Currently, StatusBar native module manages the status bar on iOS globally, using `UIApplication.` APIs. This is bad because:
- those APIs have been deprecated for 4 years
- Apple really, really wants you to have an explicitly defined view controller, and control the status bar there
- it [breaks external native components](https://github.com/facebook/react-native/issues/25181#issuecomment-506792819)
- it's [not compatible with iPadOS 13 multi window support](https://github.com/facebook/react-native/issues/25181#issuecomment-506690818)
for those reasons I we should transition towards view controller-based status bar management.
With that, there is a need to introduce a default React Native root view controller, so I added `RCTRootViewController`. Using it is completely opt-in and there is no breaking change here. However I believe this should be a part of the template for new RN iOS apps.
Additionally, I added `RCTRootViewControllerProtocol` with hooks needed for RCTStatusBarManager to control the status bar. This means apps that want to have total control over their view controller can still opt in to react native VC-based status bar by conforming their root view controller to this protocol.
## Changelog
[iOS] [Added] - Added `RCTRootViewController` and `RCTRootViewControllerProtocol`
[iOS] [Fixed] - `UIViewControllerBasedStatusBarAppearance=YES` no longer triggers an error as long as you use `RCTRootViewController`
[iOS] [Fixed] - Status bar style is now correctly changed in multi-window iPadOS 13 apps if you use `RCTRootViewController` and set `UIViewControllerBasedStatusBarAppearance=YES`
Pull Request resolved: https://github.com/facebook/react-native/pull/25919
Test Plan: - Open RNTester → StatusBar → and check that no features broke
Reviewed By: fkgozali
Differential Revision: D16957766
Pulled By: hramos
fbshipit-source-id: 9ae1384ee20a06933053c4404b8237810f1e7c2c
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28058
I'm taking the first step towards supporting iOS 13 UIScene APIs and modernizing React Native not to assume an app only has a single window. See discussion here: https://github.com/facebook/react-native/issues/25181#issuecomment-505612941
The approach I'm taking is to take advantage of `RootTagContext` and passing it to NativeModules so that they can identify correctly which window they refer to. Here I'm just laying groundwork.
- [x] `Alert` and `ActionSheetIOS` take an optional `rootTag` argument that will cause them to appear on the correct window
- [x] `StatusBar` methods also have `rootTag` argument added, but it's not fully hooked up on the native side — this turns out to require some more work, see: https://github.com/facebook/react-native/issues/25181#issuecomment-506690818
- [x] `setNetworkActivityIndicatorVisible` is deprecated in iOS 13
- [x] `RCTPerfMonitor`, `RCTProfile` no longer assume `UIApplicationDelegate` has a `window` property (no longer the best practice) — they now just render on the key window
Next steps: Add VC-based status bar management (if I get the OK on https://github.com/facebook/react-native/issues/25181#issuecomment-506690818 ), add multiple window demo to RNTester, deprecate Dimensions in favor of a layout context, consider adding hook-based APIs for native modules such as Alert that automatically know which rootTag to pass
## Changelog
[Internal] [Changed] - Modernize Modal to use RootTagContext
[iOS] [Changed] - `Alert`, `ActionSheetIOS`, `StatusBar` methods now take an optional `surface` argument (for future iPadOS 13 support)
[iOS] [Changed] - RCTPresentedViewController now takes a nullable `window` arg
[Internal] [Changed] - Do not assume `UIApplicationDelegate` has a `window` property
Pull Request resolved: https://github.com/facebook/react-native/pull/25425
Test Plan:
- Open RNTester and:
- go to Modal and check if it still works
- Alert → see if works
- ACtionSheetIOS → see if it works
- StatusBar → see if it works
- Share → see if it works
Reviewed By: PeteTheHeat
Differential Revision: D16957751
Pulled By: hramos
fbshipit-source-id: ae2a4478e2e7f8d2be3022c9c4861561ec244a26
Summary:
Changelog: [Internal]
# Problem
Fabric didn't know about content offset, even though `reactSmoothScrollTo` calls `updateStateOnScroll`, the value of content offset is {0, 0}.
# Fix
Call `updateStateOnScroll` from `reactSmoothScrollTo` with where the scroll view is going to be rather than where it is.
Reviewed By: JoshuaGross, mdvacca
Differential Revision: D20248959
fbshipit-source-id: b1da645576dd5e8dce29e7e1d90ab232e0df9fd5
Summary:
# Problem
HorizontalScrollView was not reporting its `contentOffset` to Fabric, therefore `measure` was returning wrong value.
# Solution
Copy over implementation of `updateState` from scrollView. I noticed that there is a lot of duplication between the two classes, that's why I decided to duplicate `updateState` as well.
Changelog: [Internal]
Reviewed By: JoshuaGross, mdvacca
Differential Revision: D20247552
fbshipit-source-id: 48b1eb0c11198a32531effe55301f8d554e92130
Summary:
Currently the error messages lead users to assume that all problems are because we're trying to use the ReactContext too early; it could be because we're using it too late, after it's been destroyed. Because of D17944723, it could be because we're accessing too late, after teardown.
Changelog: [Internal] making some error messages more specific and helpful
Reviewed By: mdvacca
Differential Revision: D20251909
fbshipit-source-id: e236d57e4d7d9c778d41de95160c242bcd69b3c9
Summary: Now, following the previous diff, we remove `LayoutableShadowNode::isLayoutOnly()` and change the view flattening algorithm to rely on two new traits. See the previous diff to learn more about how it works.
Reviewed By: sammy-SC
Differential Revision: D20212252
fbshipit-source-id: 87a07e8bb17b2e66e5703f107dc35ca7a8e49634
Summary:
This diff introduces two new `ShadowNodeTrait`s that we will use in the future in the new (slightly tweaked) view-flattening algorithm. (Note: this diff does not enable the new flattening, it's just preparation.)
The idea is that we split the notion of `isLayoutOnlyView` into two traits:
* `FormsView`: `ShadowNode`s with this trait must be represented as `ShadowView`s. Normal "visible" ShadowNodes will have this trait, but "layout only views" in old nomenclature will not.
* `FormsStackingContext`: `ShadowNode`s with this thread not only must be represented as `ShadowView`s but also have to form a "stacking context" which means that their children must be mounted as `ShadowView`'s children.
Our implementation does not exactly follow W3C spec in terms of sets of props that create the stacking context (because of historical reasons and mobile specifics) but ideologically it's the same. We start from the very conservative implementation where only views with background-color and borders do not form stacking context and then we probably extend that to more props.
Most importantly for us now, we will enforce the absence of ``FormsStackingContext` for `ParagraphShadowNode` and the presence of `FormsView` for `TextShadowNode` on Android where it's essential for mounting layer.
Read more about stacking context here: https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Positioning/Understanding_z_index/The_stacking_context
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D20212253
fbshipit-source-id: 0fbaee214ce2c5886cb0232843a2a3c7bb20655d
Summary:
During the development of `Pressability`, I removed the default "press in delay" in order to minimize differences between `Touchable` (as used by `TouchableWithoutFeedback`) and `Pressability`. However, it was a bug that `TouchableWithoutFeedback` zero'd out the default press delay.
This restores the original "press in delay". This will make it so that when users swipe over a pressable element in a scroll view, the scroll view will have time to cancel the touch and prevent a press in behavior (visual jank).
Changelog:
[General] [Changed] - Increase default `delayPressIn` value for `Pressability` to 130ms.
Reviewed By: TheSavior
Differential Revision: D20176152
fbshipit-source-id: 5d6481395ee501bcab20ab98cb46a6be2c423ddf
Summary:
Passing `layoutContext` to yoga crashes fb4a-64. Until I have a solution let's back this out.
Original commit changeset: 9df7da4bef8c
Changelog: [Internal]
Reviewed By: makovkastar
Differential Revision: D20246917
fbshipit-source-id: 220744fde9f74e8157fc0714c63639b01152e4ab
Summary:
Now we tweak more props in order to prepare for new flattening algorithm.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D20212254
fbshipit-source-id: 7391155072f93046e78fbecf4bb4b42cb1caacdc
Summary:
This is a part of migration staterted in D19390813.
There is no need to have those as const. The whole *Props object is usually const (and when it's not, props should not be too).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D20212255
fbshipit-source-id: 87f3d8e7a94c6626bd9b0fc304f75e915dd73d4c
Summary:
I propose this change because we (and a lot of other people, I'd guess) pass an `async` function as a parameter to `onRefresh`. Because the `async` function returns a `promise`, flow is reporting an error. I think the type checking here can be relaxed either all the way to `any` (because RN does not care here what we return) or to `void | Promise<void>` to account for async functions.
looking at https://github.com/facebook/react-native/commit/fb7b2d353356f67a3149c19ad733d46ec6842767#diff-a9c5687ae65236ba3e7f34bfdcdec81d seems like the second is preferred
## Changelog
[General] [changed] - relax RefreshControl's onRefresh flow typing
Pull Request resolved: https://github.com/facebook/react-native/pull/28167
Test Plan: * flow passes
Reviewed By: hramos
Differential Revision: D20196529
Pulled By: TheSavior
fbshipit-source-id: bb5a314bcfb5fb9c8ab71eccb449f1322aeebacb
Summary:
Changelog: [Internal]
Use LayoutContext to pass `fontSizeMultiplier` down to ParagrapShadowNode.
Reviewed By: shergin
Differential Revision: D20184596
fbshipit-source-id: 3965a127069a21328ed19cb3f9732f0a2d1c4d58
Summary:
In order to build dynamic text sizing, `LayoutableShadowNode::measure` needs to accept `LayoutContext`
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D20184598
fbshipit-source-id: 8928b59d51948caf3654f40049212a89a91dceb6
Summary:
In order to build dynamic text sizing, we need to pass layoutContext to `yogaNodeMeasureCallbackConnector`
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D20184597
fbshipit-source-id: 9df7da4bef8cbad3bc87d63ed0c5aa5f420dbc11
Summary:
This diff fixes the RN Android codegen to support null values for Color typed props.
This was already supported but it recently changed as part of D20169335, when we added the new prop type "color".
changelog: [internal]
Reviewed By: TheSavior
Differential Revision: D20213689
fbshipit-source-id: 42d624de3d1296582f4dcc9c7decd0c02aacca98
Summary:
What's changed:
* `end()` now returns the pointer to the imaginary element after the very last one (which is aligned with STL);
* `erase()` now swaps the removing and the last elements and shrinks the size of an array.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D19965405
fbshipit-source-id: 92eedf38d55be35a0d9ab6120634b51c8d6e4674
Summary:
Turns out that dispatchMountItems was reentrant, meaning that something (in particular, updateState) could cause mount items to be queued up which would then be executed synchronously, out-of-order, in the middle of the previous dispatchMountItems call.
We will continue to monitor this and see how often we're reentering: T63181639 and via any soft exceptions that are logged.
For context, there are currently three ways dispatchMountItems gets called: 1) On every UI Tick in the UI thread, in a loop; 2) via animations, via synchronouslyUpdateViewOnUIThread, which happens to fail a *lot* currently; 3) when there is a commit on the UI thread, like with a Java->C++ state update. We must account for reentrance and failure in all three cases and make sure the `mInDispatch` flag is reset after success or failure in all of those situations.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20170160
fbshipit-source-id: 834f1d9b65000caa7f2eea4849e5e7951d2b6be6
Summary:
In heap snapshots, it was found that really large (20 MB) strings representing network data
were being logged as part of `Systrace.beginEvent` strings from `MessageQueue` in DEV mode.
To combat this, use `JSON.stringify` with limits to keep the depth, strings, arrays, and objects
in check.
Changelog: [Internal] Change `stringifySafe` to have max limits on string size
Reviewed By: yungsters
Differential Revision: D20016501
fbshipit-source-id: e123016557bc154e4210e0b4df44360570da8016
Summary:
D19837753 updated the native platforms to support complex color objects however the diff failed to build when going through this code path (as we do at Facebook).
This updates the automatic PropSetter classes to go through the new Color handler.
Changelog:
[Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: mdvacca
Differential Revision: D20169335
fbshipit-source-id: 8eb9c8b48b1840832b3aec9ffcb83c3cf614ce0e
Summary:
$title
Now that the codegen handles the new PlatformColors, regenerating the checked in native component files.
Changelog:
[Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: mdvacca
Differential Revision: D20175914
fbshipit-source-id: fa7b8e5139dcfe06f49582d7810fae12e1e1fb4b
Summary:
This Pull Request implements the PlatformColor proposal discussed at https://github.com/react-native-community/discussions-and-proposals/issues/126. The changes include implementations for iOS and Android as well as a PlatformColorExample page in RNTester.
Every native platform has the concept of system defined colors. Instead of specifying a concrete color value the app developer can choose a system color that varies in appearance depending on a system theme settings such Light or Dark mode, accessibility settings such as a High Contrast mode, and even its context within the app such as the traits of a containing view or window.
The proposal is to add true platform color support to react-native by extending the Flow type `ColorValue` with platform specific color type information for each platform and to provide a convenience function, `PlatformColor()`, for instantiating platform specific ColorValue objects.
`PlatformColor(name [, name ...])` where `name` is a system color name on a given platform. If `name` does not resolve to a color for any reason, the next `name` in the argument list will be resolved and so on. If none of the names resolve, a RedBox error occurs. This allows a latest platform color to be used, but if running on an older platform it will fallback to a previous version.
The function returns a `ColorValue`.
On iOS the values of `name` is one of the iOS [UI Element](https://developer.apple.com/documentation/uikit/uicolor/ui_element_colors) or [Standard Color](https://developer.apple.com/documentation/uikit/uicolor/standard_colors) names such as `labelColor` or `systemFillColor`.
On Android the `name` values are the same [app resource](https://developer.android.com/guide/topics/resources/providing-resources) path strings that can be expressed in XML:
XML Resource:
`@ [<package_name>:]<resource_type>/<resource_name>`
Style reference from current theme:
`?[<package_name>:][<resource_type>/]<resource_name>`
For example:
- `?android:colorError`
- `?android:attr/colorError`
- `?attr/colorPrimary`
- `?colorPrimaryDark`
- `android:color/holo_purple`
- `color/catalyst_redbox_background`
On iOS another type of system dynamic color can be created using the `IOSDynamicColor({dark: <color>, light:<color>})` method. The arguments are a tuple containing custom colors for light and dark themes. Such dynamic colors are useful for branding colors or other app specific colors that still respond automatically to system setting changes.
Example: `<View style={{ backgroundColor: IOSDynamicColor({light: 'black', dark: 'white'}) }}/>`
Other platforms could create platform specific functions similar to `IOSDynamicColor` per the needs of those platforms. For example, macOS has a similar dynamic color type that could be implemented via a `MacDynamicColor`. On Windows custom brushes that tint or otherwise modify a system brush could be created using a platform specific method.
## Changelog
[General] [Added] - Added PlatformColor implementations for iOS and Android
Pull Request resolved: https://github.com/facebook/react-native/pull/27908
Test Plan:
The changes have been tested using the RNTester test app for iOS and Android. On iOS a set of XCTestCase's were added to the Unit Tests.
<img width="924" alt="PlatformColor-ios-android" src="https://user-images.githubusercontent.com/30053638/73472497-ff183a80-433f-11ea-90d8-2b04338bbe79.png">
In addition `PlatformColor` support has been added to other out-of-tree platforms such as macOS and Windows has been implemented using these changes:
react-native for macOS branch: https://github.com/microsoft/react-native/compare/master...tom-un:tomun/platformcolors
react-native for Windows branch: https://github.com/microsoft/react-native-windows/compare/master...tom-un:tomun/platformcolors
iOS
|Light|Dark|
|{F229354502}|{F229354515}|
Android
|Light|Dark|
|{F230114392}|{F230114490}|
{F230122700}
Reviewed By: hramos
Differential Revision: D19837753
Pulled By: TheSavior
fbshipit-source-id: 82ca70d40802f3b24591bfd4b94b61f3c38ba829
Summary:
Tracing isn't supported in OSS builds, so use `hermes/hermes.h` instead
of `hermes_tracing.h` to avoid pulling in any unnecessary dependencies.
Changelog: [Internal]
Reviewed By: dulinriley
Differential Revision: D20201826
fbshipit-source-id: 4c2977db191bb9a1a82310888a435b761629169b
Summary:
This line was and apparently has always been triggered from the
HermesExecutorFactory. We just didn't notice because we didn't build with
assertions.
Changelog: [Internal] Don't crash on load when assertions and Hermes are enabled
Reviewed By: dulinriley
Differential Revision: D20163138
fbshipit-source-id: af672bb51eeb1833f3e27ad9a00921731c345fc5
Summary:
Changelog: [Internal] Throw error when setting Animated value to undefined.
Background:
ReadableNativeMap removes keys that have undefined values. Somewhere some animation is setting the value to be undefined.
Follow up: Find a way to warn generally that undefined values are being set for maps that become ReadableNativeMaps
Reviewed By: JoshuaGross
Differential Revision: D20169325
fbshipit-source-id: 404b727dc238703ebe5f71a0939340d5f1b3b211
Summary:
Bumps `promise` from 7.1.1 to 8.0.3. The package [hasn't changed significantly between these two versions](https://github.com/then/promise/compare/7.1.1...8.0.3). This is part housekeeping, part making it easier to make PRs to `promise` and then upgrade after they're merged.
Changelog: [Internal]
Reviewed By: cpojer
Differential Revision: D20094814
fbshipit-source-id: d8933bd39aa3e9f9b19e4d5a09b0828ecc032085
Summary:
Clearing `props` and `state` (which we don't use) allows avoiding retain cycles.
The memory leak was caused by a retain cycle:
AttributedString -> Fragment -> ShadowView -> PharagraphState -> TextLayoutManager -> Cache -> AttributedString.
We don't use `props` and `state` parts of `ShadowView` inside `AttributedString`.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D20182791
fbshipit-source-id: 2ddc5d53a1cb594e3d1cc39933e8958eb6425389
Summary:
We recently bumped our engine requirement in https://github.com/facebook/react-native/issues/28174 but are still installing an older Node version.
## Changelog
[Internal] [Fixed] - Install Node 10 as is required for `test_ios_e2e`
Pull Request resolved: https://github.com/facebook/react-native/pull/28199
Test Plan: `test_ios_e2e` should start building again.
Reviewed By: cpojer
Differential Revision: D20170498
Pulled By: hramos
fbshipit-source-id: 59822c50d38307f69824721db36a2c45185dd248
Summary:
Adding `xcscheme` files for iOS template back in. They were removed in https://github.com/facebook/react-native/issues/26471 after https://github.com/facebook/react-native/issues/25451. We have reverted the change on `.gitignore`, as this directory is supposed to be in git, but we didn't revert the removed files. Now they are back as well.
You can also see here that the two files are still missing, they got removed on rc.0 and are still missing on rc.3.
https://react-native-community.github.io/upgrade-helper/?from=0.61.5&to=0.62.0-rc.3
## Changelog
[iOS] [Changed] - Add `xcscheme` files for iOS template back in.
Pull Request resolved: https://github.com/facebook/react-native/pull/28198
Test Plan: `init` a nre project, and check if the files are there or not. The paths are `ios/MyApp.xcodeproj/xcshareddata/xcschemes/MyApp.xcscheme` and `ios/MyApp.xcodeproj/xcshareddata/xcschemes/MyApp-tvOS.xcscheme`
Reviewed By: cpojer
Differential Revision: D20179447
Pulled By: TheSavior
fbshipit-source-id: b0f08c0f32d6bb7630179bc2fe46d9ac10f6c1d7
Summary:
This diff implements serialization and deserialization of text attachments as part of the calculation of layout of text components
changelog: [internal]
Reviewed By: JoshuaGross
Differential Revision: D20087251
fbshipit-source-id: dbcbd22f856aadace14343205548154ea80c8464
Summary:
ez diff to remove TODO to support inlinew Views in Fabric + venice
changelog: [internal]
Reviewed By: JoshuaGross
Differential Revision: D20088698
fbshipit-source-id: bd7cbbd76a8c13edf94d4eecac0dd670ccd0d209