Summary:
This small PR fixes few "no-unused-var" issues and and removes two old entries for no longer existing files from the `.eslintignore`.
## Changelog
[Internal] [Fixed] - Lint: fix few "no-unused-var" warnings for imports
Pull Request resolved: https://github.com/facebook/react-native/pull/30157
Test Plan: Successfully run of `yarn lint` script. Warnings count has been reduced from `61` to `58`.
Reviewed By: yungsters
Differential Revision: D24288226
Pulled By: appden
fbshipit-source-id: 06e4ef015a331e3f2eac3b9aa6f757a3764e3ed9
Summary:
Refs: [0.62 release](https://reactnative.dev/blog/#moving-apple-tv-to-react-native-tvos), https://github.com/facebook/react-native/issues/28706, https://github.com/facebook/react-native/issues/28743, https://github.com/facebook/react-native/issues/29018
This PR removes most of the tvOS remnants in the code. Most of the changes are related to the tvOS platform removal from `.podspec` files, tvOS specific conditionals removal (Obj-C + JS) or tvOS CI/testing pipeline related code.
In addition to the changes listed above I have removed the deprecated `Platform.isTVOS` method. I'm not sure how `Platform.isTV` method is correlated with Android TV devices support which is technically not deprecated in the core so I left this method untouched for now.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
* **[Internal] [Removed]** - remove most of tvOS remnants from the code:
* `TVEventHandler`, `TVTouchable`, `RCTTVView`, `RCTTVRemoteHandler` and `RCTTVNavigationEventEmitter`
* **[Internal] [Removed]** - remove `TARGET_TV_OS` flag and all the usages
* **[iOS] [Removed]** - remove deprecated `Platform.isTVOS` method
* **[iOS] [Removed]** - remove deprecated and TV related props from View:
* `isTVSelectable`, `hasTVPreferredFocus` and `tvParallaxProperties`
* **[iOS] [Removed]** - remove `BackHandler` utility implementation
Pull Request resolved: https://github.com/facebook/react-native/pull/29407
Test Plan: Local tests (and iOS CI run) do not yield any errors, but I'm not sure how the CI pipeline would react to those changes. That is the reason why this PR is being posted as Draft. Some tweaks and code adjustment could be required.
Reviewed By: PeteTheHeat
Differential Revision: D22619441
Pulled By: shergin
fbshipit-source-id: 9aaf3840c5e8bd469c2cfcfa7c5b441ef71b30b6
Summary:
This diff reverts the workaround added as part of D21432793, now that D21432793 is released in production for FB4A / FBiOS
changelog:
[Internal]
Reviewed By: JoshuaGross
Differential Revision: D21772129
fbshipit-source-id: 3b39738cb8fc871ec85d87f347c7f0ef408ccc3e
Summary:
Workaround for a bug with Fabric when pressing on virtual text.
Changelog:
[Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: JoshuaGross
Differential Revision: D21432793
fbshipit-source-id: fe20eeadd5365707fb71edae7a76d374e26b4c86
Summary:
This gets us on the latest Prettier 2.x:
https://prettier.io/blog/2020/03/21/2.0.0.html
Notably, this adds support for TypeScript 3.8,
which introduces new syntax, such as `import type`.
Reviewed By: zertosh
Differential Revision: D20636268
fbshipit-source-id: fca5833d003804333a05ba16325bbbe0e06d6c8a
Summary:
Originally, normalizeColor.js was in Library/Color/ however, I noticed that its tests were in a completely different directly (Library/StyleSheet/__tests__) which was confusing. The other files such as processColor.js, setNormalizedAlphaColor.js had their tests in Library/StyleSheet/__tests__ as well.
## Changelog
[Internal] [Changed] - Moved normalizeColor.js to a more appropriate directory where its tests live.
Pull Request resolved: https://github.com/facebook/react-native/pull/27372
Test Plan: I simply moved a file and changed dependencies. The code should still function as is.
Reviewed By: rickhanlonii, mdvacca
Differential Revision: D18760210
Pulled By: yungsters
fbshipit-source-id: 4c2400acabab35ccbb2533faa5c1d6487c9bf48e
Summary:
We are rolling out exact-by-default syntax to xplat/js.
I had to manually move around some comments to preserve proper placement.
Changelog: [Internal]
Reviewed By: jbrown215
Differential Revision: D18633611
fbshipit-source-id: 48f7468dcc55b1d00985419d035a61c6820b3abe
Summary:
We are going to be switching event target and current target from being a reactTag to being a host instance.
This doesn't actually change what the actual type of this key is, but is split out like this to make diffs smaller and easier to review. Actual behavior changes will be coming and tested in a future diff.
These are the only callsites I found that use `currentTarget` outside of the React renderers.
Changelog:
[Internal]
Reviewed By: zackargyle, yungsters
Differential Revision: D18382470
fbshipit-source-id: 23add5498b38dc109b154479826f701c8a1920b9
Summary:
still some generated files in www that need to land before we can release 0.111 here.
drop-conflicts
Changelog: [Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: dsainati1
Differential Revision: D18278838
fbshipit-source-id: b20c3fefb3aab7c5fb614b33d846c7548184f49a
Summary:
This diff replaces the usage of UIManagerModule.playTouchSound() in Pressability and Touchable for the SoundManager.playTouchSound()
Previously landed and unladed: D16543433
Changelog: This diff replaces the usage of UIManagerModule.playTouchSound() in Pressability and Touchable for the SoundManager.playTouchSound()
Reviewed By: makovkastar
Differential Revision: D17926309
fbshipit-source-id: ff7e318a4d720e489cbfe60e8d72ebb749c11c18
Summary:
Due to an update to react-native on the android tv platform tapping the select button on a remote calls the onPress prop twice for `TouchableHighlight`, `TouchableOpacity`, and `TouchableWithoutFeedback`. This is happening because touchableHandlePress gets called from two places. First from the onClick prop in the touchable component and second from the TVEventHandler in the TouchableMixin.
## Changelog
[Android] [Fixed] - Adds a not android check to the select case of the TVEventHandler callback in the TouchableMixin.
Pull Request resolved: https://github.com/facebook/react-native/pull/26474
Test Plan:
Confirmed on Android Tv and Apple Tv
1) Add a TouchableOpacity to a screen with an onPress callback
2) Run app
3) Focus the TouchableOpacity
4) Press the Select Button on the Remote
**Expected Results**
onPress is called once
Differential Revision: D17530170
Pulled By: TheSavior
fbshipit-source-id: b776faba477c6231ad296abd21f072335dca5556
Summary:
This diff replaces the usage of UIManagerModule.playTouchSound() in Pressability and Touchable for the SoundManager.playTouchSound()
Previously landed and unladed: D16543433
Reviewed By: rickhanlonii, JoshuaGross
Differential Revision: D17170140
fbshipit-source-id: 33a8ca508ec31f034c76fb0ac4107150d43c608b
Summary: This error is not actionable or valuable right now.
Reviewed By: cpojer
Differential Revision: D16859423
fbshipit-source-id: b25504a9556b4d3102b35b2bffcd2d01566e0399
Summary: This diff replaces the usage of UIManagerModule.playTouchSound() in Pressability and Touchable for the SoundManager.playTouchSound()
Reviewed By: yungsters
Differential Revision: D16543433
fbshipit-source-id: a2ba060bc480889c1e08c5c87086361e06974684
Summary:
This is the next step in moving RN towards standard path-based requires. All the requires in `Libraries` have been rewritten to use relative requires with a few exceptions, namely, `vendor` and `Renderer/oss` since those need to be changed upstream. This commit uses relative requires instead of `react-native/...` so that if Facebook were to stop syncing out certain folders and therefore remove code from the react-native package, internal code at Facebook would not need to change.
See the umbrella issue at https://github.com/facebook/react-native/issues/24316 for more detail.
[General] [Changed] - Migrate "Libraries" from Haste to standard path-based requires
Pull Request resolved: https://github.com/facebook/react-native/pull/24749
Differential Revision: D15258017
Pulled By: cpojer
fbshipit-source-id: a1f480ea36c05c659b6f37c8f02f6f9216d5a323
Summary:
Currently, every time a touchable is pressed on Android, a system sound is played. It was added in the PR #17183. There is no way to disable it, except disabling touch on sound on the system level. I am pretty sure there are cases when touches should be silent and there should be an option to disable it.
Related PRs - #17183, #11136
[Android][added] - Added a touchSoundDisabled prop to Touchable. If true, doesn't system sound on touch.
Pull Request resolved: https://github.com/facebook/react-native/pull/24666
Differential Revision: D15166582
Pulled By: cpojer
fbshipit-source-id: 48bfe88f03f791e3b9c7cbd0e2eed80a2cfba8ee
Summary:
This diff fixes a bug in TouchableNativeFeedback where a long press is not registered.
cause of the bug is _touchableHandleResponderMove_ being invoked **regardless** of a moving gesture ( even when movedDistance is 0) in some devices ( including OnePlus5t ), which was eventually clearing out the long-press timeout.
fix is to prevent _touchableHandleResponderMove_ from Implementing if the state of touchable is RESPONDER_INACTIVE_PRESS_IN.
[General] [Fixed] - Touchable onLongPress fix.
Pull Request resolved: https://github.com/facebook/react-native/pull/24238
Reviewed By: cpojer
Differential Revision: D14712986
Pulled By: rickhanlonii
fbshipit-source-id: e85a66a7e8b61e0a33146b2472e2e055726a0e93
Summary:
@public
This bumps Prettier to v1.16.4
Only format source files were updated.
Reviewed By: mjesun
Differential Revision: D14454893
fbshipit-source-id: 72f9872fe764a79dbf0d9fab9bebb1456b039f2f
Summary:
This diff fixes a bug in Touchable and Pressability where a long delay setting would unwillingly trigger presses by the user.
The cause of this bug is that we were not calculating the responder region until _after_ the delay. If you were to lift up outside of the press rect _before_ we calculate the responder region, we wouldn't be able to calculate that you're outside of the region (i.e. never transitioned to an "out" state) and would register the press
The fix is to start the calculation as soon as you transition into the initial state, so the calculation is available by the time we need to check if you're in an out state
Reviewed By: TheSavior
Differential Revision: D13412934
fbshipit-source-id: 55d1c2a9e70d4e3ce268f92075d7d09dd842a81e
Summary:
Experienced a `TouchableOpacity` releasing the `PanResponder` without invoking `onPress` due to a missing a direction key in the `hitSlop` prop; The missing key caused the corresponding pressExpand to become NaN which causes `isTouchWithinActive` to become falsey, when it should be truthy.
If defaulting to 0 is undesired behavior, I'm happy to take a different approach.
Pull Request resolved: https://github.com/facebook/react-native/pull/22281
Differential Revision: D13374335
Pulled By: cpojer
fbshipit-source-id: f9d28e51b9d9c45aed42bea2df3d844a799fa827
Summary:
Since #18470, the default focus behaviour of `TouchableHighlight` and `TouchableOpacity` has been missing on tvOS. This uses the new `touchableHandleFocus` and `touchableHandleBlur` functions to restore the behaviour. Fixes#21295.
Pull Request resolved: https://github.com/facebook/react-native/pull/21478
Differential Revision: D13372959
Pulled By: cpojer
fbshipit-source-id: a5fa9d45214ac48a14a6573ccf014bba1ee0a103
Summary: There is only a single use of this function across RN, and one more use in a test file. I inlined this function in both places to reduce the dependency on fbjs.
Reviewed By: yungsters
Differential Revision: D13138137
fbshipit-source-id: 32660c965a975d17e236bdd13ff0b2a8d64751ee
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
Follow up to #18470, which has not yet landed in a release so we may want to hold off merging this until it has so that people receive the deprecation warning.
***
This PR removes the previously deprecated behavior of touchableHandleActivePressIn/Out (as well as onPressIn/Out being called on TV platforms for focus/blur. Instead, users should utilize the new `onFocus` and `onBlur` for these events.
This was because on TV platforms onPressIn/Out was overloaded to trigger for not only presses but these focus events as well. The normal behavior of true presses will still defer to touchableHandleActivePressIn/Out (which defers to onPressIn/Out).
<!--
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Help reviewers and the release process by writing your own release notes. See below for an example.
-->
[TV] [BREAKING] [Touchable] - On TV platforms `onPressIn` and `onPressOut` on Touchables will now only be triggered for press events, not for focus/blur. Instead, you can use `onFocus` and `onBlur`.
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Cc/ matthargett
Closes https://github.com/facebook/react-native/pull/19718
Differential Revision: D8450514
Pulled By: hramos
fbshipit-source-id: 818e85a338a451834b54d8965602699fc9b24e87
Summary:
Currently on iOS and Android focus/blur events trigger onPressIn/onPressOut. Based on discussions with people are several companies who use react-native we're proposing instead triggering new events onFocus/onBlur. Initial discussion on Slack with some from the core team on Slack seemed positive.
Couple reasons:
* The current API behavior overloads onPressIn/onPressOut. That means on platforms like react-native-web, if focus/blur support was added (as we're hoping for), even though onPressIn/onPressOut would be useful as the name describes, you wouldn't be able to distinguish between it and browser element focus/blur events.
* The names aren't as self-documenting/intuitive as onFocus/onBlur, especially for react-dom users.
There aren't any current tests around this, but I intend to add them if we solidify the API.
There's also an option question on the transition--do we deprecate the existing API with a warning? This PR just deprecates them, though it will on any TV platform when something becomes focused regardless of whether they use the API or not. This isn't ideal. It's not clear if there are alternatives or if just right away breaking the API for TV users is the correct solution, if we can get consensus between the few parties who are using it.
***
I'm interested to hear counter points or prior discussions.
Cc/ matthargett dlowder-salesforce rozele
Closes https://github.com/facebook/react-native/pull/18470
Differential Revision: D8368109
Pulled By: hramos
fbshipit-source-id: 22587b82e091645e748b6c2d721fdff06d54837f
Summary:
This PR removes the need for having the `providesModule` tags in all the modules in the repository.
It configures Flow, Jest and Metro to get the module names from the filenames (`Libraries/Animated/src/nodes/AnimatedInterpolation.js` => `AnimatedInterpolation`)
* Checked the Flow configuration by running flow on the project root (no errors):
```
yarn flow
```
* Checked the Jest configuration by running the tests with a clean cache:
```
yarn jest --clearCache && yarn test
```
* Checked the Metro configuration by starting the server with a clean cache and requesting some bundles:
```
yarn run start --reset-cache
curl 'localhost:8081/IntegrationTests/AccessibilityManagerTest.bundle?platform=android'
curl 'localhost:8081/Libraries/Alert/Alert.bundle?platform=ios'
```
[INTERNAL] [FEATURE] [All] - Removed providesModule from all modules and configured tools.
Closes https://github.com/facebook/react-native/pull/18995
Reviewed By: mjesun
Differential Revision: D7729509
Pulled By: rubennorte
fbshipit-source-id: 892f760a05ce1fddb088ff0cd2e97e521fb8e825
Summary:
Android apps play a touch sound on press, as long as you have "Touch sounds" enabled in the settings. As and Android user, when building my app using React Native, one of the first things I noticed was that there were not any touch sounds. This is missing from React Native and there have been multiple PRs to have this implemented, but no success.
This PR iterates over [#6825](https://github.com/facebook/react-native/pull/6825) and [#11136](https://github.com/facebook/react-native/pull/11136)
This PR keeps it simple by only implementing the enhancement for Android, as iOS apps typically do not use touch sounds, and follows the users' system settings for whether or not the sound is played.
I have manually tested this on multiple devices and emulators with zero problems
[ANDROID] [ENHANCEMENT] [UIManagerModule.java]- Adds Android click sound to touchables
[ANDROID] [ENHANCEMENT] [Touchable] - Adds Android click sound to touchables
Closes https://github.com/facebook/react-native/pull/17183
Differential Revision: D7560327
Pulled By: hramos
fbshipit-source-id: ce1094c437541bc677c7d64b0dba343dd9574422
Summary:
<!--
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
Happy contributing!
-->
* To be on par with Apple TV support, this makes it possible to run React Native apps on Android TV devices (See also: https://react-native.canny.io/feature-requests/p/android-tv-support)
* These changes also make it possible to navigate through the app using D-PAD buttons that are present on some mobile devices
* Since these changes affect, among others, `ReactRootView.java` and `Touchable.js` code and are closely related to Apple TV implementation, it makes sense for them to be included in the core
- React native apps can be launched on Android TV devices and properly render their content
- Navigation is possible using left, right, top, bottom arrows from the remote (or D-PAD)
- Touchable components can handle D-PAD center button press events and correctly fire their `onPress` handlers
- Touchable components will receive `onPressIn` and `onPressOut` events and can react to focus/blur changes appropriately (just like on Apple TV)
- `Platform` constants allow to check if the react-native app is running on TV (`Platform.isTV`)
- `ScrollView`s behave correctly (same as native implementation) when switching to view outside bounds – that is, the container would scroll such that the newly focused element is fully visible
- Native "clicking" sounds are played when moving between focusable elements
- Play/Pause click event is send to `TVEventHandler`
- Rewind and FastForward events are send to `TVEventHandler`
- Back button behaves as a normal Android back button
- Diagonal buttons work correctly on Android TV, e.g. if there is no button directly to the right from the focused one, but there is one to the right but a bit higher/lower it will grab focus
- Dev menu can be accessed by long pressing fast forward button
A demo showing RNTester app running on Android TV device (Amazon Fire TV Stick) can be found here:
[](http://www.youtube.com/watch?v=EzIQErHhY20)
- `TextInput` will not work on Android TV devices. There's an issue with native `ReactEditText` implementation that prevents it from receiving focus. This makes it impossible to navigate to `TextInput`.
This will be fixed next, but will be included in a separate Pull Request
- ~Overlay permissions cannot be granted on Android TV devices running Android version >= 6.0
This is because the overlay permission can only be granted by firing an Intent to open settings page (`ACTION_MANAGE_OVERLAY_PERMISSION`). Since this page does not exist on TV devices the permission cannot be requested. This will make the app crash when trying to open dev menu (⌘+M) or displaying a redbox error.
Note: This does not affect devices running Android version < 6.0 (for example Amazon Fire TV Stick)~
This is now fixed by: https://github.com/facebook/react-native/pull/16596
* Launch the RNTester app on Android TV device.
* Ensure it launches without a crash
* Ensure basic navigation is possible
* Ensure Touchable components can receive select events
* Ensure the changes do not break current Android and iOS mobile devices functionality.
* Ensure the changes do not break current Apple TV functionality.
[RNAndroidTVDemo video](http://img.youtube.com/vi/EzIQErHhY20/0.jpg)
* Added `ReactAndroidTVViewManager` that handles TV `KeyEvent`s and dispatches events to JS - This is the core that enables basic navigation functionality on Android TV devices
* Following the above change we copy `TVEventHandler.ios.js` into `TVEventHandler.android.js` to enable JS to pick up those native navigation events and dispatch them further to subscribed views. (Note: We do not have a native `TVNavigationEventEmitter` implementation on Android, thus this file is slightly modified, e.g. it does pass `null` to `NativeEventEmitter` constructor)
* Added `uiMode` to `AndroidInfoModule`. (**Note**: This required changing `extends BaseJavaModule` to `extends ReactContextBaseJavaModule` to be able to use `getSystemService` which requires `Context` instance!
* Added `isTV` constants to both `Platform.ios.js` (keeping the deprecated `isTVOS` as well) and `Platform.android.js`
* Changed condition check on `Touchable.js` to use the newly added `isTV` flag to properly handle TV navigation events on Android as well
* Added `LEANBACK_LAUNCHER` to `RNTester` `intent-filter` so that it is possible to launch it on Android TV devices.
* See also a PR to `react-native-website` repo with updated docs for Android TV: https://github.com/facebook/react-native-website/pull/59
- [ ] Fix `TextInput` components handling by allowing them to be focused and making a proper navigation between them (and/or other components) possible. One thing to note here that the default behavior to immediately open software keyboard when focused on `TextInput` field will need to be adjusted on Android TV as well)
- [x] Fix overlay permissions issue by changing the way redbox/dev menu are displayed (see: https://github.com/facebook/react-native/pull/16596)
- [ ] Adjust placement of TV-related files (e.g. the `TVEventHandler.js` file is placed inside `AppleTV` directory which is not accurate, since it does handle Android TV events as well)
Previous discussion: https://github.com/SoftwareMansion/react-native/pull/1
<!--
Help reviewers and the release process by writing your own release notes
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAl ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID] [FEATURE] [TV] - Added support for Android TV devices
Closes https://github.com/facebook/react-native/pull/16500
Differential Revision: D6536847
Pulled By: hramos
fbshipit-source-id: 17bbb11e8583b97f195ced5fd9762f8902fb8a3d
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
iOS return all 0 metrics for <Text> inside <Text>, which results immediate `onPressOut` event on press in. These kind of response should be ignored
this solved issue #11462
Closes https://github.com/facebook/react-native/pull/11530
Differential Revision: D4541452
Pulled By: ericvicenti
fbshipit-source-id: efd7bf1b380b1aecf7301b23f1fbd5a77a9e9095
Summary:
findNodeHandle is considered an internal module. The one to use is ReactNative.findNodeHandle. We need to rely on this because we will have two different renderers and we need the renderers to inject themselves with findNodeHandle before it is used.
I use ReactNative.findNodeHandle from inside the module because I think this leads to a cycle somewhere or might not play well with inline require otherwise.
There is also one in UIManager but that is definitely a cycle so I'm going to try to avoid that one.
Reviewed By: spicyj, bvaughn
Differential Revision: D4533911
fbshipit-source-id: f771641ea5c5366ccbaff68c42202fa6f8c18cb3
Summary:
Warning: bind(): You are binding a component method to the component.
React does this for you automatically in a high-performance way, so you can safely remove this call. See TouchableOpacity
Closes https://github.com/facebook/react-native/pull/10349
Differential Revision: D4008552
Pulled By: javache
fbshipit-source-id: d98fe9a0d694dee74ea872e51b02fbd75a133e43
Summary: Currently, for short touches (under 130ms by default), we don't trigger the highlight effect. This diff makes it so that if we're not highlighted when we invoke onPress, we highlight.
Reviewed By: astreet
Differential Revision: D3932019
fbshipit-source-id: c0ff7d4c646890507ce510f51c279c88aeba66ae
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 724f94a6e7332d03261a80f63ffa60d0e5846932
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 0e56b2bbd3f5636540b4c3cc7cc13aa0f4d2737e
Summary:Adding the react native renderer dependency and various fixes to support React 15.
Don't use dispatchID for touchableHandleResponderGrant
This callback argument was removed because "IDs" no longer exist. Instead, we'll
use the tag from the event target.
The corresponding PR on React Core is: https://github.com/facebook/react/pull/6338
Reviewed By: spicyj
Differential Revision: D3159788
fb-gh-sync-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
fbshipit-source-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9