Summary:
The support for `ReadableArray` in `toBundle` was never implemented, throwing an `UnsupportedOperationException` when trying to convert an array.
* Created `toList` -- A method that converts a `ReadableArray` to an `ArrayList`
* Modified `toBundle` to support arrays using `toList`
* Created `fromList` -- A method that converts a `List` to a `WritableArray`
* Modified `fromBundle` to also support lists using `fromList`
This PR allows `toBundle` and `fromBundle` (as well as `toList` and `fromList`) to work consistently without loosing information.
**Test Plan**
I've created three different arrays: one full of integers, one full of strings, and one mixed (with a integer, a boolean, a string, null, a map with a string and a boolean array), putting all of them inside a map.
After converting the map to a `Bundle` using `toBundle`, the integer array was retrieved through `Bundle.getIntegerArrayList`, the string array through `Bundle.getStringArrayList` and the mixed array through `Bundle.get` (casting it to an `ArrayList`)
After checking whether each value from the bundle was correct, I converted the bundle back to a map using `fromBundle`, and checked again every value.
The code and results from the test can be found in [this gist](https://gist.github.com/Guichaguri/5c7574b31f9584b6a9a0c182fd940a86).
Closes https://github.com/facebook/react-native/pull/15056
Differential Revision: D5460966
Pulled By: javache
fbshipit-source-id: a11b450eae4186e68bed7b8ce7dea8e5982e689a
Summary:
(I swear this was working before...)
Right now, when passing an empty map to `toBundle` it returns null:
- It feels counter-intuitive to have the data modified without any good reason;
- It is different from what iOS does
This PR fixes this behavior by returning an empty `Bundle` instead of `null`.
It is a breaking change though, and I'm not sure where it goes with the new bridge.
Closes https://github.com/facebook/react-native/pull/7847
Differential Revision: D3504024
fbshipit-source-id: 97ca19259fdf3219e8237e44a313645503a695fd
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.