Summary:
Changelog: [internal]
Add comments and avoid using shared_ptr unnecessarily.
Why note shared_ptr? Using shared_ptr suggests we are transferring ownership of object, which we are not.
Reviewed By: javache
Differential Revision: D33741836
fbshipit-source-id: 56ebb098e6185793f05e2bb587005bb0f093c0c9
Summary:
changelog: [internal]
Yielding in RuntimeScheduler is shipped. This diff removes the gating around it.
Reviewed By: sshic
Differential Revision: D33740360
fbshipit-source-id: 267372e81e66dda96e451435954a7c3546cc6fbe
Summary:
Refactors MapBuffer-related `primitives.h` to be namespaced with `MapBuffer` class, to avoid name collisions and confusion later on.
Most of the size constants are moved to relevant .cpp files or updated to use `sizeof`.
Additionally, adds a little bit of documentation about `MapBuffer` serialization format.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33662487
fbshipit-source-id: 5a7a2b1c7f2bb13ee1edfc5fae51ba88c34f0d3c
Summary:
Serializes type information along with key/value in MapBuffer, asserting the data type on Java side during read. At the moment, accessing value with incorrect will result in a crash.
Other changes:
Adds a `getType` method to verify types before accessing them.
Removes `null` as a type, as just not inserting value and checking for its existence with `hasKey` is more optimal.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33656841
fbshipit-source-id: 23a78daa0d84704aab141088b5dfe881e9609472
Summary:
Removes the need to store keys in incremental order by sorting them after before inserting into MapBuffer.
Updates MapBuffer to support random access on C++ side, actually retrieving values by keys and not bucket index.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33611758
fbshipit-source-id: c81e970613c8ecc688bfacb29ba038bf081a0c0f
Summary:
Rename `_header` to `header_` to align with the C++ naming scheme we use.
Rename `readKey` to `readUnsignedShort` as purpose of the method have changed.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D33637127
fbshipit-source-id: a82f4d6c1b753b21e0567fbe919af98e4c78105d
Summary:
The struct is copied directly to the buffer, so it is safe to read it back.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D33624036
fbshipit-source-id: 7ee2b28b815690ab471832c0c622a075b5dd7d78
Summary:
Replaces dynamic manually managed array with a vector of bytes, removing the need for managing memory manually.
This approach is a little bit slower than before, as vector is allocating memory more conservatively. This can be improved in the future by providing an estimate for the data size.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D33611759
fbshipit-source-id: a0e5e57c4e413206a9f891cd5630ecc9088a9bf7
Summary:
Instead of copying integer values into key/value data array, this implementation keeps a structured vector of `Bucket` structs (which is sized to be serialized later).
This approach provides multiple benefits to modify and access buckets (e.g. sort them based on the key, allowing for out of order inserts (D33611758))
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D33601231
fbshipit-source-id: 62ace1374936cb504836d6eae672e909ea404e3f
Summary:
Benchmarks performance/correctness of mapbuffer with several different types of data
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33608299
fbshipit-source-id: 81b1e195aecac60ad1cc3ca416d1cf7b09feab32
Summary:
This method can produce unnecessary copy of the string, replacing it with reference to optimize.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33607765
fbshipit-source-id: e04eddffec063c0c8e173bfdf690e7b8e1050525
Summary:
Cleans up `ReadableMapBuffer` APIs and migrates to use `std::vector` instead of raw pointer array.
Also uses `fbjni` utility to allocate the bytes instead of making manual JNI calls.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D33513027
fbshipit-source-id: afe7d320d12830503de4c9994117d849f0b25245
Summary:
Replaces raw array pointer inside `MapBuffer` with `std::vector`, which is more conventional "safer" way of storing dynamically sized arrays.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33512115
fbshipit-source-id: d875a2240f7938fd35c4c3ae0e7e91dc7456ff32
Summary:
TurboModules: use weakSelf for block sent to main thread.
Changelog:
[iOS][Fixed] - Use weakSelf in objc block instead of self.
Reviewed By: RSNara
Differential Revision: D33488938
fbshipit-source-id: d03c98fb59fbd1fc4b67686251ebec541e5d3e6c
Summary:
changelog: [internal]
You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-pass-by-value.html
# Isn't it wasteful to copy? Isn't reference more efficient?
This rule of thumb is no longer true since C++11 with move semantics. Let's look at some examples.
# Option one
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
private:
std::string text_;
};
```
By using reference here, we prevent the caller from using rvalue to and avoiding copy. Regardless of what the caller passes in, copy always happens.
# Option two
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
TextBox(std::string &&text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, we provide two constructors, one for const reference and one for rvalue reference. This gives the caller option to avoid copy. But now we have two constructors, which is not ideal.
# Option three (what we do in this diff)
```
class TextHolder
{
public:
TextBox(std::string text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, the caller has option to avoid copy and we only have single constructor.
Reviewed By: fkgozali, JoshuaGross
Differential Revision: D33276841
fbshipit-source-id: 619d5123d2e28937b22874650366629f24f20a63
Summary:
changelog: [internal]
For some reason, using `TextLayoutManager::Shared` in `TextInputShadowNode` trips up clang tidy linter. We have a plan to move away from `*::Shared` anyway, so let's remove it from `TextInputShadowNode` now.
Why do we want to move away from `*::Shared`?
Using `TextLayoutManager::Shared` is confusing for people unfamiliar with Fabric's codebase. It expresses a concept of immutability but uses term `shared`. Term shared is already used in C++ `std::shared_ptr`.
Reviewed By: fkgozali
Differential Revision: D33186422
fbshipit-source-id: 10ee588735997f5fedc372a1d1e3d9cd9684178a
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter
Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals
Reviewed By: JoshuaGross
Differential Revision: D33242764
fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
Summary:
changelog: [internal]
In an effort to make our codebase more approachable, I'm enabling more clang-tidy rules.
Read more about modernize-avoid-c-arrays in https://clang.llvm.org/extra/clang-tidy/checks/modernize-avoid-c-arrays.html
Reviewed By: ShikaSD
Differential Revision: D33187162
fbshipit-source-id: c6b3888f67d095274bb492a01132985ae506c0d5
Summary:
changelog: [internal]
I will be enabling more clang tidy rules in Fabric to make it easier for new contributors and standardise the codebase. \
You can read more about the rule in https://clang.llvm.org/extra/clang-tidy/checks/modernize-avoid-bind.html
Reviewed By: ShikaSD
Differential Revision: D33162192
fbshipit-source-id: b4bb332f3134c42c49559a8baf10aeb7a7fdd87f
Summary:
changelog: [internal]
Only execute tasks that are expired when in synchronous mode.
Reviewed By: philIip
Differential Revision: D33062746
fbshipit-source-id: 1825cb572202d1f5dc18eb2b481dd3c20e8e91ba