Summary:
Changelog: [Internal]
TextInput's predefined "selection" prop is now applied when view did move to window, and when attributed string is set.
Reviewed By: sammy-SC
Differential Revision: D30045271
fbshipit-source-id: e5495171b07a25e1e822421ff1627a8686cd0904
Summary:
Changelog: [iOS][Added]
1. Added new primitive type "Selection" to C++
2. Added property "selection" to TextInputProps
3. Added parser for that
Reviewed By: sammy-SC
Differential Revision: D30043256
fbshipit-source-id: eefa67ca23759761901cba1d2ab3052877a153a7
Summary:
Changelog: [internal]
Make sure correct text attributes are used inside of view command.
Reviewed By: sshic
Differential Revision: D29585943
fbshipit-source-id: 4748c843ff586f1dd42f3a89460afb624f9b371a
Summary:
Changelog: [internal]
Using keyboard's autocomplete did not insert space at the end of the word.
Reviewed By: fkgozali
Differential Revision: D29085654
fbshipit-source-id: 35fee726ea7d2030fdfa64300e045a303ea98ce9
Summary:
Changelog: [internal]
To prevent wrong TextInput becoming first responder, force a resign when preparing for a reuse.
Reviewed By: JoshuaGross
Differential Revision: D29085923
fbshipit-source-id: 246cdf0628f914c3928cc9c7499d029b77684f2c
Summary:
When maxLength is defined in <TextInput>, if the last character at max length is an emoji, the content of the input is cleared:
{F620865178} {F620865237}
Related Github issues:
https://github.com/facebook/react-native/issues/10929https://github.com/facebook/react-native/issues/10964
## Root cause:
When NSString was created, unicode characters were 16-bit long, so Objective-C considers every unicode character as 16-bit. However, unicode was later extended to more than 16bit, for example, emojis, which causes NSString substring method cuts off at the wrong position.
Example:
```
NSString *s = @"abc{emoji:1f601}";
NSInteger len = s.length; //length is 5 (as {emoji:1f601} occupies two 16-bit characters)
NSString *s3 = [s substringToIndex: 3]; //s3 is "abc"
NSString *s4 = [s substringToIndex: 4]; //s4 is null!
```
If string s, "abc{emoji:1f601}", is entered in <TextInput>, which has max length 4, it will truncate the string to the first 4 characters, "cutting" the emoji in half which causes encoding error and returns null. The text input is cleared.
## Solution:
If the character at max length is longer than 16-bit, truncate the character BEFORE it instead. In the previous example, truncate till index 3 instead of 4. The end result will be "abc" and the emoji is dropped.
## Changelog:
[iOS] [Fixed] - <TextInput> content is reset when emoji is entered at the max length
Reviewed By: p-sun
Differential Revision: D28821909
fbshipit-source-id: 4720d864970b554160ed5388f65b352ce95a6199
Summary:
Previous implementation was now correct because it assumed that all the constant values are aligned between RN and UIKit.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D26476566
fbshipit-source-id: 07bbe14d887d446bae34f448f5e62c3075fb0979
Summary:
Original commit changeset: 2b82e2d43cc6
ConcreteStateTeller is being replaced with a new built-in state autorepeat mechanism.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25687699
fbshipit-source-id: d318155509b00064e29fc32efe893151a9723fd5
Summary:
Changelog: [Internal]
# Problem
The problem was setting `_backedTextInputView.attributedText` to nil inside `[RCTTextInputComponentView prepareForRecycle]`.
Ordinarily this isn't a problem becase `UIManager::updateState` drops the update if the ShadowNode no longer exists. But in certain cases the ShadowNode can exist, empty string being set as its value
# Fix
Fix is trivial, invalidate state before nullifying `_backedTextInputView`. This prevents the state update from being dispatched.
# Discussion
We should go over all other components and make sure state is invalidated as first thing in `[RCTViewComponentView prepareForRecycle]`.
Reviewed By: shergin
Differential Revision: D23324929
fbshipit-source-id: 9568e920d99683ad95f965ef4b63c529f50f3283
Summary:
Changelog: [internal]
Restore text value from state when re-initialising RCTTextInputComponentView
Reviewed By: shergin
Differential Revision: D22844624
fbshipit-source-id: b47e3fe890793f8de429b637535d641262c42be2
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice
Script: P137350694
changelog: [internal] internal refactor
Reviewed By: fkgozali
Differential Revision: D22852139
fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
Summary:
Changelog: [Internal]
Introducing InputAccessoryView.
There is one big difference between Fabric's implementation and Paper's implementation.
Fabric searches for text input from InputAccessoryView, unlike Paper where it is the other way around.
Reviewed By: shergin
Differential Revision: D22160445
fbshipit-source-id: 55313fe50afeced7aead5b57137d711dd1cfd3ae
Summary:
Changelog: [Internal]
The methods were out of order, this diff reorders them.
Reviewed By: shergin
Differential Revision: D22233255
fbshipit-source-id: ea66bc701c4d021ec5721e191bc0d3413b3d36ae
Summary:
Changelog: [Internal]
Add support for dynamic font size.
New class `ThreadStorage` is introduced, which is used to pass LayoutContext to `YogaLayoutableShadowNode::yogaNodeMeasureCallbackConnector`.
## Shortcoming
This implementation doesn't cause re-render, if user changes font size and comes to the app without restarting it, it will show old font size. I believe this is fine for now as most people set their font size before they use the app and keep the same setting for a long time.
Reviewed By: shergin
Differential Revision: D22043728
fbshipit-source-id: 7453d165c280a2f4bcb73f4ee6daf9e64b637ded
Summary:
Changelog: [Internal]
When there is a change coming from javascript, avoid triggering `onChange ` and `onSelectionChange` events since JavaScript already has these changes. This is only necessary for multiline text.
For changes coming through view commands, do not increment `_mostRecentEventCount`.
Reviewed By: shergin
Differential Revision: D21255228
fbshipit-source-id: e972dab0eb3dd21f611ee5c71d755bab593ae9cc
Summary:
Changelog: [Internal]
In `onKeyPress` event, we were not returning `key` property. This diff adds `key` property to `onKeyPress` event and removes other, redundant properties from `onKeyPress` event.
The implementation has been translated from Paper.
Reviewed By: shergin
Differential Revision: D21250411
fbshipit-source-id: f1e31381667acb9dec02d0b33883df8f8f5b2a4b
Summary:
Changelog: [Internal]
We don't use view command `setMostRecentEventCount`, let's get rid of it.
Reviewed By: JoshuaGross
Differential Revision: D21016600
fbshipit-source-id: 6491c063e9d6a89252300cb47c010b248e473f4b
Summary:
Changelog: [Internal]
Calling `_backedTextInputView.attributedText = attributedString` causes cursor to be moved to the end of text input.
This applies to both, `UITextField` and `UITextView`.
This is not desired as when JS sets a new text, we don't want the cursor to be moved to the end of text input.
JS has the option to use view commands if it wishes to move cursor somewhere.
Reviewed By: JoshuaGross
Differential Revision: D20836201
fbshipit-source-id: 9234e54cfbc5fc206f723626988e505275788aae
Summary:
Changelog: [Internal]
UIKit uses either `UITextField` or `UITextView` as its UIKit element for `<TextInput>`. `UITextField` is for single line entry, `UITextView` is for multiline entry.
There is a problem with order of events when user types a character.
In `UITextField` (single line text entry), typing a character first triggers `onChange` event and then `onSelectionChange`. JavaScript depends on this order of events because it uses `mostRecentEventCount` from this even to communicate to native that it is in sync with changes in native.
In `UITextView` (multi line text entry), typing a character first triggers `onSelectionChange` and then `onChange`. As JS depends on the correct order of events, this can cause issues. An example would be a TextInput which changes contents based as a result of `onSelectionChange`. Those changes would be ignored as native will throw them away because JavaScript doesn't have the newest version.
Reviewed By: JoshuaGross
Differential Revision: D20836195
fbshipit-source-id: fbae3b6c0d388fc059ca2541ae980073b8e5f6c7
Summary:
Changelog: [Internal]
# There are three changes in this diff
## _stateRevision is replaced with a BOOL
`_stateRevision` was protecting against setting attributed string that is already visible to the user. Previously this was ok because the change was only coming from native, any changes from JS were ignored.
Imagine following scenario:
1. User taps key.
2. Update state is called on component initiated by native.
3. New state is created with incremented revision by one.
4. `_stateRevision` gets set to new state's revision + 1.
5. Now JS wants to change something because it just learnt that user tapped the key.
6. New state is created again with incremented revision by one.
7. Update state is called on the component, but the change isn't applied to the text view because `_state->getRevision()` will equal `_stateRevision`.
By having a BOOL instead of number, we very explicitly mark the region in which we don't want state changes to be applied to text view.
## Calling [_backedTextInputView setAttributedText] move cursor to the end of text input
This is prevented by storing what the current selection is and applying it after `[_backedTextInputView setAttributedText]` is called.
This was previously invisible because JS wasn't changing contents of `_backedTextInputView`.
## Storing of previously applied JS attributed string in state
This is the mechanism used to detect when value of text input changes come from JavaScript. JavaScript sends text input value changes through props and as children of TextInput.
We compare what previously was set from JavaScript to what is currently being send from JavaScript and if they differ, this change is communicated to the component.
Previously only first attributed string send from JavaScript was send to the component.
# Problem
If children are used to set text input's value, then there is a case in which we can't tell what source of truth should be.
Let's take following example
We have a text field that allows only 4 characters, again this is only a problem if those 4 characters come as children, not as value.
This is a controller text input.
1. User types 1234.
2. User types 5th character.
3. JavaScript updates TextInput, saying that the content should stay 1234.
4. In `TextInputShadowNode` `hasJSUpdatedAttributedString` will be set to false, because previous JS value is the same as current JS value.
Reviewed By: shergin
Differential Revision: D20587681
fbshipit-source-id: 1b8a2efabbfa0fc87cba210570142d162efe61e6
Summary:
Changelog: [Internal]
# Fabric
1. If `start` and `end` parameters in `setTextAndSelection` are -1, we don't move the cursor. Previously the cursor would be moved to beginning of text input.
2. In view commands, do not validate `eventCount`. It is passed in as undefined from JS because Fabric's text input doesn't use `eventCount`.
# Paper
1. If `start` and `end` parameters in `setTextAndSelection` are -1, we don't move the cursor. Previously the cursor would be moved to beginning of text input.
Reviewed By: shergin
Differential Revision: D20538290
fbshipit-source-id: c7aeddc25f58697254474058ce901df958321f7c
Summary:
Changelog: [Internal]
# Problem
Calling `UIManager::updateState` does not increment state revision because it calls `ConcreteComponentDescriptor::createState` which creates new state with state revision 1.
# How did this propagate?
This error propagated itself in TextInput when trying to input a value, you would be only allowed to type in 1 character.
Reviewed By: JoshuaGross
Differential Revision: D20072844
fbshipit-source-id: 37b8173307e1d91d6e9c41b5ff2e185dde31cc38
Summary:
Changelog: [Internal]
When I was originally implementing this view command (D19471025), I misunderstood the desired behaviour.
The text parameter isn't meant to change text in the specified `select` but it is supposed to override text of entire text input.
Reviewed By: shergin
Differential Revision: D19793484
fbshipit-source-id: 64ba36ddfa27ac5a0adf48495cb4e985a429e005
Summary:
Previously, State revision number was implemented manually as part of the StateData. Now we have it as a built-in concept in State, so we can rely on that.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19467161
fbshipit-source-id: cac907265090730cdb89207aad2b52141cda5dc6
Summary:
Add Native Commands handlers to TextInput.
It is intentionally done in a way so that it can be easily swapped for codegened implementation once we properly type TextInput.
We also add native commands to view managers for backwards compatibility.
Changelog: [Internal]
Reviewed By: TheSavior, shergin
Differential Revision: D19412026
fbshipit-source-id: 8dc64275cf1da599b1bd5992a41035d51dd4148f
Summary:
This is the partial implementation of Fabric-compatible <TextInput> component on iOS. All features are supported besides those:
* `focus()`, `blur()`, `clear()` imperative calls;
* Controlled TextInput as the whole feature in general;
* Controlling selection from JavaScript side;
* `autoFocus` prop;
* KeyboardAccessoryView.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D17400907
fbshipit-source-id: 0ccd0e0923293e5f504d5fae7b7ba9f048f7d259
Summary:
RCTTextInputUtils contains a bunch of conventions and convenience functions that we use in TextInput.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19226658
fbshipit-source-id: df72dcdc052b96b6daef2cc0839235761005d914