Summary:
When we catch an Objective-C exception and convert it to NSError we need to somehow represent the call stack from NSException instance in NSError instance. For now, we just attach the stack trace to `message` field.
The next step would be to figure out how to pass the Objective-C stack trace to error reporting infra to help it to display the stack trace nicely in the web interface.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23557600
fbshipit-source-id: a080c2e186e719e42dcfc01bb12f5811e3c5b2e6
Summary:
Changelog: [Internal]
Add support for dynamic font size.
New class `ThreadStorage` is introduced, which is used to pass LayoutContext to `YogaLayoutableShadowNode::yogaNodeMeasureCallbackConnector`.
## Shortcoming
This implementation doesn't cause re-render, if user changes font size and comes to the app without restarting it, it will show old font size. I believe this is fine for now as most people set their font size before they use the app and keep the same setting for a long time.
Reviewed By: shergin
Differential Revision: D22043728
fbshipit-source-id: 7453d165c280a2f4bcb73f4ee6daf9e64b637ded
Summary:
This diff adds a new swizzling method for replacing instance methods with blocks.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D21635131
fbshipit-source-id: c8061817bed66dad160efffee5a13c8714134540
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28058
I'm taking the first step towards supporting iOS 13 UIScene APIs and modernizing React Native not to assume an app only has a single window. See discussion here: https://github.com/facebook/react-native/issues/25181#issuecomment-505612941
The approach I'm taking is to take advantage of `RootTagContext` and passing it to NativeModules so that they can identify correctly which window they refer to. Here I'm just laying groundwork.
- [x] `Alert` and `ActionSheetIOS` take an optional `rootTag` argument that will cause them to appear on the correct window
- [x] `StatusBar` methods also have `rootTag` argument added, but it's not fully hooked up on the native side — this turns out to require some more work, see: https://github.com/facebook/react-native/issues/25181#issuecomment-506690818
- [x] `setNetworkActivityIndicatorVisible` is deprecated in iOS 13
- [x] `RCTPerfMonitor`, `RCTProfile` no longer assume `UIApplicationDelegate` has a `window` property (no longer the best practice) — they now just render on the key window
Next steps: Add VC-based status bar management (if I get the OK on https://github.com/facebook/react-native/issues/25181#issuecomment-506690818 ), add multiple window demo to RNTester, deprecate Dimensions in favor of a layout context, consider adding hook-based APIs for native modules such as Alert that automatically know which rootTag to pass
## Changelog
[Internal] [Changed] - Modernize Modal to use RootTagContext
[iOS] [Changed] - `Alert`, `ActionSheetIOS`, `StatusBar` methods now take an optional `surface` argument (for future iPadOS 13 support)
[iOS] [Changed] - RCTPresentedViewController now takes a nullable `window` arg
[Internal] [Changed] - Do not assume `UIApplicationDelegate` has a `window` property
Pull Request resolved: https://github.com/facebook/react-native/pull/25425
Test Plan:
- Open RNTester and:
- go to Modal and check if it still works
- Alert → see if works
- ACtionSheetIOS → see if it works
- StatusBar → see if it works
- Share → see if it works
Reviewed By: PeteTheHeat
Differential Revision: D16957751
Pulled By: hramos
fbshipit-source-id: ae2a4478e2e7f8d2be3022c9c4861561ec244a26
Summary:
Changelog: [Internal]
Use LayoutContext to pass `fontSizeMultiplier` down to ParagrapShadowNode.
Reviewed By: shergin
Differential Revision: D20184596
fbshipit-source-id: 3965a127069a21328ed19cb3f9732f0a2d1c4d58
Summary:
This Pull Request implements the PlatformColor proposal discussed at https://github.com/react-native-community/discussions-and-proposals/issues/126. The changes include implementations for iOS and Android as well as a PlatformColorExample page in RNTester.
Every native platform has the concept of system defined colors. Instead of specifying a concrete color value the app developer can choose a system color that varies in appearance depending on a system theme settings such Light or Dark mode, accessibility settings such as a High Contrast mode, and even its context within the app such as the traits of a containing view or window.
The proposal is to add true platform color support to react-native by extending the Flow type `ColorValue` with platform specific color type information for each platform and to provide a convenience function, `PlatformColor()`, for instantiating platform specific ColorValue objects.
`PlatformColor(name [, name ...])` where `name` is a system color name on a given platform. If `name` does not resolve to a color for any reason, the next `name` in the argument list will be resolved and so on. If none of the names resolve, a RedBox error occurs. This allows a latest platform color to be used, but if running on an older platform it will fallback to a previous version.
The function returns a `ColorValue`.
On iOS the values of `name` is one of the iOS [UI Element](https://developer.apple.com/documentation/uikit/uicolor/ui_element_colors) or [Standard Color](https://developer.apple.com/documentation/uikit/uicolor/standard_colors) names such as `labelColor` or `systemFillColor`.
On Android the `name` values are the same [app resource](https://developer.android.com/guide/topics/resources/providing-resources) path strings that can be expressed in XML:
XML Resource:
`@ [<package_name>:]<resource_type>/<resource_name>`
Style reference from current theme:
`?[<package_name>:][<resource_type>/]<resource_name>`
For example:
- `?android:colorError`
- `?android:attr/colorError`
- `?attr/colorPrimary`
- `?colorPrimaryDark`
- `android:color/holo_purple`
- `color/catalyst_redbox_background`
On iOS another type of system dynamic color can be created using the `IOSDynamicColor({dark: <color>, light:<color>})` method. The arguments are a tuple containing custom colors for light and dark themes. Such dynamic colors are useful for branding colors or other app specific colors that still respond automatically to system setting changes.
Example: `<View style={{ backgroundColor: IOSDynamicColor({light: 'black', dark: 'white'}) }}/>`
Other platforms could create platform specific functions similar to `IOSDynamicColor` per the needs of those platforms. For example, macOS has a similar dynamic color type that could be implemented via a `MacDynamicColor`. On Windows custom brushes that tint or otherwise modify a system brush could be created using a platform specific method.
## Changelog
[General] [Added] - Added PlatformColor implementations for iOS and Android
Pull Request resolved: https://github.com/facebook/react-native/pull/27908
Test Plan:
The changes have been tested using the RNTester test app for iOS and Android. On iOS a set of XCTestCase's were added to the Unit Tests.
<img width="924" alt="PlatformColor-ios-android" src="https://user-images.githubusercontent.com/30053638/73472497-ff183a80-433f-11ea-90d8-2b04338bbe79.png">
In addition `PlatformColor` support has been added to other out-of-tree platforms such as macOS and Windows has been implemented using these changes:
react-native for macOS branch: https://github.com/microsoft/react-native/compare/master...tom-un:tomun/platformcolors
react-native for Windows branch: https://github.com/microsoft/react-native-windows/compare/master...tom-un:tomun/platformcolors
iOS
|Light|Dark|
|{F229354502}|{F229354515}|
Android
|Light|Dark|
|{F230114392}|{F230114490}|
{F230122700}
Reviewed By: hramos
Differential Revision: D19837753
Pulled By: TheSavior
fbshipit-source-id: 82ca70d40802f3b24591bfd4b94b61f3c38ba829
Summary:
Since extensions does not have access to sharedApplication, give them an option to set the presentedViewController.
This will allow modules such as RCTAlertsManager to function correctly in extensions.
Changelog: [General] [Added] - Added RCTUtilsUIOverride as a way to shortcut obtaining presentedViewController from sharedApplication to a supplied view controller for extensions.
Reviewed By: PeteTheHeat
Differential Revision: D18620886
fbshipit-source-id: c752a6e328588f388e23be5270bf7da277182cca
Summary:
These helper functions will be used by the ObjC generated code for support on commands.
This is an example of what that code might look like and how these functions will be used.
```
- (void)handleCommand:(NSString const *)commandName args:(NSArray const *)args
{
if ([commandName isEqualToString:@"scrollTo"]) {
if ([args count] != 2) {
RCTLogError(
@"%@ command %@ received %d arguments, expected %d.", @"ScrollView", @"scrollTo", (int)[args count], 2);
return;
}
NSObject *arg0 = args[0];
if (!RCTValidateTypeOfViewCommandArgument(arg0, [NSNumber class], @"number", @"ScrollView", @"scrollTo", @"1st")) {
return;
}
int x = [(NSNumber *)arg0 intValue];
NSObject *arg1 = args[1];
if (!RCTValidateTypeOfViewCommandArgument(arg1, [NSNumber class], @"number", @"ScrollView", @"scrollTo", @"2nd")) {
return;
}
int y = [(NSNumber *)arg1 intValue];
[self scrollTo:x y:y];
} else if ([commandName isEqualToString:@"scrollToEnd"]) {
if ([args count] != 0) {
RCTLogError(
@"%@ command %@ received %d arguments, expected %d.", @"ScrollView", @"scrollToEnd", (int)[args count], 0);
return;
}
[self scrollToEnd];
}
}
```
Reviewed By: JoshuaGross
Differential Revision: D16474117
fbshipit-source-id: 2bb9f01d7c97cc59e9373b7759021c65980fcc0e
Summary:
When trying to load image using method "RCTImageFromLocalAssetURL", if URL's path in file system representation return null (in my case, imageUrl is base64 format returned from server so it's always null) then method "stringWithUTF8String" will raise an exception.
[iOS] [Fixed] - Fix exception when attempt to load image from file system
Pull Request resolved: https://github.com/facebook/react-native/pull/24457
Differential Revision: D15123680
Pulled By: shergin
fbshipit-source-id: bc34b3d7c79a8f9157729c4cf0486507c3c15ddf
Summary:
Currently, `RCTLocalAssetImageLoader` only support directory of `Library` and `App bundle`, actually, we need to support other directories like `tmp` or `Documents`. Otherwise, the local image load in `tmp` or `Documents` would be handled by `NSURLSession`, we don't need that.
<img width="405" alt="image" src="https://user-images.githubusercontent.com/5061845/54188126-0ba66100-44ea-11e9-9a7b-0f721100e9be.png">
[iOS] [Fixed] - Enhance search of directories when load local asset image
Pull Request resolved: https://github.com/facebook/react-native/pull/23857
Differential Revision: D14894136
Pulled By: shergin
fbshipit-source-id: 26361cd952a423467be9af9a84a80100d868776b
Summary:
We need to remove adding png file extension when path has not extension. Two reasons:
1. `imageWithContentsOfFile` or other `UIKit` methods can load png image correctly, even if path has not `png` file extension.
2. Sometimes, people may have file that actually not have file extension, it's the designated behavior for user. Like #23844 .
CC. sahrens cpojer .
[iOS] [Fixed] - Remove explicitly add png file extension when load local image
Pull Request resolved: https://github.com/facebook/react-native/pull/23864
Reviewed By: shergin
Differential Revision: D14425373
Pulled By: hramos
fbshipit-source-id: 3cc06c9a3d68cadf652c1de742f3cce26258c874
Summary:
We currently rely on the Paper UIManager calling `uiManagerWillPerformMounting` to flush the animated operations queue, which includes starting and stopping animations. This mostly works right now because Fabric always starts after Paper, but sometimes Paper doesn't fire `uiManagerWillPerformMounting` for a while, which can delay an animation starting.
To fix this, I force a flush of the queues on the UIThread whenever start or stop is called. This should be safe because the order of animation operations is still preserved, and start/stop are (almost?) always called in dedicated event handler loops, so any other updates like changing the way nodes are attached should already have been processed from a previous JS execution loop.
Reviewed By: JoshuaGross
Differential Revision: D14313502
fbshipit-source-id: 2a2b0c614fd1a591bd04b6b3fafcc09ff6c9d6e7
Summary:
When an image source is parsed via `RCTImageFromLocalAssetURL` there seem to be certain situations in which `imageName` is empty from `RCTBundlePathForURL`. Any call to `UIImage imageNamed` with a an empty parameter will throw an exception:
```
CUICatalog: Invalid asset name supplied: '(null)'
```
In my case, the asset URL was pointing to an image in the application sandbox rather than the `NSBundle`. In this case `UIImage imageNamed` was throwing before the call to `NSData dataWithContentsOfURL` below could correctly resolve the image.
This change simply skips the call to `UIImage imageNamed` if no `imageName` value is set.
Pull Request resolved: https://github.com/facebook/react-native/pull/20120
Differential Revision: D14163101
Pulled By: cpojer
fbshipit-source-id: ceec95c02bf21b739962ef5618947a5726ba0473
Summary:
A common util from RN to gate on testing code is `Platform.isTesting()`
Unfortunately, this util does not account for ServerSnapshotTests, since they don't use apple's XCTest infra.
Reviewed By: sahrens
Differential Revision: D13981728
fbshipit-source-id: bf902a04f5d7fcb98a06816f5c2c9b082e7d14b8
Summary:
While debugging internally, we have found that modules are almost always registered
with their "RK" or "RCT" prefixes dropped.
However, if a view is named `RCTFooView` and needs `RCTFooViewManager` to render natively, it will almost never find it because `RCT` was dropped from the key to the ViewManager instance.
In the event you look for a `ViewManager` and don't find it, this strips any "React" prefixes from your key and tries ones more time.
Reviewed By: spredolac
Differential Revision: D10734005
fbshipit-source-id: 2bfa6f19830f14f09af2fe7dc7e44b7e26e0ac3f
Summary:
RCT_DEBUG is always defined - it is just rather 0 or 1 so
```#ifndef RCT_DEBUG is always true```
Pull Request resolved: https://github.com/facebook/react-native/pull/21232
Differential Revision: D9982316
Pulled By: hramos
fbshipit-source-id: 5408bfcf95a6ed2beae38217a6ad1ee43950857d
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary: This fixes an error that shows up when building with Xcode 10 beta 5.
Reviewed By: fkgozali, dinhviethoa
Differential Revision: D9086574
fbshipit-source-id: 1d70049eafd20a85d482dca101980c71935d838e
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
(This diff was decoupled from D4983054 which landing was quite delayed.)
`RCTUnsafeExecuteOnMainQueueOnceSync()` synchronously executes a block once, on main queue.
I found that our old implementation of `RCTScreenScale()` causes deadlock when it is called from main and background thread simultaneously.
After I implemented my own solution I googled this issue and found an article by Ben Alpert with this awesome helper:
https://benalpert.com/2014/04/02/dispatch-once-initialization-on-the-main-thread.html
So, I found it super useful and borrowed it.
Hey spicyj! :)
Reviewed By: fkgozali
Differential Revision: D5632592
fbshipit-source-id: dff43a5780b7404a3cc109c66c131cef4f4df429
Summary:
Mitigates the issue in https://github.com/facebook/react-native/issues/10471, by not trying to present
a modal or alert view if the presenting view controller is already being dismissed.
Reviewed By: shergin
Differential Revision: D4962169
fbshipit-source-id: 593e3f21096458651d16677a3e030552f809bf02
Summary:
React Native uses JSON to marshal the data across the bridge.
And because of this we have to avoid using NaN and INF values in events and other pieces of data that suppose to be transfered to/from JS side.
(We also don't want to introduce additional wrapping/escaping semantics for perfomance reasons.)
So, we have to gate all particular cases where there is a possibility of NaN or INF values, and replace these value with something meaningful for each particular case.
We are using `0` as NaN substitution here because:
* NaN in touch event is super rare case;
* Conversion to `0` is fast;
* `0` is okay value for product code in most cases;
* In all cases `0` is decent analog to "undefined position on screen" for touch event;
* Nobody will explicitly handle NaN case in product code, just because it is super rare case and actually indicates that something else went wrong.
Reviewed By: javache
Differential Revision: D4918669
fbshipit-source-id: e95fa29e59dcdc40b57519e307b74c1f293da188
Summary:
Various fixes of xcode projects and cleaning up some warnings
Closes https://github.com/facebook/react-native/pull/13109
Differential Revision: D4762652
Pulled By: lacker
fbshipit-source-id: b452976a58962439de4adecc8e703264af40cb38
Summary:
**Motivation**
This finishes the job of #11817, removing the previously deprecated method. See https://github.com/facebook/react-native/issues/11736 for more context.
**Test plan**
There were no tests for this method, and I searched the whole project to make sure we weren't relying on it anywhere.
Closes https://github.com/facebook/react-native/pull/11854
Differential Revision: D4421671
Pulled By: javache
fbshipit-source-id: 67e0db8d3c594ad3ccd6ccdae08f8ce49ddb8a34
Summary:
As per janicduplessis recommendation, provide a new synchronous method to replace the necessary synchronous calls and use a warning in the comments (and method name).
**Motivation**
There are currently a number of XCode warnings that show up in a fresh 0.40 install of a react native project. While the project can still be run, this contributes negatively to the development experience -- valid warnings may be ignored and new ones may be added as per https://en.wikipedia.org/wiki/Broken_windows_theory
This addresses one of the warnings, by providing the functionality of a deprecated method in two specific cases where we can't avoid doing synchronous work on the main queue. See https://github.com/facebook/react-native/issues/11736 for more context.
**Test plan (required)**
I ran a project that relied on screen size and it didn't crash...happy to do more involved testing if someone can share better methodology.
Closes https://github.com/facebook/react-native/pull/11817
Differential Revision: D4402911
fbshipit-source-id: 9fd8b3f50d34984b765fe22b1f4512e103ba55a9
Summary:
Explain the **motivation** for making this change. What existing problem does the pull request solve?
See https://github.com/facebook/react-native/issues/10506. A native `NSError` with `NSUnderlyingErrorKey` set causes a JSON stringify error from the websocket dispatcher if remote debugging is enabled.
**Test plan (required)**
I'm not familiar with the react native testing framework. Happy to add a test for this if someone can point me to where this part of the codebase is exercised :)
I did some spot checks with nil user dictionaries and nil underlying errors here. The case that this solves is testable using https://github.com/superseriouscompany/react-native-error-repro, specifically:
```objective-c
NSError *underlyingError = [NSError errorWithDomain:@"underlyingDomain" code:421 userInfo:nil];
NSError *err = [NSError errorWithDomain:@"domain" code:68 userInfo:@{@"NSUnderlyingError": underlyingError}];
reject(@"foo", @"bar", err);
```
Closes https://github.com/facebook/react-native/pull/10507
Differential Revision: D4080802
Pulled By: lacker
fbshipit-source-id: 93a41d9e9a710e406a6ccac214a5617271b4bede
Summary:
First commit for Apple TV support: changes to existing Objective-C code so that it will compile correctly for tvOS.
Closes https://github.com/facebook/react-native/pull/9649
Differential Revision: D3916021
Pulled By: javache
fbshipit-source-id: 34acc9daf3efff835ffe38c43ba5d4098a02c830
Summary:
First of all,please forgive my poor english. LOL
When I use Promises as callBack,
I followed the guide to make a (RCTPromiseRejectBlock),in this RCTPromiseRejectBlock,
from the guide I should add a (NSString)code a (NSString)message and an (NSError) to a RCTPromiseRejectBlock.
As what did guide said I just make a NSError with
```
NSError *error=[NSError errorWithDomain:@"native stroage error" code:402 userInfo:@{@"data":key}];
```
As you can see, I want to transfer some data in this callback.But I just found the (userInfo) of NSError didn't composed to a RCTPromiseRejectBlock.
So I check out the source code of RCTUtil ,I found this
```
// TODO: Can we just replace RCTMakeError with this function instead?
NSDictionary<NSString *, id> *RCTJSErrorFromCodeMessageAndNSError(NSString *code,
NSString *message,
NSError *__nullable error)
{
NSString *errorMessage;
Closes https://github.com/facebook/react-native/pull/9519
Differential Revision: D3821334
Pulled By: javache
fbshipit-source-id: 0fa40dd93932af70123b8f8a20a5c7dc5afdd6ac
Summary:
This uses `[UIImage imageNamed:]` to load local assets that are bundled using `require('../image/path.png')` and makes sure it is done synchronously on the main queue to prevent images from flickering. This improves user experience a lot when using large local images and prevents icon flickers to match the behaviour of most native apps.
This adds to methods to the ImageLoader protocol, one to tell if the image loader must be executed on the url cache queue and one to tell if the result of the image loader should be cached. I then use these to make the LocalImageLoader bypass the url cache queue and avoid caching images twice.
Note that this doesn't affect debug builds since images are loaded from the packager.
I'm not sure if we want to still support async loading of local images as I'm not sure how much of a perf difference this will make. Maybe someone at fb can benchmark this see how it affects your apps but there wasn't a noticeable one in mine. Also I only enabled this for loading png and jpg im
Closes https://github.com/facebook/react-native/pull/8102
Reviewed By: bnham
Differential Revision: D3433647
Pulled By: javache
fbshipit-source-id: 37bd6aff20c0465c163db3cdbcaeaedff55f7b1f