Summary:
This pre-suppresses the 153 error diff ahead of its release, since it is large.
Changelog: [Internal]
Reviewed By: mroch
Differential Revision: D28754374
fbshipit-source-id: 1806f53bc7d804644d434583a2dcd6da63d00328
Summary:
Fixes https://github.com/facebook/react-native/issues/28517
Animated.loop needs to reset the animation after each iteration but currently, natively driven animations are not getting reset properly.
## Changelog
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[General] [Fixed] - Fix natively driven animations not getting reset properly
Pull Request resolved: https://github.com/facebook/react-native/pull/29585
Test Plan: Tested within RNTester
Reviewed By: kacieb
Differential Revision: D28383538
Pulled By: yungsters
fbshipit-source-id: 40790ad8f825c402afc3515ef6afc00570704109
Summary:
Decouples `__attach` from the constructor in `AnimatedProps`.
This change will enable the instantiation of `AnimatedProps` (and subsequent invocation of `__getValue()`) without having to trigger side effects until after mount or update. This is important in order for `Animated` to ever become safe for Concurrent Mode.
Changelog:
[Internal]
Reviewed By: lunaleaps
Differential Revision: D28271628
fbshipit-source-id: 6ccfed6de79382cecdfa6939c7dad3134e1ecaaa
Summary:
NativeAnimationModule on Android is using batches to combine related updates together. In Fabric, this process is controlled by JS, which schedules starts batching when Animated component props are about to be updated.
In rare cases when there's no prop update (like calls to `setValue` on `AnimatedValue`), changes weren't applied until the next batch was scheduled. This change ensures that such changes get applied directly.
This problem doesn't happen on iOS or non-Fabric surfaces, because they use per-frame scheduling instead.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D28100641
fbshipit-source-id: 87b3acb3a8de131cdcb2104dc121d40eccfbc29d
Summary:
Same as D20969087 (https://github.com/facebook/react-native/commit/be7867375580ed391bb10c50b768d998087e848d) but a bit more sophisticated.
We currently see a lot of errors happens because of division by zero in AnimatedDivision module. We already have a check for that in the module but it happens during the animation tick where the context of execution is already lost and it's hard to find why exactly it happens.
Adding an additional check to the constructor should trigger an error right inside render function which should make the error actionable.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: fkgozali
Differential Revision: D23908993
fbshipit-source-id: d21be9a72ec04fe4ff0740777d9ff49cf1bcde73
Summary:
Removes the legacy `react-animated` package configuration and collapses the `Animated/src/` directory into `Animated/`.
Also, reconfigures all references to `Animated/src/` to just be `Animated/`.
Changelog:
[Internal]
Reviewed By: cpojer
Differential Revision: D22450848
fbshipit-source-id: 9fd4861e9f357d817d82e9fec71967a2936a3830