Summary:
This patches a loophole in the logic that caused some operations to execute immediately and some to be deferred, even within the same render loop. This caused the non-queued operations to be executed out of order. Instead, if an operation is created and a queued exists, we just push the operation to the end of the queue so ordering is preserved.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D36379125
fbshipit-source-id: d9f63f4d47d8453d51add61763b7b9c74ffe9d88
Summary:
We are currently seeing warning `Native Component 'X' that calls codegenNativeComponent was not code generated at build time. Please check its definition.` even though we have not opted into Fabric. This warning is not actionable and is just noisy.
See also discussion: https://github.com/reactwg/react-native-releases/discussions/21#discussioncomment-2657180
## Changelog
[General] [Fixed] - Remove unactionable warning about `codegenNativeComponent` when on 'Paper'
Pull Request resolved: https://github.com/facebook/react-native/pull/33830
Test Plan: n/a
Reviewed By: dmitryrykun
Differential Revision: D36377844
Pulled By: cortinico
fbshipit-source-id: 23c9f9dbf0ce1cea60c5dc8caa02d0dc53bd635d
Summary:
Small win: if the queue is empty we shouldn't start/stop the batch.
Changelog: [Internal]
Reviewed By: rshest
Differential Revision: D36298399
fbshipit-source-id: b43c07994ba28b4c890fe52af4e81c265a3b8ac7
Summary:
Changelog:
[Internal][Changed] - Remove babel plugins from jest preprocessor which are part of preset metro-react-native-babel-preset
Transformer metro-react-native-babel-transformer has preset metro-react-native-babel-preset which has necessary plugins to transpile the source. So we don’t need to pass it again in the preprocessor.
As part of the change, updated one test to use strict mode since metro-react-native-babel-preset has strictMode is set to false.
Reviewed By: motiz88
Differential Revision: D34868961
fbshipit-source-id: 71678f1ee6f1b5ebf9a0c6fd2d6444a61d7583ac
Summary:
Sometimes this._scrollMetrics.offset is 0 even after initial scroll is triggered, because the offset is updated only upon _onScroll, which may not have been called in time for the next computation of the render limits. Thus, there is a window of time where computeWindowedRenderLimits calculates undesired render limits as it uses the offset. This results in 2 extra rerenders of the VirtualizedList if an initial scroll offset is applied, as the render limits shifts from the expected bounds (calculated using initialScrollIndex), to the 0 offset bounds (calculated using computeWindowedRenderLimits due to offset = 0), back to the expected bounds (onScroll triggers recalculation of render limits via _updateCellsToRender).
This issue was introduced in https://www.internalfb.com/diff/D35503114 (https://github.com/facebook/react-native/commit/c5c17985dae402725abb8a3a94ccedc515428711)
We cannot rely on this._hasDoneInitialScroll to indicate that scrolling *actually* finished (specifically, that _onScroll was called). Instead, we want to recalculate the windowed render limits if any of the following hold:
- initialScrollIndex is undefined or is 0
- initialScrollIndex > 0 AND scrolling is complete
- initialScrollIndex > 0 AND the end of the list is visible (this handles the case where the list is shorter than the visible area) <- this is the case that https://www.internalfb.com/diff/D35503114 (https://github.com/facebook/react-native/commit/c5c17985dae402725abb8a3a94ccedc515428711) attempted to address
Changelog:
[Internal][Fixed] - Fix issue where VirtualizedList rerenders multiple times and flickers when initialScrollIndex is set
Reviewed By: JoshuaGross
Differential Revision: D36328891
fbshipit-source-id: aba26aa06b24f6976657dd1e9f95bb666f60d9a6
Summary:
An issue that popped up working on:
D36140890
There is already behavior implemented to set the TextInput caret/cursor color independently from the selection box color in Android.
However this handy prop, was not documented or added as one of the available props for the TextInput component.
Associated behavior can be found here:
https://www.internalfb.com/code/fbsource/[f116d651b2e8]/xplat/js/react-native-github/ReactAndroid/src/main/java/com/facebook/react/views/textinput/ReactTextInputManager.java?lines=512
## **Changelog**
[Android] - Add android-only prop documentation at the TextInput js level.
Reviewed By: genkikondo
Differential Revision: D36208656
fbshipit-source-id: a54a2646351d897e0d598d5e1979f2a0c443e9d6
Summary:
During debugging of undesired behavior using VirtualizedList with initialScrollIndex, it was found that zoomScale was sometimes undefined, which resulted in elementsThatOverlapOffsets returning not being able to find the frame at the given offsets.
This does not cause any unexpected behavior when scrolling from the top, as the first item index in VirtualizedList is always calculated to be 0; however, when we set initialScrollIndex, the frame calculations are incorrect, resulting in wasteful re-renders of the VirtualizedList as it renders every frame (row) from the top.
Changelog:
[Internal][Fixed] - Default zoomScale to 1 for computeWindowedRenderLimits and elementsThatOverlapOffsets in order to fix render limit calculation.
Differential Revision: D36294426
fbshipit-source-id: 1e1abec1c95f58a1913bafa2c9680e51e2dc26fa
Summary:
ScrollView's contentOffset prop was assumed to be iOS only, but in reality it is supported on Android as well: https://fburl.com/code/nuxpjpth
Changelog:
[General] - Move ScrollView's contentOffset to common props
Reviewed By: yungsters
Differential Revision: D36219604
fbshipit-source-id: f41679fd2ce7971a30129e0d91ae9f32b9cf756e
Summary:
Changelog:
[General][Breaking] - Remove nonstandard Promise.prototype.done
`Promise.prototype.done` has been deprecated since D34222667 (https://github.com/facebook/react-native/commit/35800962c16a33eb8e9ff1adfd428cf00bb670d3). Here we remove it from React Native's default Promise polyfill. Users should switch to using standard Promise features like `.then()`, or install their own custom polyfills for advanced use cases.
Reviewed By: kodafb
Differential Revision: D36001688
fbshipit-source-id: 37f452000c16279280ef6a50b2ce616776377c4e
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.
Some manual fixes, in particular to React Native code, which is used and can be synced to other repos (e.g. WWW).
With these changes, error diff in Xplat is down to ~1990 errors
Note that after I roll out `exact_empty_objects`, I'll codemod all the `{...null}` (the only way to get an exact empty object currently) back to `{}`
Changelog: [Internal]
Reviewed By: SamChou19815
Differential Revision: D36142838
fbshipit-source-id: 054caf370db230f42a4c5f5706c88979ef246537
Summary:
Remove old deprecated modules that cause annoying warnings. This can be a breaking change for some third-party modules.
## Changelog
[General] [Removed] - Remove deprecated removeListener methods
Pull Request resolved: https://github.com/facebook/react-native/pull/33580
Test Plan: See `flow-check` and `build-arvr-js-flow` succeed in Sandcastle.
Reviewed By: cortinico
Differential Revision: D35549719
Pulled By: yungsters
fbshipit-source-id: 0495e36de19db434362d5de56463d9c1ad6edd73
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.
Making this change exposes a variety of errors. We can prevent these errors by annotating what we want the type of the empty object to be.
Reduces Xplat error diff to 2.3k
- Announcement: [post](https://fb.workplace.com/groups/flowlang/posts/903386663600331)
- Support group: [Flow Support](https://fb.workplace.com/groups/flow)
drop-conflicts
Format:
```
arc f
```
Sort imports
```
hg l -n | xargs js1 lint --fix --rule 'fb-tools/sort-requires'
```
Changelog: [Internal]
Reviewed By: samwgoldman
Differential Revision: D36086696
fbshipit-source-id: 90447279f2e6e38f44189b74ec0297719f7adf58
Summary:
With the new architecture, this diagnostic utility will be helpful to ensure stronger validation of various corner cases at runtime, like handling an early JavaScript exception when loading React Native.
If `global.RN$DiagnosticFlags` is set to a string of comma-separated flags, the util functions will be able to perform additional diagnostics. For now, the accepted flags are:
- `early_js_errors`
- `all`
This is still experimental and may change frequently.
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D36088407
fbshipit-source-id: 9059d2d081b0f41d049310fb09650416b333ff57
Summary:
Changelog:
[Internal]
Cleans up unnecessary type casts / suppressions throughout the codebase following D35869725.
Reviewed By: javache
Differential Revision: D35870027
fbshipit-source-id: eefcb544b19ba93587011cdfd4046d18dddb246e
Summary:
Changelog:
[General][Fixed] - Improved Flow type inference in Animated `.interpolate()`
Improves the ergonomics of `.interpolate()` by allowing Flow to infer the correct type for `outputRange`. This is achieved by adding a new type parameter `OutputT` to `interpolate()` (and `Animated.Interpolation` and `InterpolationConfigType`), which Flow infers as either `number` or `string` based on usage.
Admittedly, at the call site, this is not that much safer compared to something like `outputRange: $ReadOnlyArray<number | string>`, but it does document the intent of the API a bit better and provide some downstream type safety. For example, we can now express `Animated.Number` (D35869375) more precisely by excluding string-valued interpolation nodes.
Reviewed By: javache
Differential Revision: D35869725
fbshipit-source-id: e03ec22e9b3368ee196b392af011062ac99d8bb9
Summary:
Changelog: [General][Added] - Add `Animated.Numeric` Flow type
Adds a Flow type to represent the various Animated node types that evaluate to numeric values and can be `interpolate()`d.
I'm including `AnimatedInterpolation` as "numeric" here even though it can technically evaluate either to a number or to a string, depending on its config. Note that calling `interpolate()` on a string-valued `AnimatedInterpolation` is a runtime error.
In a future diff, I'm planning to add a type argument to `AnimatedInterpolation` (and its config type), at which point we can refine `Animated.Numeric` to correctly include only `AnimatedInterpolation<number>`.
Reviewed By: javache
Differential Revision: D35869375
fbshipit-source-id: 2ff6754f1a5abc68c9da2c6836872c2022b25676
Summary:
When a FlatList is nested inside another FlatList, it may be re-rendered whenever the outer FlatList renders. Apply the same optimization we already had in `VirtualizedListContextProvider` to avoid changing the context object if no values have changed.
Changelog: [General][Changed] - Optimized VirtualizedList context when used with nested lists
Reviewed By: genkikondo
Differential Revision: D35905952
fbshipit-source-id: 695253c85db2043d22e208ad94ecc7daa1455055
Summary:
Apple suggested to this new API on iOS 10+.
> // Any new bitmap drawing code is encouraged to use UIGraphicsImageRenderer in lieu of this API.
WWDC18 Reference: https://developer.apple.com/videos/play/wwdc2018/219/
> Use UIGraphicsImageRenderer to create and draw to an image buffer
Supports Wide Color, unlike UIGraphicsBeginImageContext()
Combine with UIImageView for efficient offscreen rendering
Per https://nshipster.com/image-resizing/#performance-benchmarks, the new API runs even faster than the C version, probably due to more smart context reuses/management.
Changelog:
[iOS][Changed] - Adopt UIGraphicsImageRenderer API
Reviewed By: philIip
Differential Revision: D35699584
fbshipit-source-id: 7a1e2109d5e121fb396c1014f4ed0a892211b0cc
Summary:
Fixes https://github.com/facebook/react-native/issues/33529 (note that I reproduced the bug on iOS too).
The bug comes from the fact that we were using `this._scrollMetrics.offset` to determine if the initial scroll was done. But sometimes it equals 0 even after the initial scroll is done, for example when the content does not fill the list. So I replaced it with `this._hasDoneInitialScroll`.
I believe that `this._hasDoneInitialScroll` was not used in the first place because it was introduced later (3 years ago vs 5 years ago for the original code).
The replacement correctly fixes the broken test case and the example given in the issue.
Then I had to update two test cases (rename the first and remove the second), that shows explicitly the broken behavior:
we have to simulate the initial scroll for the content to be adjusted, so when the content does not fill the view and the scroll cannot be executed, the content is not adjusted.
## Changelog
[General] [Fix] - Fix VirtualizedList with initialScrollIndex not rendering all elements when data is updated
Pull Request resolved: https://github.com/facebook/react-native/pull/33558
Test Plan:
- I added a broken test case based on the issue
- I tested with the RNTesterApp using the code example given in the issue
Reviewed By: ryancat
Differential Revision: D35503114
Pulled By: yungsters
fbshipit-source-id: 67bb75d7cf1ebac0d59127d0d45afbaa3167dcf3
Summary:
Changelog: [Internal][SVC][JS] Refactor the JS base SVC StaticViewConfig to be easier to understand
This diff is a refactor that doesn't change any logic.
# Context
NativeViewConfigs are generated from RCTViewManager in iOS and ViewManager in Android.
StaticViewConfigs are partially generated from JS, and partially handwritten in JS.
We've noticed in at least 2 instances that engineers who add new props to NativeViewConfigs sometimes don't put props in the correct place for StaticViewConfigs, and thus they accidentally break the landblocking jest e2e test that validates the StaticViewConfigs matches the NativeViewConfigs.
The human error is mostly because PlatformBaseViewConfig.js was too nested to be easily understood. This diff refactors PlatformBaseViewConfig.js and adds clarifying comments.
Reviewed By: RSNara
Differential Revision: D35623775
fbshipit-source-id: 498a3daa812fa314821a2e7cb7d6f809900dbe3a
Summary:
Changelog: [Internal][Fixed] Fix StaticViewConfigs for Android, by removing iOS-only accessibilityLanguage prop
The accessibilityLanguage was a prop added to RCTViewManager, that is iOS-only, so it shouldn't exist in the SVCs for Android.
Reviewed By: RSNara
Differential Revision: D35630945
fbshipit-source-id: 7ed7f2619f73bb88babfbb207793d5415addaee6
Summary:
This drastically improves `Animated.interpolate` performance when `inputRange` has a considerable amount of elements (~100 in my tests).
For instance in `ActivityIndicator` inside `react-native-paper`, the input has 144 elements https://github.com/callstack/react-native-paper/blob/main/src/components/ActivityIndicator.tsx#L170. `react-native-elements` has 9k stars, so I'm assuming this is widely used.
### Cause
The reason for the performance drop is that if we assume `n` to be the size of the range, calculating `'inputRange must be monotonically non-decreasing ' + arr` essentially calculates `arr.toString()` which has O(n) complexity.
Since it is recalculated in a for loop, we end up with `checkValidInputRange` having a O(n²) complexity. Which means ~10k operations if the array has a size close to 100.
## Changelog
[General] [Fixed] - Fix performance issue on Animated.interpolate with big input range
Pull Request resolved: https://github.com/facebook/react-native/pull/33598
Test Plan:
[Here's a repo](https://github.com/Almouro/AnimatedInterpolationRepro) reproducing the issue.
The branch `fix` includes the fix.
Clicking `Interpolate` runs:
```js
new Animated.Value(0).interpolate({
inputRange: Array(144)
.fill()
.map((_, i) => 1 / (i + 1))
.reverse(),
outputRange: Array(144)
.fill()
.map((_, i) => 1 / (i + 1))
```
Here's a comparison of JS thread perf before the fix and after the fix:
- on a Samsung J3 2017 (lower end)
- using Flipper and https://github.com/bamlab/react-native-performance)
- ` __DEV__` mode deactivated
- clicking the button and waiting 15s
| Before | After |
|----------|:-------------:|
|  | |
The error still throws if `inputRange` is incorrect:
<img width="517" alt="image" src="https://user-images.githubusercontent.com/4534323/162439219-6ce120ae-98e5-496b-899a-492978689d6d.png">
However if `__DEV__` mode is deactivated, no error is thrown
Reviewed By: yungsters
Differential Revision: D35507441
Pulled By: javache
fbshipit-source-id: 36ac49422f7a42d247130c42d12248b2be1232c6
Summary:
Allow modifying iOS image cache limits. Currently the image cache imposes some strict limits:
[NSCache.totalCostLimit](https://developer.apple.com/documentation/foundation/nscache/1407672-totalcostlimit?language=objc) of 20MB.
Single Image Size Limit of 2MB (bitmap size).
This may not be enough for applications that make heavy use of images. With this commit it is possible to fine tune them to the applications need.
This can be set for example in the App Delegate with:
```objc
RCTSetImageCacheLimits(4*1024*1024, 200*1024*1024);
```
This would increase the single image size limit to 4 MB and the total cost limit to 200 MB.
## Changelog
[iOS] [Added] - Allow modifying iOS image cache limits
Pull Request resolved: https://github.com/facebook/react-native/pull/33554
Test Plan: There is no easy way to test this except adding the above snippet and checking via break points that the new limits are used.
Reviewed By: cipolleschi
Differential Revision: D35485914
Pulled By: cortinico
fbshipit-source-id: 646cf7cab5ea5258d0d0d0bce6383317e27e4445