Summary:
Fixes https://github.com/facebook/react-native/issues/15863 on master. Behavior of `onSubmitEditing` is now consistent between iOS and Android. Tapping the submit button in a TextInput dispatches the event precisely when doing so does not make a newline (when blurOnSubmit is true or multiline is false).
1. Run this app on iOS and Android:
```
// flow
import React, { Component } from 'react';
import {
StyleSheet,
TextInput,
View
} from 'react-native';
type State = {
toggled: boolean
};
type Props = {
blurOnSubmit: boolean,
multiline: boolean
};
class ToggleColorInput extends Component<Props, State> {
state: State = {
toggled: false
};
props: Props;
toggle = () => {
this.setState({
toggled: !this.state.toggled
});
}
render() {
return (
<TextInput
blurOnSubmit={this.props.blurOnSubmit}
multiline={this.props.multiline}
onSubmitEditing={this.toggle}
style={[styles.textInput, {backgroundColor: this.state.toggled ? 'blue' : 'azure'}]}
underlineColorAndroid='transparent'
/>
)
}
}
export default class App extends Component<{}> {
render() {
return (
<View>
<ToggleColorInput blurOnSubmit={true} multiline={true} />
<ToggleColorInput blurOnSubmit={true} multiline={false} />
<ToggleColorInput blurOnSubmit={false} multiline={true} />
<ToggleColorInput blurOnSubmit={false} multiline={false} />
</View>
);
}
}
const styles = StyleSheet.create({
textInput: {
height: 75,
borderWidth: 1,
borderColor: 'black'
}
});
```
2. You see four TextInputs, with each combination of the `blurOnSubmit` and `multiline` properties. For each TextInput, type some text and tap the submit button.
3. The TextInputs in this test will toggle background color when they emit an `onSubmitEditing` event. Verify the following behavior on each platform:
* blurOnSubmit && isMultiline => Submit event emitted, blurred, no newline inserted
* blurOnSubmit && !isMultiline => Submit event emitted, blurred
* !blurOnSubmit && isMultiline => Submit event emitted, newline inserted
* !blurOnSubmit && !isMultiline => Submit event emitted
Closes https://github.com/facebook/react-native/pull/16040
Differential Revision: D5877401
Pulled By: shergin
fbshipit-source-id: 741bcc06d8b69d7025f2cb42dd0bee4fa01cd88e
Summary:
When we convert nested <Text> components to Spannable object we must enforce the order of spans somehow,
otherwise we will have Spannable object with unpredictable order of spans, which will produce unpredictalbe text layout.
We can do it only using `Spannable.SPAN_PRIORITY` feature because Spannable objects do not maintain the order of spans internally.
We also have to fix this to implement autoexpandable <TextInput>.
Reviewed By: achen1
Differential Revision: D5811172
fbshipit-source-id: 5bc68b869e58aba27d6986581af9fe3343d116a7
Summary:
**Problem:**
It was observed that in [this code path](https://github.com/facebook/react-native/blob/master/ReactAndroid/src/main/java/com/facebook/react/views/scroll/ReactHorizontalScrollView.java#L292) (i.e. horizontal, paging-enabled scroll view) if you tried to programmatically call the scrollTo method within ~1s of the onMomentumScrollEnd event (which should only be called after all scrolling has ended), the scrollView would scroll to the new location, and then scroll BACK to the original location.
For example, assume you had released the scrollView at location B, and the nearest page boundary is A. Then, 1000ms later, you call scrollTo position C. The order of operations would be:
1. Begin scrolling to A from position B (as it is the nearest page boundary)
2. Reach position A
3. Fire onMomentumScrollEnd
4. 1000ms later call scrollTo C
5. scrollView scrolls to C
6. scrollView scrolls BACK to position A (for no apparent reason).
**Reason:**
I suspect this is because the [smoothlyScrollTo](https://github.com/facebook/react-native/blob/master/ReactAndroid/src/main/java/com/facebook/react/views/scroll/ReactHorizontalScrollView.java#L292) will continue to animate towards A, but the [scrollEvents will not fire](https://github.com/facebook/react-native/blob/f954f3d9b674b13977f722bc3b8dc6c1b99fe6c7/ReactAndroid/src/main/java/com/facebook/react/views/scroll/OnScrollDispatchHelper.java#L45) as they are too close to each other. So the true order of events is:
1. Begin scrolling to A from position B (as it is the nearest page boundary)
[begin smoothlyScrollTo]
[scroll towards position A]
[mActivelyScrolling is true]
2. Reach position A
[mActivelyScrolling is true]
[scroll towards position A]
[mActivelyScrolling is false, as there is another scrollEvent, but because it is close enough to the same location it is ignored]
3. Fire onMomentumScrollEnd
4. 1000ms later call scrollTo C
[scroll towards position C]
5. scrollView scrolls to C
[scroll towards position A as the original smoothlyScrollTo animation was never completed]
6. scrollView scrolls BACK to position A.
This is an untested hypothesis, but seems to explain the behavior, and the solution is more semantically correct anyway. If there is an easy way to rebuild the android binaries happy to test it myself! Just let me know!
**Solution:**
Move the mActivelyAnimating outside the mOnScrollDispatchHelper.onScrollChanged helper, because the HorizontalScrollView event should be considered to be animating so long as onScrollChanged events are being fired.
Closes https://github.com/facebook/react-native/pull/15146
Reviewed By: AaaChiuuu
Differential Revision: D5792026
Pulled By: tomasreimers
fbshipit-source-id: 9654fda038d4a687cc32f4c32dc312baa34627ed
Summary:
Abstract class `ReactBaseTextShadowNode` was decoupled from `ReactTextShadowNode` to separate two goals/roles:
* `ReactBaseTextShadowNode` represents spanned `<Text>` nodes, which can bear text attributes (both `RCTText` and `RCTVirtualText`);
* `ReactTextShadowNode` represents anchor `<Text>` view in Yoga terms, which can bear layout attributes (`RCTText` and `RCTTextInput`).
`ReactVirtualTextShadowNode` now inherits `ReactBaseTextShadowNode`.
The same architectural changes was applited to view managers.
Why?
* This is just a better architecture which represents the nature of this objects.
* Bunch of "negative" logic which turn off excessive features for some suclasses was removed.
* Memory efficiency.
* Now we can improve `<TextInput>` component using right inheritance. Yay!
Reviewed By: achen1
Differential Revision: D5715830
fbshipit-source-id: ecc0764a03b5b7586fe77ad31f149cd840f4da41
Summary:
ReactRawTextShadowNode represents "raw" text node (aka textContent), so it cannot have layout or styling, it is just a line of text, a pure string.
So, we must not interit it from HUGE ReactTextShadowNode (which represents <Text> node with ReactRawTextShadowNode instance inside).
We need this change to make future fancy (and valuable from product perspective) refactoring possible. Stay tuned!
Reviewed By: achen1
Differential Revision: D5712961
fbshipit-source-id: 009e48046bdf34ddfd40b93175934969af64b98b
Summary:
This code related to velocity would cause some scroll events to be skipped and caused some jitter for sticky headers. Not sure if there is a better fix but removing this does fix missing events and the velocity calculation still seems to be working.
**Test plan**
Tested that sticky headers now work properly on Android, tested that velocity calculation still seem to work.
Closes https://github.com/facebook/react-native/pull/15761
Differential Revision: D5760820
Pulled By: sahrens
fbshipit-source-id: 562b5f606bdc5452ca3d85efb5e0e3e7db224891
Summary:
…ndroid
Android overrides the original set ime option when the EditText is a multiline one.
This change makes sure to set it back to the original one when blurOnSubmit is true,
which causes the button icon to be conforming to the set returnKeyType as well as
changing the behaviour of the button, such that it will blurOnSubmit correctly.
The reason not do it with blurOnSubmit being false is
because it then would not create new lines when pressing the submit button,
which would be inconsistent with IOS behaviour.
**Note** this change relies on this one #11006 because the app would crash if we don't expllicitly remove the focus (`editText.clearFocus();`)
Fixes#8778
**Test plan (required)**
1. Create view with TextInput with multiline and blurOnSubmit set to true
```javascript
<View>
<TextInput
returnKeyType='search'
blurOnSubmit={true}
multiline={true}
onSubmitEditing={event => console.log('submit search')}></TextInput>
</View>
```
2. Input some text and click submit button in soft keyboard
3. See submit event fired and focus cleared / keyboard removed
Closes https://github.com/facebook/react-native/pull/11125
Differential Revision: D5718755
Pulled By: hramos
fbshipit-source-id: c403d61a8a879c04c3defb40ad0b6689a2329ce1
Summary:
Currently, `onLoadStart` fires for a couple of cases:
1. toplevel page loads (e.g. initial page load, clicking links)
2. loading of pages within an iframe
The fact that `onLoadStart` fires for case (2) causes some problems. For example, it makes it difficult for the code that uses the WebView to know what URL the WebView is currently rendering. This is because the listener can't distinguish between the toplevel URL and the URL of an iframe. Additionally, this behavior is inconsistent with the behavior on iOS. On iOS, `onLoadStart` only fires for toplevel page loads.
To fix these issues, this change deletes the `doUpdateVisitedHistory` handler so that `onLoadStart` only fires for case (1).
**Test Plan**
Created a test page that has an iframe and loaded it in the WebView. Verified that `onLoadStart` only fires for toplevel page loads.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/15554
Differential Revision: D5665979
Pulled By: hramos
fbshipit-source-id: a52e473bc5691a6e180f45f0728e4ad89a7d354f
Summary:
Overview -
This PR resolves the issue described in #14606. This PR makes Text components take into account the includeFontPadding property when calculating their size.
Background -
Currently, on Android, when includeFontPadding is set to false, the React Text component does not adjust its height. This makes it difficult to lay out other components at a precise spacing relative to a Text component.
iOS calculates the height of a UILabel based on the font's descent + ascent.
Android lets you choose whether to calculate the height of a TextView based on the font's top + bottom (includeFontPadding=true) or ascent + descent (includeFontPadding=false).
In order for a text component to be the same size on iOS and Android (relative to the rest of the layout in points and dips), one should set includeFontPadding=false on Android - but the React Text component needs to take this property into account when sizing itself for this to work.
Please see this stack overflow post for a visual explanation of the difference between a font's ascent/descent and top/bottom - https://stackoverflow.com/questions/27631736/meaning-of-top-ascent-baseline-descent-bottom-and-leading-in-androids-font
Testing -
Please see the attached screenshots to see the height difference of a Text component with this PR when includeFontPadding is true vs false.
The font I am using has an ascent + descent = em-size so that the height of the Text component will be equal to the font-size for a single line of text. This is to clearly show the additional height that includeFontPadding=true adds to the Text component.
For Text components that are styled in the same way,
When includeFontPadding=true, height = ~29.714 dips
When includeFontPadding=false, height= 24 dips
<img width="342" alt="includefontpaddingtrue" src="https://user-images.githubusercontent.com/1437344/27299391-3eec9de0-54fa-11e7-81d5-d0aeb40e8e27.png">
<img width="346" alt="includefontpaddingfalse" src="https://user-images.githubusercontent.com/1437344/27299401-45c95248-54fa-11e7-98d7-17dd152d3cb8.png">
Closes https://github.com/facebook/react-native/pull/14609
Reviewed By: AaaChiuuu
Differential Revision: D5587602
Pulled By: achen1
fbshipit-source-id: 6d2f12ba72ec7462676645519cd27820279278eb
Summary:
This is a workaround for missing PDF url support in Android WebView, which is a general known issue: when tapping a PDF url within WebView, instead of doing nothing, we just let android default intent handle it (e.g. it will open Chrome to load it).
This is basically to trick `shouldOverrideUrlLoading()` to return true for the specific url. The drawback is that product code needs to provide the whitelist.
The proper fix would be to use PdfRenderer in that method, but it seems like it's only for API >= 21...
Differential Revision: D5619383
fbshipit-source-id: f86b930f970dab9a5f57999df69ce94b9508edc9
Summary:
If the z-index was updated after the initial mount, changes would not be reflected because we did not recalculate the z-index mapped child views and redraw the view. This adds code to do that and call it whenever we update z-index.
**Test plan**
Tested by reproducing the bug with 2 overlapping views that change z-index every second. Made sure it now works properly and z-index changes are reflected.
Closes https://github.com/facebook/react-native/pull/15203
Differential Revision: D5564832
Pulled By: achen1
fbshipit-source-id: 5b6c20147211ce0b7e8954d60f8614eafe128fb4
Summary:
My PR was pulled into RN 0.37 (https://github.com/facebook/react-native/commit/d294e15c43a6222f25953dae8189d0e220dbdf7e). Since then an issue was discovered: ARTSurface skipped drawing the first render cycle if native TextureView takes too long. In case a static graphic is rendered in a single render cycle, it may be skipped resulting in an empty canvas being displayed.
A solution proposed in this PR: instead of skipping updates, make them pending and flush once the TextureView is ready.
This solution is released within our production app. It fixed ArtSurface initialisation issues cased by original PR to RN 0.37.
Closes https://github.com/facebook/react-native/pull/11539
Differential Revision: D4449255
Pulled By: shergin
fbshipit-source-id: a517909ca5c78c09a3ac8d9052664b92841b4e08
Summary:
This should be functionally identical, but avoids unnecessary conditionals in the code.
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Closes https://github.com/facebook/react-native/pull/15147
Differential Revision: D5497883
Pulled By: javache
fbshipit-source-id: a4b182084ffce87adac56013a178fbc5a7a5d1bb
Summary:
Fixes#11209
Updating action items in a `ToolbarAndroid`, or more specifically the native `ReactToolbar`, after the initial render presently will not always work as expected - typically manifesting itself as new action items not being displayed at all (under certain circumstances).
This seems to be happening because Fresco gets back to us asynchronously and updates the `MenuItem` in a listener. However when a keyboard is displayed the `Toolbar` is in a weird state where updating the `MenuItem` doesn't automatically trigger a layout.
The solution is to trigger one manually.
This is a bit wacky, so I created a sample project:
https://github.com/Benjamin-Dobell/DynamicToolbar
`master` demonstrates the problem. Run the project, the toolbar action item is scheduled to update every 2 seconds. It works fine _until_ you give the `TextInput` focus. Once you give it focus the action item disappears and it never recovers (despite on-going renders due to state changes).
You can then checkout the `fixed` branch, run `yarn` again, and see that problem is fixed. This branch is using a prebuilt version of React Native with this patch applied. Of course you could (and probably should) also modify `master` to use a version of RN built by the Facebook CI (assuming that's a thing you guys do).
Closes https://github.com/facebook/react-native/pull/13876
Differential Revision: D5476858
Pulled By: shergin
fbshipit-source-id: 6634d8cb3ee18fd99f7dc4e1eef348accc1c45ad
Summary:
<!--
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If you changed any code, please provide us with clear instructions on how you verified your changes work. In other words, a test plan is *required*. Bonus points for screenshots and videos!
Please read the Contribution Guidelines at https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md to learn more about contributing to React Native.
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Closes https://github.com/facebook/react-native/pull/15156
Differential Revision: D5479265
Pulled By: shergin
fbshipit-source-id: a2dfa3a4357e126838a17dac4797d1d845cd56ae
Summary:
This fixes support for the `backgroundColor` style prop on an `ART.Surface`.
`ARTSurfaceViewManager` inherits its `setBackgroundColor` implementation from `BaseViewManager`. This implementation broke in API 24 because API 24 removed support for `setBackgroundColor`on `TextureViews`. `ARTSurfaceView` inherits from `TextureView` so it also lost support for `setBackgroundColor`.
To fix this, the implementation of `ART.Surface's` `setBackgroundColor` was moved to the shadow node. The implementation now draws the background color on the canvas.
In a test app, verified that initializing and changing the background color on an `ART.Surface` works. Verified that the background renders as transparent when a background color isn't set. Also, this change is being used in my team's app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/14117
Differential Revision: D5419574
Pulled By: hramos
fbshipit-source-id: 022bfed553e33e2d493f68b4bf5aa16dd304934d
Summary:
What existing problem does the pull request solve?
this fixes#13506 and #12717 where:
- there are some issues when pressing enter with some keyboard
- blurOnSubmit is not working with multiline
I think this should be in stable branch as this is pretty critical, isn't it?
- just create a TextInput with multiline and press enter with samsung keyboard
before, it won't create a new line, now it will.
- just create a TextInput with multiline and blurOnSubmit true and press enter
before, it won't blur, and wont create a new line (on some keyboard, it will create a new line), now it will blur only
Closes https://github.com/facebook/react-native/pull/13890
Reviewed By: achen1
Differential Revision: D5333464
Pulled By: shergin
fbshipit-source-id: a0597d1b1967d4de1486e728e03160e1bb15afeb
Summary:
1. Calculated the fling slow down velocity using OnScrollDispatchHelper
2. Calculated the END_DRAG velocity using velocity tracker in VelocityHelper.
3. Change the interface of ReactScrollViewHelper to pass velocity on x & y.
Pending future work:
Calculate the velocity of BEGIN_DRAG, MOMENTUM_BEGIN and MOMENTUM_END
Add threshold in ScrollResponder.js instead of checking x & y velocity equal zero
Reviewed By: achen1
Differential Revision: D5238126
fbshipit-source-id: 35fb70dda8ab66cd152413cb9c1c041354f1c061
Summary: This change fixes rendering issues with arcs having an inner radius. The root cause was a bug that lost the negative sign for counter-clockwise angles. The previous code also incorrectly set the start angle to the end angle.
Differential Revision: D5298320
fbshipit-source-id: 4d11edfed5bdab0cf68313d22f94ef0e3711a1a8
Summary:
Make android-version accept a decimal
number as lineHeight.
Credits where due, solution was given in this
issue: facebook/react-native#10607
According to the w3 spec the property
line-height should accept decimal values
(and it does on iOS) but the android
version has the wrong data-type for the
shadowed method, resulting in a stacktrace
saying:
com.facebook.react.bridge.UnexpectedNativeTypeException: TypeError:
expected dynamic type `int64', but had type `double'
Setting it to a float makes it accept
decmial values as it should.
* Create an app without this commit and create the same app with this commit:
In both apps:
- Leave line-height undefined. Behavior is unaffected by this commit.
- Set lineHeight to a integer number. Behavior is unaffected by this commit.
- Set lineHeight to a decimal number. Line height is now rendered with decimals in the app with this fix.
* Run android integration tests to see nothing
else broke.
Sign the [CLA][2], if you haven't already.
Small pull requests are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
Make sure all **tests pass** on both [Travis][3] and [Circle CI][4]. PRs that break tests are unlikely to be merged.
For more info, see the ["Pull Requests"][5] section of our "Contributing" guidelines.
[1]: https://medium.com/martinkonicek/what-is-a-test-plan-8bfc840ec171#.y9lcuqqi9
[2]: https://code.facebook.com/cla
[3]: https://travis-ci.org/facebook/react-native
[4]: http://circleci.com/gh/facebook/react-native
[5]: https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#pull-requests
Closes https://github.com/facebook/react-native/pull/13843
Differential Revision: D5152982
Pulled By: shergin
fbshipit-source-id: cda3b72497a6c27d6948b31ec846640a8913775a
Summary:
…cookies on Android Lollipop or later versions.
Third party cookies in WebView are [disabled by default](https://developer.android.com/reference/android/webkit/CookieManager.html#setAcceptFileSchemeCookies(boolean)) on Android Lollipop or later versions. This prevented users from logging in by using _Login by Facebook_ method (in redirect mode) in Android Webview.
This PR exposes a prop `thirdPartyCookiesEnabled` which will enable third party cookies in Android Webview. This setting is ignored on versions below Android Lollipop and on iOS as third party cookies are enabled in them by default.
Appropriate documentation was added in code and they were reflected in the website.
Closes https://github.com/facebook/react-native/pull/14013
Differential Revision: D5145059
Pulled By: shergin
fbshipit-source-id: 67bcb3a497a9c6f6db1d12e8d16197d2facd157e
Summary:
`contentSize` was removed from both iOS and Android, tests was updated.
USE `onContentSizeChange` INSTEAD.
Why?
* It always was a hack;
* We already have dedicated event for it: `onContentSizeChange`;
* `onChange` has nothing to do with layout actually;
* We have to maintain `onChange` handler as fast and simple as possible, this feature complicates it a lot;
* It was undocumented feature;
* We already have native auto-expandable <TextInput>, so it illuminates 99% current use cases of this feature.
Reviewed By: mmmulani
Differential Revision: D4989881
fbshipit-source-id: 674bb98c89ada1fca7b3b20b304736b2a3b8304e
Summary:
On some devices, we saw many Chrome windows open when the WebView attempted to send the user to about:blank. This change allows the WebView to handle about:blank which prevents the Chrome windows from opening and gives the user a better experience.
Verified that the WebView no longer opens the device's browser when navigating to about:blank. My team has been using this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/14173
Differential Revision: D5142352
Pulled By: hramos
fbshipit-source-id: 1070d4381b385a5bf1829fd8e97efba2045f7968
Summary:
Previously <TextInput>'s onContentSizeChange event fires very rearly, usually just once after initial layout. This diff fixed that.
I also considered to a bunch of another things to get the native notification, but I found that overriding `onTextChanged` is the most reliable, easy and effitient way to implement this.
I tried/considered:
* onLayout (does not fire)
* OnPreDrawListener (fires to often)
* OnGlobalLayoutListener (does not fire)
* OnLayoutChangeListener (does not fire)
* isLayoutRequested (too hacky)
(I also fixed the <AutoExpandingTextInput> demo to illustrate the fix.)
And just heads up, we will remove `contentSize` info from `onChange` event very soon.
GH issue: https://github.com/facebook/react-native/issues/11692
Reviewed By: achen1
Differential Revision: D5132589
fbshipit-source-id: e7edbd8dc5ae891a6f4a87b51d9450b8c6ce4a1e