Summary:
Fresco should only be initialized once. Re-initializing causes a few problems (https://github.com/facebook/react-native/issues/8677) and we don't need to do it.
If a Fresco configuration needs to change, you can just restart the application or add delegates for parts that can change and manually update them instead.
Reviewed By: astreet
Differential Revision: D3790908
fbshipit-source-id: 9df4c3be15ca49433120abd7ba1a4f5ae2a3f1c1
Summary:
One of the impacts of this bug is that Java is firing timer
completion events into JavaScript for timers that should have
been deleted. JavaScript filters these out so it doesn't impact
the app developer. However, Java is completing more timers
than necessary.
When cleaning up a timer, we were accidentally deleting the
whole set of timers for that context. Instead, we should
just delete that timer from its context.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/9361
Differential Revision: D3797573
fbshipit-source-id: c30ed600af741601f2babdfc61da9aac549cbadb
Summary: Add a static `Image.queryCache` function that can query multiple URLs at once. The result is a map where each URL that is in cache is mapped to the cache type (memory/disk). URLs that are not cached do not appear in the result.
Reviewed By: lexs
Differential Revision: D3791333
fbshipit-source-id: b183015d97423f0c095bf891f035dac2e23d8d11
Summary: I noticed we're doing too much manual work here, when Fresco has a nice handy shortcut for clearing all caches.
Reviewed By: kirwan
Differential Revision: D3791356
fbshipit-source-id: 4a55d0280e9483267741ae75383b50ca0b74c5c6
Summary: Add `isPrefSet` and `setPref` function to make I18nUtil cleaner
Reviewed By: fkgozali
Differential Revision: D3684958
fbshipit-source-id: 96f51d495d700d46096dc162c7599bc51a0b37cd
Summary:
**Motivation**
In iOS you cannot dismiss alerts by clicking outside of their box, while on Android you can. This can create some inconsistency if you want to have identical behavior on both platforms. This change makes it possible for Android apps to have irremovable/required alert boxes just like in iOS.
This adds an additional parameter to the Alert method. The way to use it is by providing an object with the cancelable property. The cancelable property accepts a boolean value.
This utilizes the Android DialogFragment method [setCancelable](https://developer.android.com/reference/android/app/DialogFragment.html#setCancelable(boolean))
**Usage example**
```js
Alert.alert(
'Alert Title',
null,
[
{text: 'OK', onPress: () => console.log('OK Pressed!')},
],
{
cancelable: false
}
);
```
**Test plan (required)**
I added an additional alert to the UIExplorer project where it can be tested. I also added a part in the Dialog Module test to make sure setting canc
Closes https://github.com/facebook/react-native/pull/8652
Differential Revision: D3690093
fbshipit-source-id: 4cf6cfc56f464b37ce88451acf33413393454721
Summary:
Provide forceRTL function for developer to test RTL layout in LTR language bundle in I18nUtil and expose it in I18nManager.
Rename allowRTL and setAllowRTL functions
Differential Revision: D3673601
fbshipit-source-id: 98f9c99e8a6948336fb918c24566dc9e5c0a3a3e
Summary: Provide two function in I18nUtil to get the device and app current using language. And Set isRTL with both allowRTL and current app using language.
Reviewed By: fkgozali
Differential Revision: D3603412
fbshipit-source-id: 6bb280d56af9a12901148df9fab368366073680f
Summary:
revision of https://github.com/facebook/react-native/pull/5476
It has only one method `shareTextContent` and next will be`shareBinaryContent`.
In Android, Promise can't receive a result, because `startActivityForResult` is not working with `Intent.ACTION_SEND`. Maybe we can use `createChooser(Intent target, CharSequence title, IntentSender sender)` which requires API level 22.
Closes https://github.com/facebook/react-native/pull/5904
Differential Revision: D3612889
fbshipit-source-id: 0e7aaf34b076a99089cc76bd649e6da067d9a760
Summary:
In Timing.java, the key provided to the remove function of mTimerIdsToTimers is not correct, that may introduce bugs.
Closes https://github.com/facebook/react-native/pull/8966
Differential Revision: D3605291
Pulled By: astreet
fbshipit-source-id: 97563b6846e8f3f40d20b48b3852dd557c9932f3
Summary: Add support for top, bottom, and center layout gravity to ToastAndroid
Reviewed By: AaaChiuuu
Differential Revision: D3590224
fbshipit-source-id: 84dbbcfbe4133f291d62723c5c261acd7b32b46e
Summary:
As per javache comments in #8734.
Also removes now useless feature detection check.
**Test plan**
Tested that rIC still works in UIExplorer example.
Closes https://github.com/facebook/react-native/pull/8795
Differential Revision: D3572566
Pulled By: javache
fbshipit-source-id: 261d13d8b03898313f8b4184d634c70f81a61b62
Summary: This is causing log spew in all Android RN apps because we try to close a non-existing web socket.
Reviewed By: foghina
Differential Revision: D3548998
fbshipit-source-id: 27392915bdf456c88f44c3b394c5c9d2ea1bab54
Summary:
This is a follow up of the work by brentvatne in #5052. This addresses the feedback by astreet.
- Uses ReactChoreographer with a new callback type
- Callback dispatch logic moved to JS
- Only calls into JS when needed, when there are pending callbacks, it even removes the Choreographer listener when no JS context listen for idle events.
** Test plan **
Tested by running a background task that burns all remaining idle time (see new UIExplorer example) and made sure that UI and JS fps stayed near 60 on a real device (Nexus 6) with dev mode disabled. Also tried adding a JS driven animation and it stayed smooth.
Tested that native only calls into JS when there are pending idle callbacks.
Also tested that timers are executed before idle callback.
```
requestIdleCallback(() => console.log(1));
setTimeout(() => console.log(2), 100);
burnCPU(1000);
// 2
// 1
```
I did *not* test with webworkers but it should work as I'm using executor tokens.
Closes https://github.com/facebook/react-native/pull/8569
Differential Revision: D3558869
Pulled By: astreet
fbshipit-source-id: 61fa82eb26001d2b8c2ea69c35bf3eb5ce5454ba
Summary:
In preparation for Blob support (wherein binary XHR and WebSocket responses can be retained as native data blobs on the native side and JS receives a web-like opaque Blob object), this change makes RCTNetworking aware of the responseType that JS requests. A `xhr.responseType` of `''` or `'text'` translates to a native response type of `'text'`. A `xhr.responseType` of `arraybuffer` translates to a native response type of `base64`, as we currently lack an API to transmit TypedArrays directly to JS. This is analogous to how the WebSocket module already works, and it's a lot more versatile and much less brittle than converting a JS *string* back to a TypedArray, which is what's currently going on.
Now that we don't always send text down to JS, JS consumers might still want to get progress updates about a binary download. This is what the `'progress'` event is designed for, so this change also implements that. This change also follows the XHR spec with regards to `xhr.response` and `xhr.responseText`:
- if the response type is `'text'`, `xhr.responseText` can be peeked at by the JS consumer. It will be updated periodically as the download progresses, so long as there's either an `onreadystatechange` or `onprogress` handler on the XHR.
- if the response type is not `'text'`, `xhr.responseText` can't be accessed and `xhr.response` remains `null` until the response is fully received. `'progress'` events containing response details (total bytes, downloaded so far) are dispatched if there's an `onprogress` handler.
Once Blobs are landed, `xhr.responseType` of `'blob'` will correspond to the same native response type, which will cause RCTNetworking to only send a blob ID down to JS, which can then create a `Blob` object from that for consumers.
Closes https://github.com/facebook/react-native/pull/8324
Reviewed By: javache
Differential Revision: D3508822
Pulled By: davidaurelio
fbshipit-source-id: 441b2d4d40265b6036559c3ccb9fa962999fa5df
Summary: Changes the time drift error into a warning that will only get logged once per debugging session.
Reviewed By: jingc
Differential Revision: D3539067
fbshipit-source-id: 357db15750d867a91c39b5fc5fd6ed4ae2852bc7
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: davidaurelio
fbshipit-source-id: d81732e50a5ece2168e8347309d8d52a0db42951
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: dmmiller
fbshipit-source-id: cbd25bb7e7bb87fa77b661a057643a6ea97bc3f1
Summary: We prefer not showing the accurate time information in the exception message of time drift, in order to be able to group this kind of exception only by exception message.
Reviewed By: foghina
Differential Revision: D3515390
fbshipit-source-id: f38bf3091ba749d4daeae24f7d42653b76c3289c
Summary:
Idle WebSocket connections get reset after a few minutes of inactivity. To prevent this, most WebSocket implementations offer sending special ping messages. This PR adds a method `sendPing()` to WebSocket. Ping payloads are not supported.
Manual testing can be done by adding `connection.on('ping', _ => console.log('Received ping'));` to a ws connection or using a packet sniffer while sending pings.
Closes https://github.com/facebook/react-native/pull/8505
Differential Revision: D3516260
Pulled By: dmmiller
fbshipit-source-id: cfebf5899188ae53254d5be6b666a9075e0eed89
Summary: Increases time drift threshold to reduce chance of false positives. Also, tweaked the error message to contain slightly more information.
Reviewed By: frantic
Differential Revision: D3450852
fbshipit-source-id: 7fbf3eb25543977f9767c7a57277db336006bd12
Summary:
ImageLoader improperly closes both the image reference
(which is shared) and the DataSource (which is shared, and should only be
handled by BaseDataSubscriber when it is correct).
Reviewed By: plamenko
Differential Revision: D3441752
fbshipit-source-id: bfb3d0281cd9ae789cba4079978ef46d295ac8f5
Summary: This can happen now, we shouldn't crash. `showAlert` will crash instead if JS tries to call it.
Reviewed By: lexs
Differential Revision: D3450018
fbshipit-source-id: bbc062b357315f26ee98ed3b3a59db71dc5fc74a
Summary: These are generally things sent to console.error
Reviewed By: lexs
Differential Revision: D3445393
fbshipit-source-id: e76e82dbaa32dc71100ae6b1d721f80007d8cd3a
Summary:
This moves into open source the PermissionsModule and the activity and listener interfaces
necessary to make permissions work.
It also moves the PermissionsExample into the UIExplorer. In order to make this
work, the device has to be Android M and above, and the target sdk of the app has to be 23+, so I changed the uiexplorer manifest to
target that API. This has the unfortunate consequence that people testing on
devices with API 23+ will have to enable the `draw over other apps` setting that
react needs for RedBoxing. The app will automatically send the user to that screen,
so enabling the setting and resuming the app should be trivial.
For testing, try requesting permission for a permission that is currently
revoked. If a permission is granted, it can be revoked via adb (`adb shell pm
revoke com.your.app android.permission.PERMISSION_NAME`), and then requested.
Reviewed By: bestander
Differential Revision: D3431324
fbshipit-source-id: 8cbaea676d2b5727cb5191cdb77a02e213bf9ba3
Summary:
This PR adds the ability to export videos to the CameraRoll on both Android and iOS (previously only photos were possible, at least on iOS). The API has changed as follows:
```
// old
saveImageWithTag(tag: string): Promise<string>
// new
saveToCameraRoll(tag: string, type?: 'photo' | 'video'): Promise<string>
```
if no `type` parameter is passed, `video` is inferred if the tag ends with ".mov" or ".mp4", otherwise `photo` is assumed.
I've left in the `saveImageWithTag` method for now with a deprecation warning.
**Test plan (required)**
I created the following very simple app to test exporting photos and videos to the CameraRoll, and ran it on both iOS and Android. The functionality works as intended on both platforms.
```js
// index.js
/**
* Sample React Native App
* https://github.com/facebook/react-native
* flow
*/
import React, { Component } from 'react';
import {
AppRegistry,
StyleSheet,
Text,
View,
CameraRoll,
} from 'react-native';
import FS fro
Closes https://github.com/facebook/react-native/pull/7988
Differential Revision: D3401251
Pulled By: nicklockwood
fbshipit-source-id: af3fc24e6fa5b84ac377e9173f3709c6f9795f20
Summary:
After cleaning up JS SourceMap code, these native methods are not needed anymore.
On iOS it saves another 30+ Mb during development.
Reviewed By: javache, astreet
Differential Revision: D3348975
fbshipit-source-id: a68ae9b00b4dbaa374b421029ae676fc69ae5a75
Summary:
Fixing the WebSocket SendBinary method error. This is a regression caused during recent change.
Closes https://github.com/facebook/react-native/pull/7956
Differential Revision: D3398065
fbshipit-source-id: 5d56eba807b59d1f3265cba5d5f501d610afebf2
Summary:
When using FormData upload images or files, in Android version, network module cannot send an event for showing progress.
This PR will solve this issue.
I changed example in XHRExample for Android, you can see uploading progress in warning yellow bar.
Closes https://github.com/facebook/react-native/pull/7256
Differential Revision: D3390087
fbshipit-source-id: 7f3e53c80072fff397afd6f5fe17bf0f2ecd83b2
Summary:
Issue reported here
https://github.com/facebook/react-native/issues/7755#issuecomment-222950463
Converting int to Integer explicitly and not cancelling the call more than once
should fix it.
Reviewed By: bestander
Differential Revision: D3371238
fbshipit-source-id: cb00663b4ca19a788bd27b971b6447cc0788a818
Summary:
1. Make "Remote JS Debug" and "Start/Stop Profile" options persist across app restarts.
2. Check and confirm:
- All options in the Android dev menu are persisted now.
- The behavior is the same on Android and iOS now.
Reviewed By: mkonicek
Differential Revision: D3340097
fbshipit-source-id: 4087b6605031c650e164282244cedb006f8f6fd3