Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42746
Changelog: [Internal]
Formally introduces the concept of "session state" to the modern CDP backend, with the simplest possible implementation:
* `PageTargetSession` has a mutable `SessionState` member.
* All agents receive the same `SessionState&` in their constructor (with `SessionState`'s lifetime being the caller's responsibility).
* It's only legal to read/write to `SessionState` on the thread where requests are handled and Agents are created (the "main" thread).
* Agents are expected to play nice and not clobber each other's state in `SessionState`; this is *not* protected with visibility or `const`ness, however.
* We'll probably want to come up with some API-level mechanism to control this as the complexity of our agents grows.
## Current use case: `<Domain>.enable`
The first use case for session state is to let `PageAgent` manage the `Log.enable` and `Runtime.enable` state for the session. This will allow agents created later in the session (or recreated as part of a reload) to emit Log and Runtime notifications without waiting for additional `enable` messages (that the client is not required to send).
We'll likely want to generalise this design to arbitrary domains in some way (e.g. add a top-level domain router that agents register with explicitly?) but I went with the simplest implementation for our current needs.
NOTE: The CDP spec doesn't state this explicitly, but it's clear from Chrome's behaviour that a `<Domain>.enable` command is intended to be session-scoped and survive reloads.
## Future use case: Instance/Runtime state persistence
The `<Domain>.enable` use case could have been solved with passing *immutable* state to Agents (`const SessionState&`). We make the state mutable in anticipation of `HermesRuntimeAgent` needing to store its own state in the session down the line, which we know is going to be needed in order for breakpoints to survive reloads.
Agents that never need to mutate state SHOULD only store this as a const reference.
Reviewed By: huntie
Differential Revision: D53006916
fbshipit-source-id: a0443c507294faa94efdf25b2f1670129774dc78
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42635
Changelog: [Internal]
Adds a RuntimeAgent interface to the modern CDP backend, plus an `InstanceTargetDelegate::createRuntimeAgent()` method. This allows the RN integration to provide an engine-specific CDP implementation.
This diff includes all the plumbing in Bridge and Bridgeless to route `createRuntimeAgent()` calls to the right place - ending up at `JSExecutor::createRuntimeAgent()` and `JSIRuntimeHolder::createInspectorAgent` respectively - at which point we currently return `nullptr` to signify that JS debugging isn't supported.
## Next steps
In upcoming diffs we'll add concrete implementations of `RuntimeAgent`, and teach both Bridge and Bridgeless to create them as appropriate:
* `HermesRuntimeAgent` for Hermes
* `FallbackRuntimeAgent` for all other JS engines (JSI or not)
We'll also (likely) add assertions to ensure that any JSI runtime that reports itself as "inspectable" (a flag used to control some of the in-app debugging UI) comes with a non-default `createRuntimeAgent()` implementation. We avoid this for now to prevent crashing the modern backend on Hermes.
NOTE: Like the rest of the modern CDP backend, the `RuntimeAgent` API is 100% experimental and subject to change without notice. A *future* version of this API will allow out-of-tree JSI engines to integrate with the modern CDP backend. Either way, it is intended strictly for the use case of integrating with a JS engine, not for adding any other framework-level CDP functionality.
Reviewed By: huntie
Differential Revision: D51231326
fbshipit-source-id: 81e87c5134df73cc4aac0f9d5793a5236b5720d6
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42636
Changelog: [Internal]
Models the Native instance lifecycle in the modern CDP backend, by:
1. Registering the instance, once created, with `PageTarget`.
2. While an instance is registered, delegating messages from `PageAgent` to an internal `InstanceAgent`.
3. Unregistering the instance once it is invalidated and about to be destroyed.
We use this infrastructure to implement two simple behaviours that will be superseded in future diffs (mainly by delegating work to the JSVM), but that are useful as stubs for testing:
* Sending [`Runtime.executionContextDestroyed`](https://cdpstatus.reactnative.dev/devtools-protocol/tot/Runtime#event-executionContextDestroyed), [`Runtime.executionContextsCleared`](https://cdpstatus.reactnative.dev/devtools-protocol/tot/Runtime#event-executionContextsCleared), and [`Runtime.executionContextCreated`](https://cdpstatus.reactnative.dev/devtools-protocol/tot/Runtime#event-executionContextCreated) events to the frontend when reloading the instance.
* Implementing a toy version of [`Runtime.getHeapUsage`](https://cdpstatus.reactnative.dev/devtools-protocol/tot/Runtime#method-getHeapUsage) (that always reports zero memory usage) to exercise the Page→Instance message dispatching logic.
iOS Bridge/Bridgeless and `PageTargetTest` are the only integrations that exist as of this diff, and are all updated here; Android will follow later.
## Object lifetimes
* PageTarget owns an InstanceTarget that it creates (in `registerInstance`) and destroys (in `unregisterInstance`).
* `registerInstance` returns a raw `InstanceTarget&` reference, which becomes invalid upon calling `unregisterInstance`. It's the caller's responsibility to stop using the reference at the point of calling `unregisterInstance`.
* InstanceTarget holds a raw `InstanceTargetDelegate&` reference. It's the caller's responsibility to keep this reference valid at least until `unregisterInstance` returns.
## Thread safety
* As with PageTarget's constructor and destructor, It's the caller's responsibility to invoke `registerInstance` and `unregisterInstance` on the main thread (or using appropriate synchronisation).
* `InstanceAgent` handles messages on the same thread as `PageAgent` (typically the platform-specific main thread) and receives a copy of the same thread-safe `FrontendChannel` for sending messages back.
Reviewed By: huntie
Differential Revision: D51214056
fbshipit-source-id: 2dc2ff30d2dda6887871831a818aa117ca3e6e91
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42730
Reviewing and modernising this script as part of simplifying our release publish workflow.
- Drop unused `--dependency-versions` arg from CLI entry point
- Simplify templating approach
- Type as Flow
- Drop dependencies on `shelljs` and `yargs`
- Relocate under `scripts/releases/`
- Rewrite tests as snapshot tests
Changelog: [Internal]
Reviewed By: NickGerleman
Differential Revision: D53001971
fbshipit-source-id: e55a71a0bb37e3e18ba1e582a5c46ddd58823d81
Summary:
## Stack
These can suss out some real bugs, and helps further avoid mismatch with downstream MSVC on /W4 as used by MSFT.
I enabled the families of warnings, but suppressed some major individual warnings that weren't clean. But I did clean some up, notably, missing initializer, and shortening 64 bit to 32 bit. We can do some of the rest incrementally (e.g. `-Wunused-parameter` has a fixit).
This change illuminates that MapBuffer is missing 64 bit integer support, but we often pass 64 bit counters to it, which is a bug. For now I just left TODOs around those.
`rn_xplat_cxx_library` is used for external libraries interfacing with RN, which we probably don't want to police, so I structured these stricter warnings as an opt-in flag, only enabled for our own rules.
## Diff
This fixes up source code to avoid emitting the extra warnings now enforced. Of what is enabled, this is mostly shortening 64 to 32, or missing field in initializer.
Changelog: [Internal]
Reviewed By: christophpurrer
Differential Revision: D52589303
fbshipit-source-id: 11cb778d065799fd0ead3ae706934146d13500bb
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42153
This non functional change unifies Folly version and compiler flag in a single function, so that it would be easier to update it in the future.
## Changelog:
[Internal] - Unify folly version and compiler flags
Reviewed By: cortinico
Differential Revision: D52564771
fbshipit-source-id: 9b4b50560ddee05ce50465b6854666572148cb25
Summary:
Bump folly version to 2024.01.01.00. Actually we need a version newer than v2023.08.14.00 with the https://github.com/facebook/folly/commit/c52d4490bf1e0cf117a71342b427984f9ffc316e fix. That will fix build error on Android:
```
In file included from /Users/kudo/expo/expo/node_modules/react-native-reanimated/android/src/main/cpp/NativeProxy.cpp:3:
In file included from /Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/jsi/include/jsi/JSIDynamic.h:10:
In file included from /Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/dynamic.h:1310:
In file included from /Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/dynamic-inl.h:22:
In file included from /Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/Conv.h:124:
In file included from /Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/Demangle.h:19:
/Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/FBString.h:1721:19: error: no member named 'strong_ordering' in namespace 'std'
return std::strong_ordering::equal;
~~~~~^
/Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/FBString.h:1723:19: error: no member named 'strong_ordering' in namespace 'std'
return std::strong_ordering::less;
~~~~~^
/Users/kudo/.gradle/caches/transforms-3/dd158a7d05d059a173ae31ca6d78ac49/transformed/jetified-react-android-0.74.0-nightly-20240103-0e533f308-SNAPSHOT-debug/prefab/modules/folly_runtime/include/folly/FBString.h:1725:19: error: no member named 'strong_ordering' in namespace 'std'
return std::strong_ordering::greater;
~~~~~^
3 errors generated.
```
## Changelog:
[GENERAL] [CHANGED] - Bump folly version to 2024.01.01.00
Pull Request resolved: https://github.com/facebook/react-native/pull/42145
Test Plan: ci passed
Reviewed By: cortinico, cipolleschi
Differential Revision: D52546945
Pulled By: NickGerleman
fbshipit-source-id: 64aacb1d310062dddf987c7b95f10a477e293693
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41693
This diff fixes app warm start time. Before this change, we cache the first time when app start timing is logged, and ignore future loggings. Some apps are warm started and the startup time should be updated.
Reviewed By: dmitry-voronkevich
Differential Revision: D50481710
fbshipit-source-id: 03e00b75ee7ac578209ae3478adabe567e92a950
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41260
This was introduced some experiments which are no longer relevant.
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D50736166
fbshipit-source-id: 7c9ff571112127e6a9e317113c05c30483626076
Summary:
This bumps folly, to absorb https://github.com/facebook/folly/commit/45fffa629d6bf7321391222d40613d75e8e067d7 which fixes warnings in XCode 15, and NDK 26 (treated as error bc we have better hygiene there). We then bump a little bit further to get past a new warning added, then fixed later.
Need to manually set `FOLLY_HAVE_GETTIME` on Apple because of the silliness described in https://github.com/facebook/folly/issues/1470#issuecomment-1746035194
There is not a combination of Folly, and Android libc++, that has fixes for warnings, but doesn't require the new libc++ in NDK 26. It is expected then that this commit will fail the build, but the next should succeed, and the two must be landed at the same time.
Changelog: [Internal]
Pull Request resolved: https://github.com/facebook/react-native/pull/39798
Reviewed By: fkgozali
Differential Revision: D49897681
Pulled By: NickGerleman
fbshipit-source-id: 52b97ed5b302abf9e27f38dc655207827852dcc3
Summary:
This is what Folly is built against internally. Bump the version we use, and the standard we compile with, to take some different paths, and see if we fix some warnings caused by FMT with the ndk bump.
Changelog:
[General][Breaking] - Bump fmt to 9.1.0
Pull Request resolved: https://github.com/facebook/react-native/pull/39799
Test Plan: Passes in CircleCI
Reviewed By: cortinico, yungsters
Differential Revision: D49900112
Pulled By: NickGerleman
fbshipit-source-id: 3f11080555ef20aeb9291d1096ffa6077b3b3bbd
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/39751
There doesn't seem to be an easy way to drop `folly::makeMoveWrapper` for the reasons explained in below in the diff.
To unblock the folly deprecation in the RN codebase, we are copying the `MoveWrapper` class within the RN codebase.
Changelog: [Internal]
Reviewed By: sammy-SC, cipolleschi
Differential Revision: D49423389
fbshipit-source-id: 8abaa95a6d675b069be8e74933aa8c63f4ea43ee
Summary:
Remove Xcode 15 `_LIBCPP_ENABLE_CXX17_REMOVED_UNARY_BINARY_FUNCTION` workaround for boost. If we update boost, we don't need the workaround anymore.
This PR is based on https://github.com/facebook/react-native/issues/39552. Not sure how Meta internally deal with stacked PRs. This PR just adds a new commit based on https://github.com/facebook/react-native/issues/39552 anyway.
## Changelog:
[IOS][CHANGED] - Remove Xcode 15 `_LIBCPP_ENABLE_CXX17_REMOVED_UNARY_BINARY_FUNCTION` workaround for boost
Pull Request resolved: https://github.com/facebook/react-native/pull/39555
Test Plan: RNTester + Xcode 15
Reviewed By: cortinico
Differential Revision: D49454494
Pulled By: cipolleschi
fbshipit-source-id: aacabaa130b61598cf8bd206fdbb96d3b50ba74f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/39454
1. Build with C++ 20 everywhere.
2. Update folly in OSS build to avoid a warning, and let us opt out of heavy bits required for supporting coroutines (we are still more than a year behind).
3. Update the folly podspec for the new version of folly
4. Update the many, many, copy/pasted header search paths for folly dependencies to be able to resolve fmt, now exposed to folly headers
4. Replaces a deprecated atomic usage with equivalent.
5. Fixes a deprecated implicit capturing `this` by value in lambda (same behavior, added a TODO because it seems sus)
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D49271685
fbshipit-source-id: 16610f7bcd1032d5796cc11f1cfa92a33d8c2593
Summary:
## Summary:
One of the most common diffs we have in React Native macOS is simply extending the `platforms` key Inside every pod spec to include macOS. React Native tvOS does the same to add tvOS. In the future, React Native may support visionOS, at which point we do the same thing again. Let's define a `min_supported_versions` hash that can be overridden at one place that is extensible to more platforms, instead of just specifying `min_ios_version_supported`.
Note: In doing this change, I have set it that `React-Hermes.podspec` doesn't build for macOS anymore. I think this is safe, since anyone using Hermes on macOS was probably using React Native macOS where we already have a diff to add macOS back?
## Changelog:
[IOS] [CHANGED] - Add min_supported_versions helper to cocoa pods scripts
Pull Request resolved: https://github.com/facebook/react-native/pull/39310
Test Plan: CI should pass.
Reviewed By: NickGerleman
Differential Revision: D49014109
Pulled By: dmytrorykun
fbshipit-source-id: d44fc7b750c70cc263a2c89502c022a0db9a4771
Summary:
This changes Clang format config to enforce left pointer alignment instead of right, in accordance with https://www.internalfb.com/intern/wiki/Cpp/CppStyle/
Changelog: [Internal]
bypass-github-export-checks
Reviewed By: sammy-SC
Differential Revision: D48952040
fbshipit-source-id: 108329b2f11d2041a31dee3334c7801d69a3f1ad
Summary:
Seems to be invalid given the other jsi import
Pull Request resolved: https://github.com/facebook/react-native/pull/39247
Changelog: [Internal]
Reviewed By: NickGerleman
Differential Revision: D47380384
fbshipit-source-id: 226a3e213176e50b4c882b5ea3f10c57130bd494
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38323
This change makes the returned values from `performance.reactNativeStartupTiming` to accept null or undefined. This is done as some platforms may not have certain startup timing information, and as a default value, it's discussed that null/undefined is better than zero.
- Use `unorderedMap` instead of custom timing object for the C++ native module return value
- Use `std::nan` as initialized value for unset doubles
- Update examples to reflect the latest changes
Changelog:
[General][Internal] - Make the return values for `reactNativeStartupTiming` possible to be null or undefined
Reviewed By: mdvacca
Differential Revision: D43885535
fbshipit-source-id: f35292f2e9cdf98750d0d80b9e3bcdcddc560fb7
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38858
Pull Request resolved: https://github.com/facebook/react-native/pull/38328
This diff adds the two extra markers `initializeRuntimeStart` and `initializeRuntimeEnd` to the startup performance API. The runtime start time matches the existing android marker `GET_REACT_INSTANCE_MANAGER_START`, which is the first marker we have on the RN android app.
Changelog:
[Android][Added] - Add `performance.reactNativeStartupTiming.initializeRuntimeStart` and `performance.reactNativeStartupTiming.initializeRuntimeEnd` API
Reviewed By: rshest
Differential Revision: D47941110
fbshipit-source-id: d7e65f822f1c60a46dccacc8fd5bba84174f9f31
Summary:
## Changelog:
[Internal] -
When trying to load JS bundle, there were conditions under which it could just silently fail, not giving much to start with when troubleshooting.
It was relying on Folly internals to handle the error, and depending on the context it could either throw an exception or just silently exit the process if exceptions are not enabled in Folly.
This diff makes this error handling more explicit, with a clear error message in the log.
Reviewed By: NickGerleman
Differential Revision: D48147690
fbshipit-source-id: 1bb08ad17a880989e829c281fe25ee0d4a385d59
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38328
This diff adds the two extra markers `initializeRuntimeStart` and `initializeRuntimeEnd` to the startup performance API. The runtime start time matches the existing android marker `GET_REACT_INSTANCE_MANAGER_START`, which is the first marker we have on the RN android app.
Changelog:
[Android][Added] - Add `performance.reactNativeStartupTiming.initializeRuntimeStart` and` `performance.reactNativeStartupTiming.initializeRuntimeEnd` API
Reviewed By: mdvacca
Differential Revision: D43863974
fbshipit-source-id: 277d35e14dbb5e3def8d440b717b3cf0215b4f47
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38325
This diff changed how we log app startup time by leveraging ReactMarker `logMarker` API, instead of the custom `setAppStartTime` API.
Changelog:
[Android][Internal] - Refactor how app should notify C++ about the app startup time.
Reviewed By: mdvacca
Differential Revision: D43863975
fbshipit-source-id: f80bcdb55fae82abce08eb2eff689985f90f1213
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38321
This diff adds the native method in `ReactMarker.java` file so that any logs in the android side will call into C++. Given that currently the C++ uses the native implementation from hosting platforms, this allows any call (either from C++ or android) will end up calling the C++ method after logging is done.
The motivation of this change is to allow us to collect timing information from hosting platforms, and report back to JS performance startup API. We will have items that are logged before the JNI part is loaded, and those will be cached and sent over in the next diff.
Changelog:
[Android][Internal] - Implemented native method for Android LogMarker API to report timing values to C++.
Reviewed By: mdvacca
Differential Revision: D43806115
fbshipit-source-id: 11497bdc0af8d1b0299a797c636bb7af7a6ddda4
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38125
On Android, when using the remote debugging feature (using legacy websockets), it's not safe to assume we can get a `jsi::Runtime` from `JSExecutor`.
Changelog: [General][Fixed] Android does't crash when using remote debugger
Reviewed By: NickGerleman
Differential Revision: D47124234
fbshipit-source-id: 0542da1aca5d411964e3a0833f4c48428ed90c91
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/38079
This diff fixes the
```
out-of-line definition of constexpr static data member is redundant in C++17 and is deprecated [-Werror,-Wdeprecated]
```
error in `RAMBundleRegistry`
## Changelog:
[internal] - Fix Xcode 15 namespace build errors in `RAMBundleRegistry`.
Reviewed By: javache, cipolleschi
Differential Revision: D46988689
fbshipit-source-id: 5dc34b0f7d6fb266bc379b3639244bf69505aa88
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/37473
## Context
The TurboModule system uses a CallInvoker interface to schedule JavaScript → native, and native → JavaScript calls.
## Problem
JavaScript → native and native → JavaScript calls are different. They can have different behaviours/properties. And, in the future, we might want to evolve them differently. e.g:
- JavaScript → native **always** have a method name. Native → JavaScript calls don't.
- Native → JavaScript can have priorities, since D41492849. JavaScript → native don't.
## Changes
Instead of tying both types of calls to the CallInvoker abstraction, this diff creates a **separate** abstraction for Native → JavaScript calls: NativeMethodCallInvoker.
This way, we can evolve both abstractions separately over time:
- We can evolve the CallInvoker abstraction to suit the needs of JavaScript → native calls.
- We can evolve the NativeMethodCallInvoker abstraction to suite the needs of native → JavaScript calls.
This ultimately makes TurboModule system more extensible.
## Motivation
For the TurboModule interop layer on iOS, React Native needs to execute the "constantsToExport" method on the main queue, when the module requires main queue setup. (implementation: D45924977).
The simplest way to implement this behaviour is to introduce a `methodName` to CallInvoker, and customize the legacy module's CallInvoker::invokeSync method, like so:
```
void invokeSync(std::string methodName, std::function<void()> &&work) override
{
if (requiresMainQueueSetup_ && methodName == "getConstants") {
__block auto retainedWork = std::move(work);
RCTUnsafeExecuteOnMainQueueSync(^{
retainedWork();
});
return;
}
work();
}
```
But, customizing CallInvoker to introduce a `methodName` parameter doesn't make sense: Native → JavaScript calls don't necessarily have method names. So, this diff forks CallInvoker into NativeMethodCallInvoker. That way, we can customize NativeMethodCallInvoker to introduce a method name (which does make sense) and resolve this problem. For the full solution, see D45924977.
NOTE: Now that NativeMethodCallInvoker is different from CallInvoker, it might make sense to re-name CallInvoker back to JSCallInvoker.
Changelog:
[Category][Breaking] - Introduce NativeMethodCallInvoker to replace the TurboModule system's native CallInvoker
Reviewed By: javache
Differential Revision: D45891627
fbshipit-source-id: 39c3f450a290ad396b715288a50858d33ce78441
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/36795
This change bump the min iOS version for React Native to 13.4, to align with company guidelines.
## Changelog:
[iOS][Changed] - Moved the min iOS version to 13.4
Reviewed By: cortinico
Differential Revision: D44634663
fbshipit-source-id: 035e8fcbb395f7394f8253e3ec485ad9937531c2
Summary:
Changelog: [General][Removed] Remove experimental support for loading bytecode from Metro
Removes the experimental bundling strategy that offloads Hermes bytecode compilation to the packager server. The React Native parts of this experiment were never part of the public API, and the Metro parts never fully shipped in open source.
Followup from D43597007.
Reviewed By: robhogan
Differential Revision: D43604705
fbshipit-source-id: db3be553750ccbf286d876f75858299c5b750f19
Summary:
## Changelog:
[Internal] -
While merging a Contributor PR in D43816768, I got curious whether such things as detecting/fixing typos could be automated.
There is a tool called [typos](https://github.com/crate-ci/typos), which, as it turns out, works very well on source code files.
The amount of false positives was minimal, most of the suggestions were valid ones.
And the total amount of typos found and fixed was **more than 300**, which is... quite a bit :)
### Methodology
* Run `typos` separately on `ReactCommon`, `Libraries`, `React`, `ReactAndroid` and `scripts` folders inside `packages/react-native`, e.g.:
```
$ typos -w --config ~/tmp/_typos.toml ~/fbsource/xplat/js/react-native-github/packages/react-native/ReactAndroid
```
Contents of the `_typos.toml` config file:
```
[default.extend-words]
collapsable = "collapsable"
NDK = "NDK"
inout = "inout"
```
(yeah, it really didn't like the "collapsable" word, for some reason ;))
* Inspect all the changes manually and revert false positives (as mentioned, their amount was minimal)
Note that most of the changes are inside things like comments and error messages, however there are a few among identifier name fixes (`typos` is actually quite smart at understanding naming conventions in code) - I kept the suggestions in cases that are local and not part of a public API. There are also misspelled file name changes in a couple of cases.
Reviewed By: NickGerleman
Differential Revision: D44172494
fbshipit-source-id: 86e27edbbb99e09135e3cdd5d7cea8ffeb8307f4