Summary:
This re-applies Consider relative to pwd installation root when looking for files in rn module via cocoapods by danilobuerger
The `:reactNativePath` provided by `use_native_modules!` is the rn module path relative to the installation root (usually `./ios`). However, when executing cocoapods from a dir thats not the installation root, packages that use the relative `:reactNativePath` variable in their path must also consider the relative to pwd installation root.
This fixes usage of cocoapods with the `--project-directory` flag like
```bash
bundle exec pod install --project-directory=ios
```
## Changelog
[iOS] [Fixed] - Fix usage of cocoapods with --project-directory flag and new arch
Pull Request resolved: https://github.com/facebook/react-native/pull/33427
Test Plan:
1) Enable the new arch
2) Execute from the projects root dir
```bash
bundle exec pod install --project-directory=ios
```
3) It will fail with
```
[!] Invalid `Podfile` file: [codegen] Couldn't not find react-native-codegen..
```
4) Apply the patch
5) Execute from the projects root dir
```bash
bundle exec pod install --project-directory=ios
```
6) It will succeed
Reviewed By: cortinico
Differential Revision: D34890926
Pulled By: dmitryrykun
fbshipit-source-id: f7adc6196874822d5ff38f275414f529d385f2ea
Summary:
The `:reactNativePath` provided by `use_native_modules!` is the rn module path relative to the installation root (usually `./ios`). However, when executing cocoapods from a dir thats not the installation root, packages that use the relative `:reactNativePath` variable in their path must also consider the relative to pwd installation root.
This fixes usage of cocoapods with the `--project-directory` flag like
```bash
bundle exec pod install --project-directory=ios
```
## Changelog
[iOS] [Fixed] - Fix usage of cocoapods with --project-directory flag and new arch
Pull Request resolved: https://github.com/facebook/react-native/pull/33399
Test Plan:
1) Enable the new arch
2) Execute from the projects root dir
```bash
bundle exec pod install --project-directory=ios
```
3) It will fail with
```
[!] Invalid `Podfile` file: [codegen] Couldn't not find react-native-codegen..
```
4) Apply the patch
5) Execute from the projects root dir
```bash
bundle exec pod install --project-directory=ios
```
6) It will succeed
Reviewed By: ShikaSD
Differential Revision: D34784966
Pulled By: dmitryrykun
fbshipit-source-id: d6d5e71bc2fcd32f2cd60a498f39e6f772fc9005
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32777
Changelog: [iOS][Added] Added the new architecture support to the new app template. To apply this change to your project, you will need to update your Podfile. You can try it by using "RCT_NEW_ARCH_ENABLE=1 pod instal" command which updates necessary C++ flags and enable the new codegen discovery required for the new architecture. As context, We've modified the iOS template to have code required to enable the new architecture (aka Turbo modules and fabric / renderer) which requires updating AppDelegate. We also added the support in RNTester as well. We will be sharing more documentation about the new architecture.
Reviewed By: dmitryrykun
Differential Revision: D33154825
fbshipit-source-id: a46b98308e9d29780b6a5245e8faa8be1e257802
Summary:
Changelog: [internal] Refactor RCTAppSetupUtils to c functions.
Since RCTAppSetupUtils doesn't retain any states, we don't need it to be a class.
Reviewed By: philIip
Differential Revision: D33084352
fbshipit-source-id: 1372a2737eafffa46ee6e5164a970dd12699c71c
Summary: Changelog: [internal] Changed teh new architecture flag in the new app template to RCT_NEW_ARCH_ENABLED
Reviewed By: philIip
Differential Revision: D33083694
fbshipit-source-id: f2cc6c564c724b4ebed7b465a533464b6717ac27
Summary:
Changelog: [internal] Added fabric option to the default app template.
Use RCT_TM_FABRIC_ENABLED C++ flag to enable fabric.
Reviewed By: sammy-SC
Differential Revision: D33052956
fbshipit-source-id: 28313829c80abcf02baa521bdb0b70213c94a97f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32752
Changelog: [internal] Add an optional support for Turbomodule. Define RCT_TM_FABRIC_ENABLED to enable the new architecture.
Reviewed By: philIip
Differential Revision: D33052777
fbshipit-source-id: 6d32790586bb51f9c9244344522c95245c912114
Summary:
Changelog: [internal] Move initital setups in AppDelegate to util classes.
This will make it easy to apply the new architecture changes in the future.
Reviewed By: cortinico
Differential Revision: D33051517
fbshipit-source-id: 16e326b7816fae83df65450c545e7dce1a93b9d0
Summary:
Changelog: [Internal] changing the extention from AppDelegate.m to AppDelegate.mm in the app template to support the new architecture.
Most changes were generated when opening the xcworkspace.
Reviewed By: cortinico
Differential Revision: D33051442
fbshipit-source-id: f472a9df26db11a02fc9f7d0544f0207e7c3e7ca
Summary:
Since Apple released its own silicon M1, an ARM64, the react-native build is broken or at least not as effective as it should.
This PR stops excluding `arm64` simulator (this is not needed on the M1 neither on Intel devices) and removes the problematic `$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)` from `LIBRARY_SEARCH_PATHS`, since on Xcode 12.5 and 13.0 this folder contains only `i386/x86_64` binaries and will fail compilation.
Instead this PR forces `$(SDKROOT)/usr/lib/swift` while it removes the incorrect directory. Ideally we could just remove `LIBRARY_SEARCH_PATHS` altogether if `$(inherited)` and `$(SDKROOT)/usr/lib/swift` were the only entries, but it would require us a **newer CocoaPods**, since that was fixed with `1.11` (see https://github.com/CocoaPods/CocoaPods/commit/6985cbf7de73f645029e8a716cad0c89ff81e3c8). Since we don't enforce that, lets keep the `$(SDKROOT)/usr/lib/swift` and call it done.
Last but not least, deprecate the `__apply_Xcode_12_5_M1_post_install_workaround()` as it's not needed anymore, at least with recent versions of the dependencies, no patching is required with RCT-Folly, neither we need to force `IPHONEOS_DEPLOYMENT_TARGET=11.0`
## Changelog
[iOS] [Fixed] - Xcode 12.5+ build of iPhone Simulator on Apple M1
[iOS] [Changed] - Do not exclude the arm64 iphonesimulator
[iOS] [Deprecated] - __apply_Xcode_12_5_M1_post_install_workaround()
Pull Request resolved: https://github.com/facebook/react-native/pull/32284
Test Plan:
* Build `packages/rn-tester` on M1 and see it still works properly
* Run `pod install` on x86_64 and arm64 (m1) and see the `project.pbxproj` is not changed
## References:
* Closes https://github.com/facebook/react-native/issues/31480
* The initial fix https://github.com/facebook/react-native/commit/ac4ddec542febda744de218dae3a3d34edc7da84
* Upgrading CocoaPods to 1.11 would bring us https://github.com/CocoaPods/CocoaPods/commit/6985cbf7de73f645029e8a716cad0c89ff81e3c8 and we could avoid adding `$(SDKROOT)/usr/lib/swift` ourselves
Reviewed By: lunaleaps
Differential Revision: D31248460
Pulled By: fkgozali
fbshipit-source-id: 5a0d69593e889e296a2ba2e7b4387ecbd56fc08d
Summary:
Context: there are multiple issues currently exposed by Xcode 12.5 and/or M1 machine + Flipper. To unblock the new 0.66 release, let's add this workaround in the official react_native_pods.rb recipe and make RNTester and new app Podfile's call it directly.
Changelog: [iOS][Fixed] Added workaround for Xcode 12.5 / M1 machines build issues
Reviewed By: lunaleaps
Differential Revision: D30691291
fbshipit-source-id: 8b24cc60da3d620dbc90f95c77f2345e18c28212
Summary:
allow-large-files
Changelog: [iOS] Remove iOS10/tvOS10 suppport
Similar to D19265731 (https://github.com/facebook/react-native/commit/674b591809cd1275b5f1c4d203c2f0ec52303396) for iOS9.
I just ran this command:
`find . -type f -exec sed -i '' 's/{ :ios => "10.0" }/{ :ios => "11.0" }/' {} +`
and then updated pods
Reviewed By: fkgozali
Differential Revision: D25693227
fbshipit-source-id: 0073d57ecbb268c52d21962cef202316857bcbd2
Summary:
When building React Native application in Release mode for an iPhone Simulator _and_ targeting `armv7`, Xcode will build all architectures (due to `ONLY_ACTIVE_ARCH` set to `false`, unlike in Debug mode). As a result, Xcode will try building for `i386` (32-bit iPhone Simulator), which fails as we don’t build Hermes binaries for `i386`.
Fix is to disable `i386`, since it is not supported by `Hermes` and certain `Folly` features.
## Changelog
[IOS] [BREAKING] - `i386` architecture will be automatically disabled when Hermes is being used. This might be potentially breaking for your workflow if you target `armv7` devices, as you will no longer be able to test on the simulator.
[IOS] [FEATURE] - Replace `flipper_post_install` with `react_native_post_install` hook. Will automatically detect if Flipper is enabled.
Pull Request resolved: https://github.com/facebook/react-native/pull/30592
Test Plan: Run React Native application with Hermes enabled (or Flipper) in Release mode and it should work just fine.
Reviewed By: appden
Differential Revision: D25564738
Pulled By: TheSavior
fbshipit-source-id: e786ab73fb0a77de5869cf9e5999726c7d29f1d4
Summary:
Recently introduced steps to run Hermes accidentally removed `!` from the `use_react_native`, causing `pod install` to fail with an error.
## Changelog
[INTERNAL] [iOS] - Fix Podfle in default template
Pull Request resolved: https://github.com/facebook/react-native/pull/30571
Test Plan: Run `pod install` with this file and it should work.
Reviewed By: appden
Differential Revision: D25537263
Pulled By: TheSavior
fbshipit-source-id: da7f21775cbe641e34aded87a92c696539f4d5c3
Summary:
Fixes https://github.com/facebook/react-native/issues/29984
Right now, running a React Native application with Xcode 12 in Release mode on an iPhone Simulator will fail with something like below:
> [some file path], building for iOS Simulator, but linking in object file built for iOS, file '[some file path]' for architecture arm64
The best explanation of this issue has been provided by alloy in https://github.com/facebook/react-native/issues/29984:
> This issue has started coming up with Xcode 12 and support for the new ARM based Macs, as `arm64` now no longer can be assumed to _only_ be for iOS devices. This means Xcode 12 will now also build for `arm64` simulator SDKs and it has become ambiguous if an arch slice in a prebuilt binary is meant for a simulator or device.
>
> In any case, for now this means that you can configure your Xcode project to exclude `arm64` when building for any iOS simulator SDK.
This PR implements aforementioned workaround.
## Changelog
[FIX] [IOS] - Fix running React Native project with Xcode 12 in Release on iPhone Simulator
Pull Request resolved: https://github.com/facebook/react-native/pull/30543
Test Plan: Switch your scheme to Release and run the app on simulator. Will complete w/o issues.
Reviewed By: appden
Differential Revision: D25537295
Pulled By: TheSavior
fbshipit-source-id: 2dc05cb80e59f1d95d2a84ab55ed6a5b5446411c
Summary:
Just thought I'd add these instructions so devs don't have to check the docs. Also, it makes iOS match Android with instructions in the configuration files
## Changelog
N/A (in my opinion)
Pull Request resolved: https://github.com/facebook/react-native/pull/30461
Test Plan: N/A (because not a code change)
Reviewed By: hramos
Differential Revision: D25309687
Pulled By: TheSavior
fbshipit-source-id: a1907089b9d2e7fe6f2498ce27129c3ae65f7c9a
Summary:
Move the codegen invocation out of Podfiles and into the FBReactNativeSpec Pod itself. With this change, developers do not need to modify their existing project's Podfiles, and yet the codegen will be integrated into their projects automatically by way of the FBReactNativeSpec Pod.
This is accomplished in part by injecting a script build phase into the Pods Xcode project that is generated by CocoaPods. The build phase will save the output of the codegen script to a log in the derived files directory. The codegen will be executed if the codegen log file is not present, or if the contents of the Libraries directory has changed.
The codegen will thus be invoked in these situations:
**RNTester:**
* When `packages/rn-tester/RNTesterPods.xcworkspace` is built, if the codegen output logfile is not present or if the input files have changed.
**OSS React Native apps:**
* When `ios/AwesomeProject.xcworkspace` is built, if the codegen output file is not present or if the input files have changed. Normally, this should not happen, as we do not expect folks to update the contents of `node_modules/react-native/Libraries`.
Pull Request resolved: https://github.com/facebook/react-native/pull/30449
Changelog: [Internal] - Moved codegen invocation out of Podfile and into FBReactNativeSpec Pod
Reviewed By: fkgozali
Differential Revision: D25138896
fbshipit-source-id: 4779f822459cea2c30fd544eee19a49e8d80153d
Summary:
Move FBReactNativeSpec codegen invocation to shared `react_native_pods.rb` script and trigger codegen to run as part of `pod install` in both RNTester as well as React Native for iOS projects.
These files need to be generated before CocoaPods generates the Pods project, so the codegen is invoked as part of a `pre_install` hook during `pod install`.
The codegen hook can now take optional paths to allow it to run within different contexts (as part of a `react-native` repo checkout with access to the codegen source, or as part of a React Native iOS project that depends on the `react-native-codegen` npm package).
## Motivation
The FBReactNativeSpec ObjC++ source files (FBReactNativeSpec.h and FBReactNativeSpec-generated.mm) can be generated on demand from the native module specs in `Libraries/` using `react-native-codegen`. They can therefore be removed from the repository, but before we do so, we must ensure they get generated when a React Native iOS workspace is created or updated.
Invoking the codegen as part of the `pod install` step that creates a React Native iOS Xcode workspace ensures the specs are available in the following scenarios:
* Whenever a new React Native iOS project is created. The `react-native init` command invokes `pod install`.
* Whenever a React Native iOS project is upgraded. The `react-native upgrade` command invokes `pod install` as well.
* For contributors to the open source project running the RNTester application, the codegen will be invoked when the RNTester workspace is generated by CocoaPods using `pod install` in `packages/rn-tester`.
In any other case, the codegen can still be invoked directly via `scripts/generate-native-modules-specs.sh`.
> **Note:**
> The codegen will only process native modules in React Native's own Libraries directory.
Changelog:
[iOS][Changed] - Generate FBReactNativeSpec ObjC++ source files using CocoaPods.
Reviewed By: fkgozali
Differential Revision: D24348111
fbshipit-source-id: d62ae5c6f8ce6358bf96a2801c3cdb3d94dd868d
Summary:
This makes a few change to the template xcodeproj
- Update to recommended settings for Xcode 12
- Remove the main.jsbundle file that doesn't exists, this file is included automatically in the app bundle and doesn't need to be in xcode (it won't even be at that path).
- Add -e to the bundle images script. It seems like Xcode doesn't fail the build on script errors anymore so this makes it so the build stop. If it doesn't stop the app will launch and crash because the bundle doesn't exist (note this is only if running the app in release mode since in debug we don't generate the bundle).
## Changelog
[iOS] [Added] - Update template to xcode 12
Pull Request resolved: https://github.com/facebook/react-native/pull/30150
Test Plan: Made the same changes in an app and made sure it ran well.
Reviewed By: cpojer
Differential Revision: D24237481
Pulled By: sammy-SC
fbshipit-source-id: 2b06a24c510c423eb45a1a840ea365b64506321b
Summary:
Refs: [0.62 release](https://reactnative.dev/blog/#moving-apple-tv-to-react-native-tvos), https://github.com/facebook/react-native/issues/28706, https://github.com/facebook/react-native/issues/28743, https://github.com/facebook/react-native/issues/29018
This PR removes most of the tvOS remnants in the code. Most of the changes are related to the tvOS platform removal from `.podspec` files, tvOS specific conditionals removal (Obj-C + JS) or tvOS CI/testing pipeline related code.
In addition to the changes listed above I have removed the deprecated `Platform.isTVOS` method. I'm not sure how `Platform.isTV` method is correlated with Android TV devices support which is technically not deprecated in the core so I left this method untouched for now.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
* **[Internal] [Removed]** - remove most of tvOS remnants from the code:
* `TVEventHandler`, `TVTouchable`, `RCTTVView`, `RCTTVRemoteHandler` and `RCTTVNavigationEventEmitter`
* **[Internal] [Removed]** - remove `TARGET_TV_OS` flag and all the usages
* **[iOS] [Removed]** - remove deprecated `Platform.isTVOS` method
* **[iOS] [Removed]** - remove deprecated and TV related props from View:
* `isTVSelectable`, `hasTVPreferredFocus` and `tvParallaxProperties`
* **[iOS] [Removed]** - remove `BackHandler` utility implementation
Pull Request resolved: https://github.com/facebook/react-native/pull/29407
Test Plan: Local tests (and iOS CI run) do not yield any errors, but I'm not sure how the CI pipeline would react to those changes. That is the reason why this PR is being posted as Draft. Some tweaks and code adjustment could be required.
Reviewed By: PeteTheHeat
Differential Revision: D22619441
Pulled By: shergin
fbshipit-source-id: 9aaf3840c5e8bd469c2cfcfa7c5b441ef71b30b6
Summary:
Since https://github.com/react-native-community/cli/commit/e949e234b03fb65f8e4ed2706dfaa745aa59a14f#diff-d1800049b92343288bcbc1c484575058 the RN cli script returns an object with `:reactNativePath` instead of just JSON. Not super familiar with how objects / JSON works in ruby but using this syntax instead works.
## Changelog
[Fixed] [iOS] - Fix passing react native path in Podfile template
Pull Request resolved: https://github.com/facebook/react-native/pull/29285
Test Plan: Tested in a project inside a monorepo using the latest version of RN CLI that the proper react-native path is now passed.
Reviewed By: fkgozali
Differential Revision: D23941162
Pulled By: hramos
fbshipit-source-id: 0115412ec6d6bca101612d760dfc00cf89d97f1e
Summary:
~~⚠️ Depends on https://github.com/facebook/flipper/pull/1086 and a new Flipper release.~~
Fixes https://github.com/facebook/react-native/commit/17f025bc26da13da795845a3f7daee65563420c0#commitcomment-38831234
Currently user’s are being told to add a definition of the `FB_SONARKIT_ENABLED` macro and examples, including those in stock React Native templates, set this for the user by making use of a `post_install` hook in the user’s `Podfile`. This leads to confusion, fragile code [when a user’s project dir structure deviates from vanilla], and is ultimately not necessary as CocoaPods already has dedicated mechanisms to:
* specify build settings (through the `xcconfig` property);
* and selectively include certain pods only in certain build configurations (e.g. debug).
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[iOS] [Changed] - Entirely control Flipper being enabled through inclusion in Podfile and optionally limiting to certain build configurations using the `:configuration` directive.
Pull Request resolved: https://github.com/facebook/react-native/pull/28796
Test Plan: Tested using the changes of https://github.com/facebook/flipper/pull/1086 in a new app that uses RN `master`.
Reviewed By: priteshrnandgaonkar
Differential Revision: D21449754
Pulled By: passy
fbshipit-source-id: 9ff7c7f4ffc32b364b1edd82b94e0b80c3997625
Summary:
This PR adds support for the dark mode and dynamic theme changing to the default App template and to the related `NewAppScreen` components. Using `useColorScheme` hook forced me to refactor a bit main `App.js` file, but I think those changes are step in the right direction according to way in which React Native is used in larger apps, so new `Section` component has been extracted to reduce code redundancy/repetition inside `App`.
Additional color `darker` has been added to the `Colors` statics from `NewAppScreen` because `dark` was too bright for the Dark Mode backgrounds.
Also main `StoryBoard` on iOS has been updated to use theme based colors instead of static or hardcoded ones. There was also an unused, empty `Label` which I have removed.
~~I'm not so much experienced with Android. If someone could also update Android splash screen (if Android requires such change) it will be nice. I want to look at this later using simulator.~~
> I have updated the Android splash screen and tested this change on the Android emulator.
If you have any comment or corrections feel free to post them out, I would like to put more work into this PR if it's needed. Dark Mode this days is a part of near every OS, so it could be considered as a standard feature. I hope those changes helps people which struggle with the basic theming implementation (+ there is now an example of hook and `children` prop usage in the template).
## Changelog
[Internal] [Added] - Add dark mode support to the default app template
Pull Request resolved: https://github.com/facebook/react-native/pull/28711
Test Plan:
I have tested the App from the template on the iOS device and in Android emulator with RN `0.63.0-rc`.
Screen recording on iOS (demonstarates both modes, both splash screens and transition):

Screenshot of iOS app in Dark Mode:

Screenshot of iOS app splash screen in Dark Mode:

Screenshot of Android app in the emulator:

Differential Revision: D21236148
Pulled By: shergin
fbshipit-source-id: 0c8a9534d3a3f8f8099af939243a889ac4df6cda
Summary:
According to the [0.62 blog post](https://reactnative.dev/blog/2020/03/26/version-0.62), Apple TV support has moved to react-native-tvos.
The template still contains info.plist for tvOS, so I've removed them for future releases.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Removed] - Removed tvOS related files from the template
Pull Request resolved: https://github.com/facebook/react-native/pull/28706
Test Plan: run `react-native init TestTemplate` and remove tvOS related files and verified that iOS and Android runs on emulator.
Differential Revision: D21182211
Pulled By: hramos
fbshipit-source-id: 41d2e19e5158d7ec103a37c01a93cf511fc1e4c9
Summary:
Removes the post install step for Flipper, as the latest version of YogaKit is compatible with swift 5.
cc alloy
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Flipper] [Template] - Remove the post install step for Flipper
Pull Request resolved: https://github.com/facebook/react-native/pull/28651
Test Plan: Tested a newly created RN app without post install step and it built successfully.
Reviewed By: passy
Differential Revision: D21064653
Pulled By: priteshrnandgaonkar
fbshipit-source-id: da56d0754d918e30a0ebe480c77590f0139d48ac
Summary:
> Starting April 30, 2020, all apps submitted to the App Store must use an Xcode storyboard to provide the app’s launch screen and all iPhone apps must support all iPhone screens.
Updated iOS Launch screen as per [App Store policy change](https://developer.apple.com/news/?id=03042020b).
Community discussion: https://github.com/react-native-community/discussions-and-proposals/issues/209
## Changelog
Changed iOS Launch Screen from a `xib` to `storyboard`. The `LaunchScreen.xib` file has been replaced with `LaunchScreen.storyboard`. Xcode automatically picks up the new Launch Screen no additional change is required.
[iOS] [Deleted] - Deleted LaunchScreen.xib
[iOS] [Added] - Added LaunchScreen.storyboard
Pull Request resolved: https://github.com/facebook/react-native/pull/28239
Test Plan: Build the Xcode project under `template/iOS` and verify that the new launch screen is identical to the previous one.
Reviewed By: cpojer
Differential Revision: D20408892
Pulled By: hramos
fbshipit-source-id: 9c38df58d1304088a23f3d73e0fbd87675804f1a
Summary:
Recently, a default Podfile has been modified to not contain all the React Native pods, but use a helper method `use_react_native!`.
While this is great, it assumes a hardcoded path of `../node_modules/react-native` to be always the correct location of the React Native.
https://github.com/facebook/react-native/blob/d4d8887b5018782eeb3f26efa85125e6bbff73e4/scripts/autolink-ios.rb#L7-L9
Unfortunately, due to the way Ruby works, this completely hides the path away from the users.
Before, they could have seen the wrong path explicitly in a Podfile and knew to update it to resolve path-related issues.
With the current version in `master`, I can see a lot of issues where developers wonder how to resolve the path issues and how to pass the path itself.
https://github.com/facebook/react-native/blob/4118d798265341061105f3a53550db83c66a71cb/template/ios/Podfile#L5-L10
This PR uses React Native CLI configuration (that is already used to link 3rd party dependencies) to explicitly define the correct path to the React Native.
As a result, we don't have to change the paths here whether we're running monorepo or not.
## Changelog
[IOS] [INTERNAL] - Always provide an explicit path to React Native
Pull Request resolved: https://github.com/facebook/react-native/pull/28572
Differential Revision: D20945194
Pulled By: TheSavior
fbshipit-source-id: 010f9754f2ed78ef62fd52f4d201f296f5af6d27
Summary:
{emoji:26a0} This is a follow up to https://github.com/facebook/react-native/issues/25425 -- which isn't merged yet… See https://github.com/facebook/react-native/pull/25919/files/2a286257a6553a80a34e2b1f1ad94fc7bae36ea3..125aedbedc234c65c8d1b2133b79e926ad6cf145 for actual diff
Currently, StatusBar native module manages the status bar on iOS globally, using `UIApplication.` APIs. This is bad because:
- those APIs have been deprecated for 4 years
- Apple really, really wants you to have an explicitly defined view controller, and control the status bar there
- it [breaks external native components](https://github.com/facebook/react-native/issues/25181#issuecomment-506792819)
- it's [not compatible with iPadOS 13 multi window support](https://github.com/facebook/react-native/issues/25181#issuecomment-506690818)
for those reasons I we should transition towards view controller-based status bar management.
With that, there is a need to introduce a default React Native root view controller, so I added `RCTRootViewController`. Using it is completely opt-in and there is no breaking change here. However I believe this should be a part of the template for new RN iOS apps.
Additionally, I added `RCTRootViewControllerProtocol` with hooks needed for RCTStatusBarManager to control the status bar. This means apps that want to have total control over their view controller can still opt in to react native VC-based status bar by conforming their root view controller to this protocol.
## Changelog
[iOS] [Added] - Added `RCTRootViewController` and `RCTRootViewControllerProtocol`
[iOS] [Fixed] - `UIViewControllerBasedStatusBarAppearance=YES` no longer triggers an error as long as you use `RCTRootViewController`
[iOS] [Fixed] - Status bar style is now correctly changed in multi-window iPadOS 13 apps if you use `RCTRootViewController` and set `UIViewControllerBasedStatusBarAppearance=YES`
Pull Request resolved: https://github.com/facebook/react-native/pull/25919
Test Plan: - Open RNTester → StatusBar → and check that no features broke
Reviewed By: fkgozali
Differential Revision: D16957766
Pulled By: hramos
fbshipit-source-id: 9ae1384ee20a06933053c4404b8237810f1e7c2c
Summary:
Adding `xcscheme` files for iOS template back in. They were removed in https://github.com/facebook/react-native/issues/26471 after https://github.com/facebook/react-native/issues/25451. We have reverted the change on `.gitignore`, as this directory is supposed to be in git, but we didn't revert the removed files. Now they are back as well.
You can also see here that the two files are still missing, they got removed on rc.0 and are still missing on rc.3.
https://react-native-community.github.io/upgrade-helper/?from=0.61.5&to=0.62.0-rc.3
## Changelog
[iOS] [Changed] - Add `xcscheme` files for iOS template back in.
Pull Request resolved: https://github.com/facebook/react-native/pull/28198
Test Plan: `init` a nre project, and check if the files are there or not. The paths are `ios/MyApp.xcodeproj/xcshareddata/xcschemes/MyApp.xcscheme` and `ios/MyApp.xcodeproj/xcshareddata/xcschemes/MyApp-tvOS.xcscheme`
Reviewed By: cpojer
Differential Revision: D20179447
Pulled By: TheSavior
fbshipit-source-id: b0f08c0f32d6bb7630179bc2fe46d9ac10f6c1d7
Summary:
Make the script ready for picking in 0.62.0-rc.3.
* Rename the script to remove ambiguity. “autolinking” is a CLI feature where 3rd-party pods are automatically discovered: https://github.com/react-native-community/cli/blob/master/docs/autolinking.md
* Make the Flipper version of the pods configurable, as requested [here](https://github.com/facebook/react-native/pull/28044#discussion_r378662636).
* Make RNTester’s Podfile use the same form as the template–including enabling Flipper by moving the CPP define into the right place in the Xcode project and out of the Podfile.
* Get rid of Podfile.lock thrashing by making the default CDN spec source explicit.
## Changelog
[iOS] [Changed] - Disambiguate autolinking-ios.rb script from CLI’s “autolinking” feature and bring RNTester & template in line.
Pull Request resolved: https://github.com/facebook/react-native/pull/28077
Test Plan: RNTester builds, as does a new application.
Reviewed By: PeteTheHeat
Differential Revision: D19956392
Pulled By: TheSavior
fbshipit-source-id: 6c800ddb646b49fc45c088978e2794cd7b60ea48